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  1. #21
    Player
    Jermz's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    96
    Character
    Jermz Fizzlespark
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    I'm very much NOT upset. I might actually GET my max myth tomes per week now. Before, they just trickled in, and i preferred doing an AK here, a WP there, maybe a few CMs. That didn't result in a whole bunch of Myth... At least I can avoid CM speedruns now and enjoy the other dungeons.
    (5)
    Cactuar
    || i5 3570K @ 4.2ghz | MSI Z77A-G45 | 16 GB Kingston DDR3 1600mhz | eVGA GTX 780 SC ACX | 2 crappy HDDs! | SoundBlaster Fatal1ty Recon 3D | Corsair TX750 PSU | Win 8.1 64bit ||

  2. #22
    Player
    FinagleABagel's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Semir No'haelis
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ReplicaX View Post
    They must have been hiding in a tree, afraid of doing the already easy fight to begin with.
    I still don't understand why that was even a thing....

    I'm a scholar, I wouldn't even bat an eyelid if I had to tank that first boss. He's a total pushover.
    (0)

  3. #23
    Player
    Vmage's Avatar
    Join Date
    Jul 2011
    Posts
    198
    Character
    Mrv Light
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    did cm/prae get their tomes nerfed at all? or are they still 100
    (0)

  4. #24
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    This is what I'm curious about "number of areas where you can acquire Allagan Tomestones of Philosophy and Mythology will be increased" I seen nothing in the notes that said any new areas unless I missed it?
    (0)

  5. #25
    Player
    Gungan's Avatar
    Join Date
    Aug 2013
    Posts
    34
    Character
    Magor Oronar
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Wobble View Post
    This is what I'm curious about "number of areas where you can acquire Allagan Tomestones of Philosophy and Mythology will be increased" I seen nothing in the notes that said any new areas unless I missed it?
    Wanderer's Palace now gives Myth and more Phil. That's the only addition they made (while upping Myth on Garuda and Titan), which is a little disappointing.

    I was hoping for a little more variety myself, but I never did understand why WP didn't give Myth until now.
    (3)

  6. #26
    Player
    Rivienne's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Rivienne Bertouaint
    World
    Behemoth
    Main Class
    Conjurer Lv 36
    To be fair I think this is a language and comprehension barrier between regular players, and the development team, because so far everything is exactly what I expected. I never saw this is as some miracle patch to increase weekly cap. I saw it as a hot fix (aka bug fix patch) to help stressed servers, moderately distribute load over instances, and discourage speed running to moderately decrease tensions between speed runners and first time story players. The money dropped was to help offset repair costs, as well as again discourage speed runs, which combined with the previous fix to lower costs of dark matter should do a fair amount to help on a weekly basis offset the overall cost of the tomestone grind for those with no other source of income for repairs. (though of course without request for repairs this is still only a partial fix)

    Similarly the changes to miner/botany experience isn't to make things easier for the player per-se, but to lower the threshold of entry, encouraging more players to try entry level gathering for longer thereby increasing legitimate goods on the market, offsetting the effects of RMT botting.

    I could go on, but the short of it is that as a developer myself, so far everything is exactly what I anticipated based on the notes. Which I thought were perfectly clear and not that ambiguous.
    (11)

  7. #27
    Player
    Zeille's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    88
    Character
    Thiel Vigilas
    World
    Hyperion
    Main Class
    Scholar Lv 60
    I like the changes. AK was easy and now it gives more money and tomes, yay. I hit 31 botanist and miner this past week and now it'll be even easier, yay.

    Really don't understand why the tree exploit was even used either... A decent tank that can keep the adds off your healer, which isn't even difficult, is all that fight requires.
    (0)

  8. #28
    Player
    Gungan's Avatar
    Join Date
    Aug 2013
    Posts
    34
    Character
    Magor Oronar
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Zeille View Post
    I like the changes. AK was easy and now it gives more money and tomes, yay. I hit 31 botanist and miner this past week and now it'll be even easier, yay.

    Really don't understand why the tree exploit was even used either... A decent tank that can keep the adds off your healer, which isn't even difficult, is all that fight requires.
    Yeah, I don't know either. I could easily take 6+ hits from the adds as a BLM, and kill them in 5 spells.
    (0)

  9. #29
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Gungan View Post
    Wanderer's Palace now gives Myth and more Phil. That's the only addition they made (while upping Myth on Garuda and Titan), which is a little disappointing.

    I was hoping for a little more variety myself, but I never did understand why WP didn't give Myth until now.
    Well that blow and is nice at the same time. I also expected more areas from the way they worded it but that's SE for ya....
    (0)

  10. #30
    Player
    Sanchezz4387's Avatar
    Join Date
    Sep 2013
    Location
    Ul Dah
    Posts
    43
    Character
    Ullefore Oakenheart
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Gilraen View Post
    I don't know, I don't feel the slightest bit offput by any of it. When I did my first runs of Castrum Meridianum and Preatorium I didn't feel at all like I was doing a dungeon until the bosses. Felt more like a tour and I'd lost my program somewhere (can't tell from the players without a program). Now that the mobs all drop gil it should also be more profitable to slow down and have some fun in these things. Seriously, slow down! The game isn't going anywhere!
    agree wholeheartedly
    (0)

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