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  1. #101
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Truvy View Post
    Ninja from XI. Call it what you want, but a Hate Grabing - Consumable using tank would be good. Ninja can come with its own debuffs to add, heavy on the blind or slow (cause ninjas fight dirty like that) and with Consumables I think you get a win across all factions:

    1) SE would be happy...more tank options and GIL SINKS for the economy
    2) CRAFTERS/GATHERS are happy since more things to consume people would use.
    3) PLAYERS are happy since you can have a really neat concept in High DPS, High Hate w/ Debuffs but Squishy as all get out if you don't spend tons of Gil on consumables.
    will never happend, 2 reason:
    1) ninja in FF11 was never meant to be tank, player have make it tank.
    2) Yoshida have take out every consumable from class, because he don't want people to farm for be able to use the skill of them class. (arrow, chakram, tomahawk,..)
    (2)

  2. #102
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Obreck View Post
    K, those were the same conclusions I came to on my post you responded to.
    I wasn't arguing with you, I was just adding that Dark Knight without tank-killing Darkside is not a Dark Knight at all.
    (1)

  3. #103
    Player
    Pinoy's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Pinoy Ako
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Gorilla Tank please! Lumber as its weapon and a thick leather callus skin!
    (0)

  4. #104
    Player
    klops's Avatar
    Join Date
    May 2012
    Posts
    131
    Character
    Layla Bell
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    Blue Mage tank go.
    (0)
    @klopsgg
    twitch.tv/klopsgg

  5. #105
    Player
    Mattlex's Avatar
    Join Date
    Jul 2012
    Posts
    95
    Character
    Onion Lord
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I'm thinking Musketeer with an stupidly high Parry and Evasion rate with the odd blink ability or 100% evasion abilities. They could use a fencing sword and use a hand gun to generate the hate
    (0)

  6. #106
    Player
    Arasiel's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Torian Whyte
    World
    Zalera
    Main Class
    Rogue Lv 60
    Quote Originally Posted by klops View Post
    Blue Mage tank go.
    Warhammer Witch Hunter as a tank? I think sword/gun tanks sounds interesting but I don't think they would go that route.
    (0)

  7. 10-17-2013 08:43 AM

  8. #107
    Player
    Kako0404's Avatar
    Join Date
    Sep 2013
    Posts
    91
    Character
    Kakoo Onionhead
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ChriskoOnAnotherLevel View Post

    I see a total revamp of all classes and jobs within 6 months, just to make things work in the long run.

    Also they should not have released a single class with dual job capabilities....
    Totally Agreed. The jobs concept is basically just to lure FFXI vets back in and get non FF tactic job names back to the game. I don't know how i feel about adding jobs to existing classes so the players don't need to level them (might be a good thing; grinding is pretty meaningless) so I can see a total revamp for the expansion. More of an emphasis on cross abilities (more flexible to balance) rather than locking in the skills/traits for class/jobs.
    (0)

  9. #108
    Player
    DenverBroncos's Avatar
    Join Date
    Oct 2013
    Location
    Somewhere
    Posts
    17
    Character
    Mj Bad
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 50
    Tank Class: Juggernaught (JGN) The Magitek Knight
    Requirements: 50 WAR, 25 PUG, 15 GLD (cross classes: WAR and PUG).
    Must complete Praetorium main quest line.


    Juggernaught would have Empire style armor and after completing the story mode, the Reaper provided you a digital log of new technology the Empire was researching. After the creation of Omega Weapon, the Empire wanted to create an unstoppable Military Industrial Complex due to the concern and threat from the Warrior of Light.
    The Juggernaught uses two gun shields as melee weapons.
    The Juggernaught's signature moves:
    (Passive) Aethershot - Auto attacks have a chance to blast foe with Aether Gun (Two Gun shields are your melee weapons)
    (Passive) Aetherfield - Can only be in effect after Plow. Creates a force field around you negating damage equal to amount of damage dealt
    (Passive) Offensive Defense - STR = higher armor rating, block damage amount, and more potent Aetherfield.
    (Passive) Aether Charge - Builds up to 3 charges used to unleash special attacks.
    Augmentation I- Consumes 1 Aether Charge and augments a phyblade on your melee weapons. Enhances your weapons with aetheric properties. Enhances melee damage by 10%. Lasts 1 min.
    Augmentation II-Consumes 1 Aether Charge and augments provisions that reduce magical damage by 10%. Lasts 1 min.
    Repel: Provisions spikes on your armor reflecting a fixed 20 damage to attackers. Lasts 30 mins (damage scales with STR)
    Stasis Field: Unleashes Aetheric energy and enables Heavy on foes.
    Grappling Hook: Shoots a grapple hook from your gun shield to pull foe back to your location.
    Reaper Strike - Strikes with an attack. Builds 1 Aether Charge.
    Reaper 1-2: Strikes with both shields. 50% chance for a third attack Reap after using Reaper Strike. Reap: Overhead smashes foe with both Gun Shields and has a 25% chance to gain Aether Charge (high threat attack)

    Combo Finisher 1:
    Plow (High Threat): Plow down your foe and upon impact you create an Aetherfield around you. Consumes 1 Aether Charge. 50% chance to gain Aether Charge if attack Crits (Aetherfield: Think of Death Knight's DS+Blood Shield).
    Combo Finisher 2:
    Reaper Cleave (High Threat): 360 motion attack (hitting 2 enemies = 10% chance to get Aether Charge, 3 enemies = 20% chance to get Aether Charge, 4 enemies = 50% chance for Aether Charge)
    (0)
    Last edited by DenverBroncos; 10-17-2013 at 03:11 PM. Reason: need mroe space

  10. #109
    Player
    Kinbattle's Avatar
    Join Date
    Nov 2012
    Location
    Limsa Lominsa
    Posts
    22
    Character
    Kin Battle
    World
    Phantom
    Main Class
    Gladiator Lv 100
    a FF13 Snow like fisting tank ! (not a MNK like)
    (0)

  11. #110
    Player
    KittenJitsu's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    115
    Character
    Risue Daito
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Kinbattle View Post
    a FF13 Snow like fisting tank ! (not a MNK like)
    To similar to mnks... unless they made it a duel class. Mnk/Bruiser like Smr/sch
    (0)

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