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  1. #11
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    As it is it takes about 50 Preatorium runs to get a set of Darklight including accessories. That is insane and extremely boring. Personally, after I cap myths I dont even want to log on.
    (6)

  2. #12
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Joypad View Post
    Is that a real question or you're pretending?
    Now Im miner 50 level. I reached this level apr. for 1 month. Is it too long? (Im not a legasy player)
    (1)

  3. #13
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nanga View Post
    So what you're saying is, Botanists and Miners deserve to be bored to death for several days on end, whilst DoW/DoM classes get to have a really good time for just a few days as they level from 1-50?
    Nah, they just need to make it a gearcheck so you can't get a derpbot to harvest crystals infinitely and level to 50 on just that. eg:
    1) No EXP if you harvest any materials 10 levels below the gear level*.
    2) 5X wear rate on gear more than 5 levels below the material level.

    Likewise, remove crystals from being a level 1 item, it should be somewhere in the 20's or even 30's.

    * To clarify I mean, if you're mining from a level 5 node with level 15 gear, there's no exp from NQ materials.
    (1)
    Last edited by KisaiTenshi; 10-13-2013 at 01:09 AM.

  4. #14
    Player

    Join Date
    Jul 2011
    Posts
    99
    No, no aaaand no...

    Yes, Gathering COULD have been just fine as it is XP wise, if it wasent purely a "run in circle between 4 nodes for 5 levels" kind of thing.
    Had there actually been exploration invovled, more nodes within same levels and no Gathering log telling you EXACTLY where to go for what item at wich level, then it might actually have been fun to level up.
    Right now, its just "Go to camp A, do X amount of gathering leves to hit X level. Proceed to Camp B, repeat".

    SE had SO many possibillities with gathering. They could have made several large underground areas like we had in 1.0, that could hold nodes for both mining and botanist.
    (0)

  5. #15
    Player
    Nenin's Avatar
    Join Date
    Aug 2013
    Posts
    211
    Character
    Nenin Poponsand
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Cichy View Post
    As it is it takes about 50 Preatorium runs to get a set of Darklight including accessories. That is insane and extremely boring. Personally, after I cap myths I dont even want to log on.

    It could also have something to do with the fact that you have every single class in the game at 50.
    (2)

  6. #16
    Player
    Nenin's Avatar
    Join Date
    Aug 2013
    Posts
    211
    Character
    Nenin Poponsand
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by KisaiTenshi View Post
    Nah, they just need to make it a gearcheck so you can't get a derpbot to harvest crystals infinitely and level to 50 on just that. eg:
    1) No EXP if you harvest any materials 10 levels below the gear level.
    2) 5X wear rate on gear more than 5 levels below the material level.

    Likewise, remove crystals from being a level 1 item, it should be somewhere in the 20's or even 30's.
    Crystals ARE lvl 26, but I'm assuming you mean shards. This is a bad idea and you should feel bad for having suggested it. You'd have to strip naked and buy low level picks to mine anything that wasn't gold ore at 50...
    (0)

  7. #17
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kanash View Post
    SE had SO many possibillities with gathering. They could have made several large underground areas like we had in 1.0, that could hold nodes for both mining and botanist.
    V1 was just RNG, and it was incredibly stupid boring. What they should have done is have a decay rate on the nodes. The more frequently YOU harvest from it, the less often it generates for you, so sitting in the same place for an hour would increase the node generation by several minutes. Move on to something else.

    What about harvesting in other games? AAR's harvesting is slightly more interesting than the WoW clones (most other games you just "click on the node" and done), the one game I played the longest would randomly drop materials when you harvested from it (with the right tool) but the materials were skewed. You'd think "Mythril" would have been the rarest material, but it turns out Silver is. And then they introduced non-instanced mining which used a different tool, but stacked better, and nobody did mining ever again.
    (0)
    Last edited by KisaiTenshi; 10-13-2013 at 01:18 AM.

  8. #18
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nenin View Post
    Crystals ARE lvl 26, but I'm assuming you mean shards. This is a bad idea and you should feel bad for having suggested it. You'd have to strip naked and buy low level picks to mine anything that wasn't gold ore at 50...
    I actually edited the post after I posted it to say that I meant no EXP on NQ. If you aren't using the skills to increase the HQ drop then you don't really care about the materials anyway.
    (0)

  9. #19
    Player
    mindful's Avatar
    Join Date
    Aug 2013
    Posts
    345
    Character
    Mindful Pizza
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Maybe now we can spam cutters or QQ and get 100 tombstones and get 5 mythic pieces it be nice. even if there only lv30ish, Spam some different Dungeons , No different stuff evil lol. Panic on some there things. That we have not yet seen what there planning. Is well . yea. more and likely be just get 1billion tombstones on CM and 1billion for AK. In square mindset. It comes down to , now that they sold a bleep load of the game in the rest of the world. Have they became a global company?
    (0)

  10. #20
    Player
    Johnist's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    C'mohn Nunh
    World
    Coeurl
    Main Class
    Lancer Lv 60
    Neither of those are Mistakes.

    They are both corrections to miscalculations in the original system. The Gatherer Classes should all have been equal at the start and they weren't.

    As for increasing areas where stuff is given here are my theories:
    Cape Westwind + 10-15 Philo
    Praetorium -10 Philo + 20 Myth
    WP + 20 Myth
    AK +10 Philo +10 Myth
    L50 Mobs in CM, Praet, AK + Allagan Piece drops
    (1)

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