I pretty sure the community didnt want this, For example 1.0 while similar, at lest had a little variety because you werent bound to what armor you could wear, and BELTS pieces actually showed, not hidden like they are now.
I'm sure I wasn't the only one who thought that replacing the iconic AF set you got at 45/50 almost immediately was kind of disappointing. The Relic armour gives me a chance to take on that iconic look again, but look different enough for people to say "Oh now that's one serious BRD" (not that I have the BRD Relic set yet but that's what I'll like the look for).
I'm wondering if it was something they did before they made any decisions about vanity gear. For a while, one of the big complaints was that the game didn't look or feel "final fantasy enough" and that the job classes weren't "final fantasy enough." So when the new jobs were announced along with their relic gear, everyone seemed pretty happy that they looked like actual Final Fantasy jobs. The gear is short lived though, so maintaining that look and feel while giving better stats seems like a good thing to me.
I keep seeing all these conflicting names of what the armor is called...does anyone actually have a screenshot from in game of what its called? afaik it is called mythology gear because that is what the NPC who sells it calls it..other then that it goes by the title like Clerics, Summoners, etc...
People refer to it as AF2 or Relic armor due to the fact that it is the same name as in FFXI, both the AF1(which is given to u) and the AF2/Relic. I think the actual item code is AF1+1 or something, never looked.I keep seeing all these conflicting names of what the armor is called...does anyone actually have a screenshot from in game of what its called? afaik it is called mythology gear because that is what the NPC who sells it calls it..other then that it goes by the title like Clerics, Summoners, etc...
ya i loved paladin relic, but darklight? they can keep that trash. It made me not want to continue until 2.1 comes with something niceI'm wondering if it was something they did before they made any decisions about vanity gear. For a while, one of the big complaints was that the game didn't look or feel "final fantasy enough" and that the job classes weren't "final fantasy enough." So when the new jobs were announced along with their relic gear, everyone seemed pretty happy that they looked like actual Final Fantasy jobs. The gear is short lived though, so maintaining that look and feel while giving better stats seems like a good thing to me.
um lets see wow in its Infant stages had only Tier 1 and 2 Basically what we have now.... If yo uwant to count the Dungeon set thats fine then its .5 (af) 1 (DL) 2(Relic/allegan) please come up with a much better arguementYoung or not, it has depressingly little armor variety compared to other MMOs when they released. That some of the best gear in the game is little more than a recolor of the armor you get handed to you from class quests at 45 and 50 kind of kills a lot of the want for armor progression for me.
You're missing the point, it also had a fudge ton of variety 1-60 as well.
Also, every class was different in respects to teir 2, DL shares classes meaning warrior/Pld share the same etc.
You sir, come up with a better argument.
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