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  1. #481
    Player
    Cairdeas's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Zenaku View Post
    Allowing a Monk use a wep that they do not use in real life seem odd.
    because we are totally playing a video game and monks dont use weapons.

    Weapons of the Shaolin Kung Fu Monk

    Stabbing and Sharp Edged Weapons

    These weapons were either used to cut, slice, jab or stab. They came in varying lengths and styles. The combination could be endless.

    Arhat Coin
    Axe, Dagger
    Axe, Long Stick
    Axe
    Brush Attacker
    Brush, Wolf
    Claw, Long Handed
    Claw, Talon
    Comb, Palace Heaven
    Crescent Rake
    Daggers, Twin
    Fist, Brass
    Fork Short
    Fork, Flying
    Fork, Horse
    Fork, Scholar
    Fork, Steel
    Fork, Wolf Teeth Spiked
    Halberd, Horse
    Halberd, Large Horse
    Halberd, Single Ended
    Halberd, Twin Ended
    Halberd
    Hand, Buddha
    Heaven Lotus Phoenix Tail
    Heaven Lotus Wind Tail Tan
    Hoe Hook, Fire
    Hook, Nine Teeth
    Knives, Butterfly
    Knives, Deer Antler
    Knives, Double Deer Antler
    Kris (Sword Breaker)
    L Shaped Halberd
    Lance, Long
    Lance
    Pincers, Long Handed
    Rake
    Rod, Nine Chi Tapered
    Rod, Eighteen-Chi Tapered Rod
    Scissor & Ruler
    Shovel, Golden Bell
    Shovel, Golden Coin
    Shovel, Heaven Tangled
    Shovel, Lotus Flower
    Shovel/Spade
    Sickle
    Spade, Gold Coin
    Spade, Convenient
    Spade, Crescent Moon
    Spade, Golden Bell
    Spade, Lotus Flower
    Spear, Double Headed Spear, Hooked Single
    Spear, Hook-Scythe Double
    Spear, Hook-Scythe
    Spear, Snake
    Spear, Throwing
    Spear, throwing
    Spear, Wolf
    Spear
    Sting, Moon Tooth
    Sting, Emei Piercers
    Stirring Heaven Killer
    Sword, Cicada Wing
    Sword, Eagle Head
    Sword, Heaven & Earth, Sun & Moon
    Sword, Horse Chopping
    Sword, Large Long Handed Broad
    Sword, Broad, Ghost Head
    Sword, Broad, Long
    Sword, Broad, Nine Hook
    Sword, Broad, Nine Ring
    Sword, Broad, Southern
    Sword, Broad, Swallow Tail Sword, Broad, Twin
    Sword, Broad, Two-Handed
    Sword, Butterfly Double
    Sword, Dashing
    Sword, Eyebrow Tip
    Sword, Hook Sickle
    Sword, Kick
    Sword, Long Handed Elephant Nose Sword, Long Handled
    Sword, Long-Handed Yue Fei
    Sword, Ox Ear Sharp
    Sword, Sleeve
    Sword, Slip or Thin
    Sword, Straight, Piercer
    Sword, Straight, Snake
    Sword, Straight, 3 Point Double-Blade
    Sword, Straight, Twin
    Sword, Straight, Two-handed
    Sword, Straight, Unicorn Horn
    Tree Knot
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  2. #482
    Player
    Cairdeas's Avatar
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    Julie Nymphiel
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    Balmung
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    Marauder Lv 60
    Just for the purpose of transparency. I was being lazy and thats only the weapons that can be used to cut, I didn't copy the bludgeon and ranged weapons sorry.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  3. #483
    Player
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    Quote Originally Posted by Cairdeas View Post
    [snippet]
    I'd go further.

    I'd never had bothered playing DRG if it wasn't for the wyvern, I rather hate polearms; in fact, when I have a dragon of any type by my side, I'm going to expect to have either a large sword, staff, or a whip in my hands. If a job with a draconian pet is released in XIV, and I'm forced to wield a polearm to play it, I won't even give it a second glance. Never again.
    (0)
    Last edited by Dragon; 05-22-2011 at 01:46 AM.

  4. #484
    Player
    Kailea_Nagisa's Avatar
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    Apr 2011
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    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Zenaku View Post
    Level Pug to 50 unlock monk at 30 level up every class to 30 unlock every job.

