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  1. #1
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Mujen View Post
    SE is so uptight with everything... everything is server-side which is probably why things are so slow in-game. Maybe it's paranoia but idk what.
    I'm not sure if you're misinformed or just being sarcastic..lol
    (2)

  2. #2
    Player
    Mujen's Avatar
    Join Date
    Sep 2012
    Posts
    170
    Character
    Mujen Whisperfall
    World
    Ridill
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tupsi View Post
    I'm not sure if you're misinformed or just being sarcastic..lol
    I must be misinformed, im not a technical person but FFXIV is the only game i've had technical issues with and from what i've read seems to be servers. And yes, SE is uptight about things that many other games don't go crazy about and still work, even F2P games. All the d/cing, latency issues, errors.. are u saying thats all client?
    (1)

  3. #3
    Player Sinth's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Sinth Reborn
    World
    Gilgamesh
    Main Class
    Lancer Lv 52
    Quote Originally Posted by Mujen View Post
    I must be misinformed, im not a technical person but FFXIV is the only game i've had technical issues with and from what i've read seems to be servers. And yes, SE is uptight about things that many other games don't go crazy about and still work, even F2P games. All the d/cing, latency issues, errors.. are u saying thats all client?
    Latency/Connection is not a client operation, but that does not instantly mean the rest of what is going on is server-side. That is like saying, oh you have an apple tree on your farm? Then every tree on your farm must be an apple tree.

    A ton of stuff is handled client side, such as combat, skills, positioning, movement, environment, animations, sounds, etc.
    (1)

  4. #4
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Mujen View Post
    I must be misinformed, im not a technical person but FFXIV is the only game i've had technical issues with and from what i've read seems to be servers. And yes, SE is uptight about things that many other games don't go crazy about and still work, even F2P games. All the d/cing, latency issues, errors.. are u saying thats all client?
    Here's the thing SE could have 20 million Gbps throughput and you have the same (yes yes yes I know that doesn't exist before everyone points out the obvious) but if you have some slower links in the path you will have latency issues. The fact we don't know what SE's infrastructure is like we will not know if the latency issues are SE, SE's ISP or a link on the path to SE.

    People have said tunneling system do help, therefore the problem can't be on SE's end or on the player's end.

    All a tunnel does is send your data to another infrastructure where the path can be more controlled across their links rather than the internet allowing the data to go through the links with the highest bandwidth, however over the internet who knows what metric one router is using.
    (1)
    Last edited by Delsus; 10-17-2013 at 07:58 AM.