Geez, ok, lets not throw out the baby with the bathwater. The system would work great if say a players flagging only counted after they were deemed to be a good contributor. Conversely if it is misused then that persons future flags would mean nothing. Sure you would need to police the system, but the idea has more merit than what everyone here gives it. Sure I will agree with you that if poorly implemented it would really suck; but roll with me... if it was done correctly, it could greatly diminish RMTs impact on the game economy.