    Now i can play every job within one class which is 50 now i have all job 50 without level up there class. o.o just seem odd to me top of that the SE looking for realism. Allowing a Monk use a wep that they do not use in real life seem odd. But hey whatever they do i can care less players would make you play the wep that is best for the role it been like that in ffxi and it going to be like that in ffxiv.
    one problem with that, if you are a PUG.... and you set your job to WHM, then how are you going to cure?

    the jobs are there to enhance and compelemt abilites from the classes and specilalize them more.

    Now if you did this..... it would make more sense.

    PUG 50 with CON leved to 30, you unlock WHM and set it as your job, now you are a PUG that can heal decently. You would not be the best healer out there, but you would be a support healing PUG.
    (0)

  5. #485
    Player
    Anathiel's Avatar
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    Anathiel Nocere
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    Leviathan
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    Marauder Lv 50
    Quote Originally Posted by Dragon View Post
    I'd go further.

    I'd never had bothered playing DRG if it wasn't for the wyvern, I rather hate polearms; in fact, when I have a dragon of any type by my side, I'm going to expect to have either a large sword, staff, or a whip in my hands. If a job with a draconian pet is released in XIV, and I'm forced to wield a polearm to play it, I won't even give it a second glance. Never again.
    Did you not play final fantasy vi, or tactics? dragoon = polearm. the fact they gave drg a pet wyvern in ff:xi seems like thats the one game that broke the tradition.

    As for my two cents on this thread. I think jobs should be locked into certain weapons. maybe not just one weapon, but at the absolute most, 2 weapons.

    If you want to play the whole: 'in past final fantasy's certain jobs were able to use, yada yada yada weapons' alright, I got a counter arguement; FF:VI. Sabin could only use claws/knuckles. cyan could only use katana's. locke could only use daggers and swords, etc etc. actually pretty much every final fantasy since VI has been a locked in one weapon type of role (with the exception of XI, but even then you couldn't be a DRG with a sword due to skill levels)

    A mnk with a polearm, a whm with an axe, and if from a realistic and also fantasy/video game perspective it doesn't make sense. a weakling mage job or a hand to hand expert using something outside their "skill area" isn't what people are gonna want and even then, if you do use it you're not going to be very good at it.

    in closing, I also wanted to point out that jobs are going to be implemented to give role specialization within a party. if you want to be a tank you're probably gonna be paladin, if you want to be a h2h dd you're probably gonna be a pugilist. Making it so jobs are able to use a large array of weapons is completely ruining the specialization that the dev team is aiming for.

    EDIT: using weapon as a short for weapon class.
    (0)

  6. #486
    Player
    Cairdeas's Avatar
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    Julie Nymphiel
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    Balmung
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    Marauder Lv 60
    Quote Originally Posted by Kailea_Nagisa View Post
    one problem with that, if you are a PUG.... and you set your job to WHM, then how are you going to cure?

    the jobs are there to enhance and compelemt abilites from the classes and specilalize them more.

    Now if you did this..... it would make more sense.

    PUG 50 with CON leved to 30, you unlock WHM and set it as your job, now you are a PUG that can heal decently. You would not be the best healer out there, but you would be a support healing PUG.
    Actually based on the description given by SE.

    Jobs we Know do the following

    Create a growth path for a player. The Job is a defined playstyle and it gives bonuses for using that playstyle. White Mage is Healer.

    It locks out cross classing skills that are counter to the Job. A White Mage wont be using Magic. Etc.

    It grants special skills that only the Job Would have. (Benediction, Holy, Auto-Regen, Re-raise)
    More to the point it probably will/should also give its own stat trait modifiers like for White Mage 5 INT > 5 MND. or something similar. (Speculation but plausible.)

    So a Pugilist/White Mage will be able to cast cure spells and White Mage only abilities. And have stats modified to Fit.

    So even if the White Mage is a pugilist he is still a healer. He might even get bonuses for the skills pugilist have that modify healing. So Second Wind probably will deal more healing to himself.


    It is also plausible to say that any "Mage Job" has its own version of AOE casting that is not the same as Conjurer and Thaumaturge. For instance instead of having a toggle switch. White Mage might have access to the Curaga spell itself. So the Weapon isn't issuing out the AOE, the spell itself is. Not taking away the ability from the Weapons that grant it. Curaga alone might have lower AOE range and power when used away from Conjurer and Thaumaturge, but then once used on Conjurer and Thaumaturge it heals more and farther away from its casting point. Making Conjurer and Thaumaturge still the better choice for healing as a way to balance but not preventing a combination like Pugilist/White Mage from being usable.
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  7. #487
    Player
    Cairdeas's Avatar
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    Julie Nymphiel
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    Quote Originally Posted by Anathiel View Post
    Did you not play final fantasy vi, or tactics? dragoon = polearm. the fact they gave drg a pet wyvern in ff:xi seems like thats the one game that broke the tradition.

