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  1. #191
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    I am subbing (because I just started crafting/gathering and enjoy it) but my partner is probably not not subbing (just bought 1 month to see and because the card had nice art on it)
    We both currently have no interest in grinding the same dungeon (CM/AK) for the DL equipment (and end-up looking like everyone else)
    but apart from leveling up another class, this is all there is to do so...
    I will stick a bit more to see how it develop but he probably won't

    I think the 2.1 patch will be the subscribe/unsubscribe main factor
    (1)

    Larek Darkholme @ Ragnarok

  2. #192
    Player
    Chrysania's Avatar
    Join Date
    Sep 2013
    Posts
    121
    Character
    Chrysania Asonod
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ryans View Post
    You will probably just say you have another character that has all 50's, but I'll say it anyways. What endgame could you have done on a lvl 34 cnj? You couldn't have even realized the combat system if you don't have all your skills or participated in the fights that start to take actual skill. Story-mode Titan is the first encounter that takes real focus, in my opinion at least. I've thoroughly enjoyed the story quests and will, without a doubt, say they are the most well thought out story quests of any of the MMOs I've played in the last few years.
    SWTOR does many things horribly, but no mmo approaches it in terms if story cohesion, and secret world spanks everything in terms of outright quality. ARR here stops you from keeping on with the story with level design so incompetent that I'm pretty sure People that have never done level design before might have done a better job (level gaps with blatant breaks in the leveling path necessitating filler grind? Seriously?

    Serious case of idiotitis, anyway. I suspect you haven't played many mmo's worth mentioning if ARR's somehow impressed you, as this isn't even good by the terribad standards of now. This would've been good in 2005 or so.

    Before better was so readily available, ya know.
    (0)
    Last edited by Chrysania; 10-12-2013 at 11:02 PM.

  3. #193
    Player
    Chrysania's Avatar
    Join Date
    Sep 2013
    Posts
    121
    Character
    Chrysania Asonod
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ryans View Post
    The difference is there are lots of people who are enjoying the end game. It isn't a universal dislike, such as slamming your wang in a car door, it is more of a "Do you like mayonnaise on your sandwich?" type of situation. And until you try mayo on that particular sandwich, you can't know if you'll like it.
    Its the same sad gear treadmill most ask of us were tired of years ago. Nothing new about it. The dungeons are all worth seeing, and they did a lovely job on dungeon design, but this mayo expired many years ago and it shouldn't be used anymore. A new jar hasn't made the contents newer, fresher or less painfully obvious in how they do.
    (3)

  4. #194
    Player
    Altera's Avatar
    Join Date
    Jul 2011
    Location
    Bergen
    Posts
    1,159
    Character
    Chandani Aranka
    World
    Odin
    Main Class
    Black Mage Lv 100
    I am subbing as I have fun playing the game in more ways than just endgame content.
    Fooling around with my friends and Free Company provides tons of laughs and good times online ^^

    I will keep watch over the names who says they arent subbing, if they continue to make threads / posts on this forums, as it requires a sub to be able to post Hehehe
    (0)

  5. #195
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Chrysania View Post
    SWTOR does many things horribly, but no mmo approaches it in terms if story cohesion, and secret world spanks everything in terms of outright quality.
    SWTOR was more of a WoW knockoff than ARR is, and going Freemium just showed up much people didn't appreciate the story.

    Personally I loved the Mabinogi storyline... at least up to the Shakespere part and the producer decided to make it more WoW'ish by introducing Classes and Jobs... in which even the Koreans revolted against. However the game play was "kill giant spider, kill giant golem, repeat ad nausem", the developer unfortunately wrecked the game so much that it is impossible to "catch up" as a new player. How do you compete with a player who's played for 5 years and can do 5 digit damage.

