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  1. #31
    Player
    Chrysania's Avatar
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    Sep 2013
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    Character
    Chrysania Asonod
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by MorteNovella View Post
    Even if sleep was reduced to 10s, slows to 10-20%, and binds to ~5s ranges, that is more than enough time to set up a spike/kite. As for living in dreamworld for CC durations, I've dealt with much harsher CC durarions before and it was never a problem if you actually played smart.
    But that's not how its going to work. Those reductions would leave vast gulfs of abuseable terrain that can and absolutely would be abused endlessly. Or, if it does, players will get some sort of immunity to CC for a time after, or swiftly accruing stacks of resistance to it, etc, so on, so forth.

    Point being, if you've ever PvP'd in a wow-clone environment, what's going to happen with regularity and commonality will go like this: Most of the time, your CC's won't be worth anything at all and you're going to need some other way to buy time to do anything worth mentioning at all. I predict that summoners and white mages are going to be excellent casters, but no, black mage is pretty much dead in the water unless we get some increasingly bizarre departures from how anything works in PvE for BLM's.

    These classes...were not designed with PvP in mind. It doesn't take a game designer to tell that, or at least it shouldn't. BLM...no. No, this isn't going to go well at all without drastic alterations.

    Not ...at...all.
    (1)
    A system is not made good by its potential; amazing potentials are wasted, unrecognized and unutilized everywhere every single day. Potential is a measure for nothing. It is the superfluous 'might have been' when taking what is and is not to account. It does nothing; it means nothing unless acted upon and the time to act upon it is always now. Not tomorrow, not 'Soon™' - Now.

    TL;DR - Do it right or don't bother.

  2. #32
    Player
    Monkey's Avatar
    Join Date
    May 2011
    Location
    Limsa
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    19
    Character
    Monkey Deicide
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Chrysania View Post
    Blm in pvp its going go such so bad. We can do exactly nothing worth mentioning without immobilizing cast chains. Melee is going to annihilate us. Bards are going to annihilate us. Maybe we'll be able to burn through a whm trying to heal themselves?

    With a class thismobility penalized, blm will be utterly rubbish to pvp with. We don't do so much more damage that it makes up for it either. Not...even...close.

    Bard uber alles.
    http://na.finalfantasyxiv.com/pr/blog/000497.html
    "• There will be PvP exclusive actions!"

    I'm no genius, but I am guessing there will be PvP exclusive actions... So, lets wait till PvP comes around before we start talking about how bad BLM are going to be.
    (2)

  3. #33
    Player
    sasakusaku's Avatar
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    Sep 2013
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    276
    Character
    Sasaku Saku
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    It's a WoW 4v4 arena to start which means lots and lots and LOTS of pillar humping. Fun!

    /sarcasm

    BRD and other phys DPS is absolutely going to rule that place.
    (0)

  4. #34
    Player
    Chrysania's Avatar
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    Sep 2013
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    Character
    Chrysania Asonod
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Monkey View Post
    http://na.finalfantasyxiv.com/pr/blog/000497.html
    "• There will be PvP exclusive actions!"

    I'm no genius, but I am guessing there will be PvP exclusive actions... So, lets wait till PvP comes around before we start talking about how bad BLM are going to be.
    I'm no genius, but I have seen an estimated five hundred billion nebulous declarations made by MMO devs before, and WoW-clone PVP never really changes much. You're adorable and I want to put you on a shelf if you believe they're going to do amazing and innovative things with that jazz-handing you linked to up there.

    Its just jazz-handing until we see something presented. You might be mollified by jazz-handing, but me...wealp.

    I have no faith in SE's judgement. 'There will be PvP exclusive actions!" doesn't make me go 'Oooh, this should be neat!'.

    It makes me go 'Ahgahd, what sort of stupidity are they going to roll out the red carpet for this time?'

    As things currently look, BLM is going to be terrible. I don't have faith that SE's 'exclusive actions' are going to make everything, or probably anything, better.
    (2)
    A system is not made good by its potential; amazing potentials are wasted, unrecognized and unutilized everywhere every single day. Potential is a measure for nothing. It is the superfluous 'might have been' when taking what is and is not to account. It does nothing; it means nothing unless acted upon and the time to act upon it is always now. Not tomorrow, not 'Soon™' - Now.

    TL;DR - Do it right or don't bother.

  5. #35
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    Join Date
    Mar 2011
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    4,948
    Quote Originally Posted by Chrysania View Post
    Blm in pvp its going go such so bad. We can do exactly nothing worth mentioning without immobilizing cast chains. Melee is going to annihilate us. Bards are going to annihilate us. Maybe we'll be able to burn through a whm trying to heal themselves?

    With a class thismobility penalized, blm will be utterly rubbish to pvp with. We don't do so much more damage that it makes up for it either. Not...even...close.

