Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 24
  1. #11
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Eirika View Post
    Not sure what you're all talking about ahaha... what should I make of their answer then? We can use it?
    It's up to you, but I'd be extremely surprised if they would bother trying to detect battleping usage and even then whether they would do anything about it.
    (0)

  2. #12
    Player
    Shinalia's Avatar
    Join Date
    Nov 2012
    Location
    Limsa Lominsa
    Posts
    37
    Character
    Shinalia Durstian
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Eirika View Post
    Not sure what you're all talking about ahaha... what should I make of their answer then? We can use it?
    Just remember the first rule of Fight Club.
    (2)

  3. #13
    Player
    Mujen's Avatar
    Join Date
    Sep 2012
    Posts
    170
    Character
    Mujen Whisperfall
    World
    Ridill
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tupsi View Post
    I'm not sure if you're misinformed or just being sarcastic..lol
    I must be misinformed, im not a technical person but FFXIV is the only game i've had technical issues with and from what i've read seems to be servers. And yes, SE is uptight about things that many other games don't go crazy about and still work, even F2P games. All the d/cing, latency issues, errors.. are u saying thats all client?
    (1)

  4. #14
    Player
    Eirika's Avatar
    Join Date
    Oct 2013
    Posts
    3
    Character
    Rin Rin
    World
    Gilgamesh
    Main Class
    Conjurer Lv 28
    I sort of understand how these things work though. Won't SE see it as someone logging in with a bunch of different IPs, and put a block: e.g. this: http://forum.square-enix.com/ffxiv/t...kidding-Square.
    (0)

  5. #15
    Player Sinth's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Sinth Reborn
    World
    Gilgamesh
    Main Class
    Lancer Lv 52
    Quote Originally Posted by Mujen View Post
    I must be misinformed, im not a technical person but FFXIV is the only game i've had technical issues with and from what i've read seems to be servers. And yes, SE is uptight about things that many other games don't go crazy about and still work, even F2P games. All the d/cing, latency issues, errors.. are u saying thats all client?
    Latency/Connection is not a client operation, but that does not instantly mean the rest of what is going on is server-side. That is like saying, oh you have an apple tree on your farm? Then every tree on your farm must be an apple tree.

    A ton of stuff is handled client side, such as combat, skills, positioning, movement, environment, animations, sounds, etc.
    (1)

  6. #16
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Eirika View Post
    I sort of understand how these things work though. Won't SE see it as someone logging in with a bunch of different IPs, and put a block: e.g. this: http://forum.square-enix.com/ffxiv/t...kidding-Square.
    SE has made so if you use a Security Token you will not have this problem. Procedures were first introduced in FFXI and are still in effextt there.
    this should be useful info
    (0)

  7. #17
    Player Nica's Avatar
    Join Date
    Sep 2013
    Posts
    123
    Character
    Nica Valca
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    As others have said, it's just a blanket response. You probably could've asked if you can play ARR with a spatula and you'll get the same reply.
    (3)

  8. #18
    Player
    SariyahBlackmane's Avatar
    Join Date
    Oct 2013
    Posts
    11
    Character
    Sariyah Blackmane
    World
    Zalera
    Main Class
    Conjurer Lv 25
    Since a VPN such as WTFast does nothing to alter any data sent or received by SE's servers, or provide one with any type of executable shortcut/advantage,SE will not take any actions against you.The only purpose of said software is to improve connection and lessen packet loss.As others have stated, the rep. most likely skimmed your correspondence,saw the word "program" and automatically gave you a pregenerated response that says," You may not use this".
    (2)

  9. #19
    Player
    Rekujen's Avatar
    Join Date
    Aug 2013
    Posts
    426
    Character
    Rekuja Azalon
    World
    Behemoth
    Main Class
    Archer Lv 50
    They might as well ban my entire FC then, all 100+ of us.

    I'm sorry but playing all the way from New Zealand is 350-400 ping without Battleping, It's IMPOSSIBLE to dodge AoE, especially Titan. With Battleping we drop from 350 to 180.... I don't see why reducing lag is considered "against the ToS"

    The minute they start banning VPN, is the same day I uninstall and never purchase Square products ever again.

    I am paying someone to reduce my ping, that's how much I want to play this game....something I shouldn't have to do! WoW's client-to-server was 100x better than FFXIV, but here I am.. paying 14.99 for FFXIV Sub and $5 extra to keep my ping low.

    Ban VPN
    Lose Customers

    your call.
    (3)

  10. #20
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Mujen View Post
    I must be misinformed, im not a technical person but FFXIV is the only game i've had technical issues with and from what i've read seems to be servers. And yes, SE is uptight about things that many other games don't go crazy about and still work, even F2P games. All the d/cing, latency issues, errors.. are u saying thats all client?
    Here's the thing SE could have 20 million Gbps throughput and you have the same (yes yes yes I know that doesn't exist before everyone points out the obvious) but if you have some slower links in the path you will have latency issues. The fact we don't know what SE's infrastructure is like we will not know if the latency issues are SE, SE's ISP or a link on the path to SE.

    People have said tunneling system do help, therefore the problem can't be on SE's end or on the player's end.

    All a tunnel does is send your data to another infrastructure where the path can be more controlled across their links rather than the internet allowing the data to go through the links with the highest bandwidth, however over the internet who knows what metric one router is using.
    (1)
    Last edited by Delsus; 10-17-2013 at 07:58 AM.

Page 2 of 3 FirstFirst 1 2 3 LastLast