    As for my two cents on this thread. I think jobs should be locked into certain weapons. maybe not just one weapon, but at the absolute most, 2 weapons.

    If you want to play the whole: 'in past final fantasy's certain jobs were able to use, yada yada yada weapons' alright, I got a counter arguement; FF:VI. Sabin could only use claws/knuckles. cyan could only use katana's. locke could only use daggers and swords, etc etc. actually pretty much every final fantasy since VI has been a locked in one weapon type of role (with the exception of XI, but even then you couldn't be a DRG with a sword due to skill levels)

    A mnk with a polearm, a whm with an axe, and if from a realistic and also fantasy/video game perspective it doesn't make sense. a weakling mage job or a hand to hand expert using something outside their "skill area" isn't what people are gonna want and even then, if you do use it you're not going to be very good at it.

    in closing, I also wanted to point out that jobs are going to be implemented to give role specialization within a party. if you want to be a tank you're probably gonna be paladin, if you want to be a h2h dd you're probably gonna be a pugilist. Making it so jobs are able to use a large array of weapons is completely ruining the specialization that the dev team is aiming for.
    Funny, None of the FF games I've played limited a Dragoon to Polearms..Kain uses
    He can equip all spears, axes, shields, helmets, armor, gloves, and most swords and rings.
    Thats from FF.wikia.com.

    The only Two Depictions of Dragoon that were limited to Polearms only were Khimari Rhonso, and Freya
    In those games the characters were not directly depicting any jobs and were actually meshes of jobs. But to keep the game assets to a minimum each character themselves preferred a weapon. It wasn't picked because of their job.

    Khmari was more Blue Mage anyway, and Freya was a Dragoon/Redmage
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  8. #488
    Player
    Anathiel's Avatar
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    Anathiel Nocere
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    Leviathan
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    Marauder Lv 50
    Quote Originally Posted by Cairdeas View Post
    Funny, None of the FF games I've played limited a Dragoon to Polearms..Kain uses
    Thats from FF.wikia.com.

    The only Two Depictions of Dragoon that were limited to Polearms only were Khimari Rhonso, and Freya
    In those games the characters were not directly depicting any jobs and were actually meshes of jobs. But to keep the game assets to a minimum each character themselves preferred a weapon. It wasn't picked because of their job.

    Khmari was more Blue Mage anyway, and Freya was a Dragoon/Redmage
    right and technically you could call mog a dragoon, he could only equip lances. guess you could call him a dancer/dragoon. and kain could use swords and axes...but ultimate weapon was a lance how about that? I guess if he had an equally powerful ultimate weapon in swords and axes then yeah you'd have a point. but...it didn't. of course we could also bring up final fantasy v and the dragoon in that....could only use lances. OH and while i'm at it final fantasy IV was the one with kain, not vi.
    (0)
    Last edited by Anathiel; 05-22-2011 at 04:09 AM.

  9. #489
    Player
    Sorel's Avatar
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    Sorel Evans
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    Ragnarok
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    Blacksmith Lv 38
    Quote Originally Posted by Anathiel View Post
    right and technically you could call mog a dragoon, he could only equip lances. guess you could call him a dancer/dragoon. and kain could use swords and axes...but ultimate weapon was a lance how about that? I guess if he had an equally powerful ultimate weapon in swords and axes then yeah you'd have a point. but...it didn't. of course we could also bring up final fantasy iv and the dragoon in that....could only use lances. OH and while i'm at it final fantasy V was the one with kain, not vi.
    The point from the example was not what weapon a Dragoon is absolutely the best with. No doubt, that's a spear or lance. The point was just because a Dragoon is very very good with a lance, doesn't mean that he can't use any other weapon at all.
    (1)

  10. #490
    Player
    Anathiel's Avatar
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    Anathiel Nocere
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    Leviathan
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    Marauder Lv 50
    Quote Originally Posted by Sorel View Post
    The point from the example was not what weapon a Dragoon is absolutely the best with. No doubt, that's a spear or lance. The point was just because a Dragoon is very very good with a lance, doesn't mean that he can't use any other weapon at all.
    Got it, I really do. but right now the vibe I'm getting from the letter from the producer is the funds are starting to dry up. if they're putting in a system that is meant to give certain classes even further specialization with jobs. why isn't that enough?

    And to be honest, if a drg could use other weapons but not be good at them then whats the point?. jobs are meant for party play, for specialization...so why would you want to be sub par in a specialized role?
    (0)

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