Results 1 to 10 of 10
  1. #1
    Player
    Shuon's Avatar
    Join Date
    Aug 2013
    Posts
    526
    Character
    Shu'on Vana'diel
    World
    Tonberry
    Main Class
    Conjurer Lv 50

    i kinda wished sword and shield oaths...

    1. cost lesser mp, and
    2. do not interrupt combos

    so they could become more situational i.e. if im pulling a pack of 3 or 4 mobs, i would have shield oath up, and upon sleep/when they are down to 2 mobs I could switch swod oath back on to increase damage.
    (2)

  2. #2
    Player
    Tanaya's Avatar
    Join Date
    Mar 2011
    Posts
    214
    Character
    Tanaya Makers
    World
    Siren
    Main Class
    Conjurer Lv 80
    Would be even better if Sword Oath/Shield Oath was off the GCD.

    But that'd make Paladin too cool.
    (2)

  3. #3
    Player
    Paikis's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    I think that's done to stop you from using it as a 20% damage reduction for a single big attack and then immediately swapping back for the smaller attacks. Defiance doesn't cost mana, but it does have a decently long cooldown, and you cannot turn it off while that timer is cycling.
    (0)

  4. #4
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Bigger problem: On raise you don't have enough MP to put either back on. This is a problem in something like HM Titan where a MB might outright kill you, but the healers are fast enough to get you back up with a quick-cast raise, but you're left without shield oath and unable to recast it, then it's highly likely you're going to die again shortly.
    (0)
    Last edited by dark494; 10-14-2013 at 11:13 PM.

  5. #5
    Player
    Remn's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Kizuna Astin
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    MP potion my friend, I alway got some on myself for those situation.
    (0)

  6. #6
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Remn View Post
    MP potion my friend, I alway got some on myself for those situation.
    There doesn't exist an mp potion that can heal enough mp on a pld to make you able to recast shield oath because they heal based on % of your max mp, and our pool isn't that high.
    (0)

  7. #7
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Tanking stances leave something to be desired on both tanks. As mentioned, PLD can't immediately go into a tank stance without waiting on MP or burning an MP item (if it's enough..). A WAR can't go into tank stance without "losing" the bonus HP from the tank stance (he starts off at 75% of his Defiance HP since the HP boost won't heal him). I think Defiance could just have it so that the % of your current HP compared to max HP would be applied to the amount of HP you heal up through Defiance when switching (ie, WAR at half HP when hitting Defiance would raise max HP by 25% and boost current HP by 12.5%). PLD is a bit trickier to balance, but honestly, I don't see much reason for the MP cost attribute of the stances. Either get rid of that, or just make it a set cost of "a maximum of X MP, and anything below that will be lost." IE, if it costs 200 MP to switch to Shield Oath, if the PLD has 500 MP he will lose 200 MP, and if he only has 50 MP he will lose 50 MP.
    (0)

  8. #8
    Player
    Kal-El's Avatar
    Join Date
    Aug 2013
    Posts
    379
    Character
    Kal El
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    It would be great to have all this but the reason they put these in place is to stop making us OP.

    But you can switch between Oaths pretty easily if you utilise riot blade combo.
    (0)

  9. #9
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    It'd be cool if Shield Oath was just the "default state" when using the paladin job crystal and Sword Oath just deactivated it and added the Sword Oath effects. It'd free up level 40 for a different ability.
    (0)

  10. #10
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Kal-El View Post
    It would be great to have all this but the reason they put these in place is to stop making us OP.

    But you can switch between Oaths pretty easily if you utilise riot blade combo.
    There's not enough time. On raise the usual actions are Provoke > enmity generating tools to get hate back > defense buffs. Using riot blade sacrifices stability of hate which you're frantically trying to get back.
    (0)