    Bard uber alles.
    Actually BLM was very overpowered in PvP, due to both freeze and sleep. Crowd control in general was very OP during the beta test (That will likely change to some degree, because PvP will add special skills to break crowd control and stuff like that)
    (0)

  6. #36
    Player
    Pinworms's Avatar
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    Sep 2013
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    Character
    Wiggly Pinworms
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    The spells the OP mentioned except for convert do need either a complete makeover or a tweek. Convert is the only spell that is ok as is IMO. We can't discuss pvp here in this thread because it's a derail AND it's not even out. Please stick to the topic. So we get good feedback.

    Flare should do damage based on amount of mana used and the AOE size should be a touch bigger.
    Freeze blows as is and is not on my bar either. It should do nuke damage like flare does and scale with level. It should bind longer than 3-5 seconds..that's kinda short.

    The resistance to elemental damage spell we have (starts with an "A") should not even be in our spell list - that spell is a 100% support spell and belongs on a different job....maybe the "other" thm job...but not blm.
    (1)

  7. #37
    Player
    sasakusaku's Avatar
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    Sep 2013
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    Character
    Sasaku Saku
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Diminishing returns, counter CC (which includes silences), and the likely inclusion of a CC break ability will trivialize sleep/freeze is my bet.

    I really don't forsee BLM or any other caster for that matter being top of the heap PvP wise unless playing against people who have no skill/gear at all. But who knows.

    Simply deaking behind a pillar, wall, <insert solid map object here>, etc is more than enough to counter a caster who has to rely on long casts to get things done vs jobs who can do it all instantly on the move (and jumping like a loon).

    Annnyways, when I got job skills for my WHM it was like COOL! And then on my BLM it was like /frown.
    (0)
    Last edited by sasakusaku; 10-13-2013 at 11:34 AM.

  8. #38
    Player
    Chrysania's Avatar
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    Sep 2013
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    121
    Character
    Chrysania Asonod
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Alhanelem View Post
    Actually BLM was very overpowered in PvP, due to both freeze and sleep. Crowd control in general was very OP during the beta test (That will likely change to some degree, because PvP will add special skills to break crowd control and stuff like that)
    Like I said in above post, they'll absolutely have to nerf the CC, or it will be very OP. Broketastic, in fact.

    If they nerf the CC to where it should be, a functional keystone of how BLM functions is gone.

    BLM will not be able to rely on tanks to keep agro off of them in PvP, and they'll be a huge drain on healer resources; resources that would be poorly spent keeping a BLM up when bards, monks, dragoons, marauders and DoT classes are obviously superior DPS allies to keep healed.

    BLM will not be able to do much of anything IF CC IS NERFED TO WHERE IT SHOULD BE IN PVP, because the class design made BLM so heavily dependent on being able to hold still for pretty much ever. This is viable in PvE where you can lock down enemies yourself while soloing or stand way dafuq off where you belong while the tank's keeping the mobs' attention where it should be.

    PvP doesn't work like that. In a WoW-clone game, it will NEVER work like that. Ever. ...Ever.

    And unless something far more compelling than 'There will be PvP exclusive actions!!!111!1!!!1!!one' comes around to be seen on the matter, there's no reason what so ever to assume that CC won't be nerfed into the floor where it'll need to be for PvP to be viable at all and not CC-is-god festival.

    Thus, there is no reason to believe that BLM is going to be worth a hill of beans in PvP. If they're very foolish, they won't nerf CC for PvP...at least until virtually everyone is bawling about how nobody can kill the all BLM teams and the sleeplock is never-ending, inescapable and unavoidable.

    Think about it.
    (0)
    A system is not made good by its potential; amazing potentials are wasted, unrecognized and unutilized everywhere every single day. Potential is a measure for nothing. It is the superfluous 'might have been' when taking what is and is not to account. It does nothing; it means nothing unless acted upon and the time to act upon it is always now. Not tomorrow, not 'Soon™' - Now.

    TL;DR - Do it right or don't bother.

  9. #39
    Player
    MorteNovella's Avatar
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    Oct 2013
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    6
    Character
    Morte Novella
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Chrysania View Post
    But that's not how its going to work. Those reductions would leave vast gulfs of abuseable terrain that can and absolutely would be abused endlessly. Or, if it does, players will get some sort of immunity to CC for a time after, or swiftly accruing stacks of resistance to it, etc, so on, so forth.
    CC immunity timers would go a long way in helping maintain a balance(DAoC had a system like this, that imo worked great). CC can then be left powerful since it cannot be spammed/abused.
    (0)

  10. #40
    Player
    Monkey's Avatar
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    Limsa
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    Character
    Monkey Deicide
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Chrysania View Post
    I'm no genius, but I have seen an estimated five hundred billion nebulous declarations made by MMO devs before, and WoW-clone PVP never really changes much. You're adorable and I want to put you on a shelf if you believe they're going to do amazing and innovative things with that jazz-handing you linked to up there.
    Sorry I saw "WoW clone and decided it was tldr. I did say I was no genius, right? Let me guess what you said, rage, rage, and more rage. lol. All I said is dont pass judgement until a pvp system is out. Have suggestions then go to the suggestions board, if there is one. If not then assumptions just makes an a out of you.
    (0)

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