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  1. #11
    Player
    Ranak's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    19
    Character
    Ranak Eevan
    World
    Odin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Aver View Post
    Can we, for the love of all things holy, get open-world areas that actually has our intra-server communities actually doing things together? Not everything needs to be instanced.
    Good idea. There's just this thing called a PS3 that will melt if they implement such a thing.
    (3)
    There are 10 kinds of people: those who understand binary, and those who don't.

  2. #12
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    This might be a rumor but I read somewhere that Dalamut was planned to be like Sky with its own zones and such for end game in 1.0. I remember always seeing two moons (both were white at the time, the small one didn't turn red until Yoshi P took over) in the sky in early 1.0. But when Yoshi P took over he decided to crash it into the planet instead.
    (1)

  3. #13
    Player
    Berezo's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    142
    Character
    King Koopa
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ranak View Post
    Good idea. There's just this thing called a PS3 that will melt if they implement such a thing.
    The Ps2 could handle open world content just fine, the ps3 should be able to deal with it as well.
    (10)

  4. #14
    Player
    Keneblerz's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    55
    Character
    Anarza Namanka
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Berezo View Post
    Oh i realize that it will take time. The first patch of the game is releasing content that is basically new iterations of things we already have in the game is why I created the thread. I just hope they have different ideas down the pipeline that will give us diversity. I know it takes time to make content etc., I just hope they don't spend it making more instanced raids over and over and over and over....
    You, my good sir have won the internet! I second your idea.
    (10)

  5. #15
    Player
    Berezo's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    142
    Character
    King Koopa
    World
    Behemoth
    Main Class
    Marauder Lv 50
    I mean it really just makes too much sense.

    -Create an open zone(it can have multiple instances of said zone but it is accessible to the whole server).
    -Allow it to be alliance/small group party play
    -Farm challenging monsters for pop items
    -pop items spawn bigger bosses and when spawned are "claimed" by party that spawns them
    -let pop items be sellable/traded between players

    Release this kind of content in a future patch/make it part of the main scenario to unlock. SE, do this please and you will profit i promise you! Who doesn't want open world end game progression available/doable at ANY TIME OF DAY with no restriction. Seriously, we need to fight for this.
    (13)

  6. #16
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    The diversity will come. Perhaps, as a casual player I have no right to comment on the state of endgame, but it seems that a lot of people are expecting too much too quickly. I'm not one to blame any individual or single occurrence for this mode of thought, but these things take time. The game released with a foundation. The foundation had some issues with it but overall it was solid, so they are building and expanding on that foundation until they are confident that it is complete and without flaw. This will likely take a few major patch releases. Once that is done - probably about a year down the road - a new expansion will come out with new areas and mechanics, introducing some much needed diversity.

    So while the game is indeed in need of diversity, and some mechanics need work, you just have to ask yourself if the game is worth waiting around for them to get to that point. The dev team is well aware that you can't let an MMO stagnate in the same state perpetually. It will evolve slowly over time until it is no longer sustainable, just like every MMO with a staff on retainer. What else would all of those programmers/designers/artists/musicians/writers do, once all of the major issues have been ironed out, other than come up with new mechanics, zones, and content?
    (1)

  7. #17
    Player
    rution19's Avatar
    Join Date
    Jan 2012
    Posts
    53
    Character
    Fantastic Damage
    World
    Hyperion
    Main Class
    Archer Lv 50
    I agree with OP, but it seems there is a big fear to have competition, same reason our hnm's have disappeared. I loved farming sky and sea it dad so much fun, but I fear the "omg people keep killing ther pop item NM's! Fixit!" threads will start. IMO the whole reason sky was so fun was the fact that anything could happen. Instances are just.... Predictable and boring.
    (7)

  8. #18
    Player
    Miiu's Avatar
    Join Date
    Jul 2012
    Posts
    372
    Character
    Shila Lail
    World
    Shiva
    Main Class
    Sage Lv 90
    Would love to see those things creeping back into FFXIV
    I really wonder why most of the stuff that made FFXI great was scrapped.
    (12)

  9. #19
    Player
    Dragonskin's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Cotje Ruano
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    When the level cap gets raised it would be nice to see real EXP parties be a thing. Not just something you do for fate grinding or soulbinding, but areas where the mobs are so difficult that it requires a party to kill.. I think a lot of the old time FFXI vets would totally love the OPTION to have that kind of leveling return to the game because right now that game is solo friendly that outside of primals/dungeons you rarely NEED a party... more reasons to group need to be added outside of just fate grinding, soulbinding and dungeons.
    (14)

  10. #20
    Player
    Berezo's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    142
    Character
    King Koopa
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by rution19 View Post
    I agree with OP, but it seems there is a big fear to have competition, same reason our hnm's have disappeared. I loved farming sky and sea it dad so much fun, but I fear the "omg people keep killing ther pop item NM's! Fixit!" threads will start. IMO the whole reason sky was so fun was the fact that anything could happen. Instances are just.... Predictable and boring.
    Well the people that fear that competition needs to ask themselves something. Would you rather have nothing to do the rest of the week because your raid is on its lockout timer or would you rather have an open world zone where you can accomplish something/do things while your raids are on lockout timers? We can have both worlds. We just need to push for it.
    (9)

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