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  1. #41
    Player
    Tagihi's Avatar
    Join Date
    Dec 2011
    Posts
    372
    Character
    Lhei Fox
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by DenzelTaru View Post
    raise bug was fixed right?
    yea its fixed.

    To OP

    Well it's still legit to complete wp in around 15min.
    (0)

  2. #42
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    They could easily fix the tank train issue by just by adding an initial enmity "value" that everyone gets once someone engages a mob. That way everyone is forced to actually kill things or everyone dies (and not just the tank).
    (0)

  3. #43
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    First vid: exploit
    Second vid after patch: smart

    Grouping all mobs then aoe. Genius plus they're rocking +1's
    (0)

  4. #44
    Player
    Glyini's Avatar
    Join Date
    Sep 2013
    Posts
    13
    Character
    Melena Cait
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Velox View Post
    They could easily fix the tank train issue by just by adding an initial enmity "value" that everyone gets once someone engages a mob. That way everyone is forced to actually kill things or everyone dies (and not just the tank).
    Just means you bring a pld tank so after he dies you swift cast rez him and he waits till everyone else dies to get up. Now wars will be unwanted in the speed runs unless you have a smn dps.
    (0)

  5. #45
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    I think an easy fix to these speed runs would be simple:

    When you engage the boss every mob remaining in the dungeon up to that point instantly aggro and converges on the party. Not that I have a problem with speed runs, mind you but it would be a very simple mechanic to implement. Those who are overgeared for the instance would still just AoE everything down. This would fix the "OMG IT'S AN EXPLOIT" argument that many people have.

    If someone wants to rush through a dungeon what difference does it make to you? If they ask you to do it and you don't want to then fine leave and join another party. You only have an hour to play the game and have a real life that doesn't let you play more than that..Fine. Go do something else and try again tomorrow. This is a game and should be treated as such. Let people play how they want to play. Just because you don't like it doesn't make it wrong.
    (0)

  6. #46
    Player
    DarkB's Avatar
    Join Date
    May 2012
    Posts
    200
    Character
    Dark Brilliance
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Thats not something they should ban. SE fixed the fact that you actually skipped mobs and run trough the content. Which wasnt working as they designed it.
    Killing mobs is as it was deisgned to be. Kill them one by one or group them together and aoe them doesnt matter. Nothing wrong with it.
    People are just childish to complain about that.
    (0)

  7. #47
    Player
    Leonas's Avatar
    Join Date
    Aug 2013
    Posts
    167
    Character
    Leonas Dias
    World
    Faerie
    Main Class
    Pugilist Lv 50
    I'm waiting for the outcries to add more hp to trash now.

    Or probably disable sprint in dungeons.

    Or force rp-walk mode on.

    Lulz.
    (3)
    When all is lost,
    All is in vain.
    When Good and Evil,
    Unite in pain.
    Rivers of swords must join as one,
    Only then shall the spell be undone.

  8. #48
    Player
    CrystalArisia's Avatar
    Join Date
    May 2011
    Location
    limsa lominsa
    Posts
    42
    Character
    Arisia Bellavaris
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Even if you had to kill everything in the dungeon, there would be outcry because a specific class/job could do it better. Remember Archer/bard nerf in DH 1.0? Yeah.
    (0)

  9. #49
    Player
    Arrak's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Arrak Skeiron
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90
    So many people here didn't watch the video. -.- I realize the OP is being sarcastic, but if this group is abusing anything, it's binds and stuns. The paladin isn't very geared and barely takes damage. It's a clever speed run tactic that doesn't involve skipping mobs.
    (0)

  10. #50
    Player
    Pinworms's Avatar
    Join Date
    Sep 2013
    Posts
    640
    Character
    Wiggly Pinworms
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    It's a lower middle to lower teir 50 dungeon and the people in this video are way over geared. They are also skipping coffers and it's obvious they have done this before based on their cohesiveness. This isn't an exploit, it's just players having good gear in a dungeon that's acceptable for IL45+ gear mainly af.

    Every run I have done bar the one time with a warrior, we always ran 1-2 groups and AOE them down. The warrior had trouble keeping aggrieved on 3 mobs... Wanted sleep in an instance where most are immune and most get AOE. Maybe I'm more up on the AOE thing since I'm a blm and it's what I do.
    (1)
    Last edited by Pinworms; 10-18-2013 at 11:25 AM.

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