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  1. #1
    Player
    Nakrah's Avatar
    Join Date
    Oct 2013
    Posts
    2
    Character
    L'chikara Tairyoku
    World
    Exodus
    Main Class
    Archer Lv 7

    Crossfire 6950s - i7-920

    For what its worth. I had the same issue.

    I am running Windows 8.1 Preview, with Catalyst 13.11 Beta so take this with a grain of salt.

    @ Stock i7-920 speed 2.66Ghz both cards will run at 50% utilization.

    Running the FFXIV:ARR Benchmark will result in a score within 300 points with Crossfire Enabled/Disabled.

    Changing resolution and settings to Laptop - Normal did not change the frame rate (15-20FPS in cities, 40-60FPS outside. FFXIV:ARR Bench score of about 6500.


    I over-clocked my CPU to 3.5Ghz which is the max Stable without increasing voltages.

    FFXIV:ARR - Single 6950 6,800 points. Dual 6950 in crossfire 10,620 points.

    GPU Utilization is 95-98% on both cards, Average frame rate in the benchmark is 101FPS .

    I am not sure why CPU speed has such a huge influence. The CPU runs at about 40% with some cores maxing out at 80% utilization at 2.66Ghz. There is no change in that behavior at 3.5Ghz.

    I went "extreme" and ran the benchmark at 4.0ghz. There was no perceptible increase in performance over 3.5Ghz.

    Don't get me wrong. 900mhz is a big boost.


    My resolution is 1920x1200. I have two 1GB Radeon 6950's A Core i7-920 and 24GB of DDR3 1600 RAM.

    A friend of mine has a Phenom 960T and Crossfire 6850's. So it shouldn't be a CPU limitation he has not run the benchmark, but runs smothly at 60FPS VSync.
    (0)

  2. #2
    Player
    Squa11_Leonhart's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,123
    Character
    Kaya Yuuna
    World
    Cerberus
    Main Class
    Archer Lv 70
    Quote Originally Posted by Nakrah View Post
    I am not sure why CPU speed has such a huge influence. The CPU runs at about 40% with some cores maxing out at 80% utilization at 2.66Ghz. There is no change in that behavior at 3.5Ghz.
    'DirectX 9 tends to group work in lots of small batches, creating substantial overhead just to manage all of the objects in a scene. That work typically falls to the graphics driver, burdening the CPU.'

    Should be resolved on the PS4/Dx11 clients.you can disable any unnecessary graphical effects like minion names, other player effects and shadows to reduce this burden
    (0)
    Last edited by Squa11_Leonhart; 10-15-2013 at 02:36 PM.

  3. #3
    Player
    Yoohoo's Avatar
    Join Date
    Oct 2011
    Posts
    17
    Character
    Titania Blaellock
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    ok thx for the information and its greatly appreciated
    (0)