    This is the nice thing about "Sync" in ARR... now you can't roll over old content by being overpowered. However this reduces the point of crafting (since nobody needs crafted items, since all they need is Green or Pink drops from dungeons, or buy the blue items at level 50.) In ARR and every other MMO you're mostly just crafting and then trashing the crafted items because nobody needs them.
    (0)

  6. #196
    Player
    Chrysania's Avatar
    Join Date
    Sep 2013
    Posts
    121
    Character
    Chrysania Asonod
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by KisaiTenshi View Post
    SWTOR was more of a WoW knockoff than ARR is, and going Freemium just showed up much people didn't appreciate the story
    That is where swtor critically succeeded at embarrassing itself, yep. Bioware seemed have locked itself in soundproof rooms and listened to nobody about anything except some grognard that worshipped burning crusade, then did nothing right in attempting to copy even that.
    (1)

  7. #197
    Player
    WarMachine's Avatar
    Join Date
    Aug 2013
    Posts
    2
    Character
    War Machine
    World
    Exodus
    Main Class
    Arcanist Lv 50

    ???

    Quote Originally Posted by Leafcore View Post
    I got to lvl 48 2.5 weeks ago, but I just decided to take it slowly, level up another class and focus on my family.

    I chose not to make FFXIV:ARR a major source of joy/contentment, so I don't spend 3-5 a day like I used to do when I was younger. There's a ton of content for those who are just enjoying the ride. I've been playing on and off since Beta Phase 1, and slowly I got to learn what endgame was going to be and so I decided to not rush and burn through it because it would only leave me to be unsatisfied. I noticed that when I only few a days a week for a short period of time, those hours of playing are MUCH sweeter than the days I played everyday for 5+ hours. I think I made a good choice. =)

    Plus if I did burn out, there are a ton of good games to play while waiting for patch 2.1. Good stuff!
    wtf does you're post have to do with anything related to the topic? The post was why are you NOT subbing.
    (0)

  8. #198
    Player
    ArcheustheWise's Avatar
    Join Date
    Oct 2011
    Posts
    290
    Character
    Kazek Natasch
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by Chrysania View Post
    Its the same sad gear treadmill most ask of us were tired of years ago. Nothing new about it. The dungeons are all worth seeing, and they did a lovely job on dungeon design, but this mayo expired many years ago and it shouldn't be used anymore. A new jar hasn't made the contents newer, fresher or less painfully obvious in how they do.
    This is quite possibly one of the best analogies ive ever seen. Thank you for that. I'm on the same page. We need more things to do. Not this stupid gear grind design that is old and dated. I had a talk with a friend not too long ago where i ranted about mmorpgs these days and how they have missed the point entirely and become a skinners box. We should have real situations and consequences, that dragon should attack a main town and we should lose that town if we don't stand and fight. Things like that.

    But i digress. This game has already been slotted into the generic "theme park" as yoshi said he wanted.
    (3)
    Last edited by ArcheustheWise; 10-13-2013 at 05:05 AM.

  9. #199
    Player
    RogueDarkus's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Kiaos Vandern
    World
    Cerberus
    Main Class
    Summoner Lv 51
    Unfortunately, I had already applied 180 days worth of game time to my account before the trial ran out. Reason for this was because I did it at level 40, as I was loving the game so far and thought that I would be playing right now, because of how much I was enjoying myself. I stopped playing a few days after hitting level 50 because I found that once hitting level cap, the fun ended. I'm not an endgame kind of guy, but I thought that leveling other classes to level 50 would keep me busy for a long time while waiting for new content to come out. Discovering that the only real way to level other classes to 50 was to do FATE after FATE after FATE, I have yet to login again. Dungeons don't give enough rewards for the amount of time you spend completing them, and leves are pretty much the same. While leves are quicker, the rewarded exp is nothing compared to FATE grinding. I love this game, I really do...But I don't want to spend ages doing the same thing over and over to level other classes.
    (2)

  10. #200
    Player
    Ranebow's Avatar
    Join Date
    Feb 2013
    Posts
    104
    Character
    Justice Knight
    World
    Odin
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by ArcheustheWise View Post
    This is quite possibly one of the best analogies ive ever seen. Thank you for that. I'm on the same page. We need more things to do. Not this stupid gear grind design that is old and dated.
    Isn't it strange how with older games like EverQuest that there was certainly a grind to it in some stages but all the while doing it you were doing all manner of little things to achieve something else? Setting up a group was a victory in itself, finding a spot to hunt, not dying en route to that spot, holding that spot, succeeding at that spot, having a rare mob spawn, having rare items drop, being able to replace people when others left, and then not dying on the way back to a safe camp.

    Hell finding your way around some cities was a victory..

    Cont..
    (1)

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