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  1. #11
    Player
    fanservice's Avatar
    Join Date
    Sep 2013
    Posts
    245
    Character
    Astrid Merle
    World
    Leviathan
    Main Class
    Arcanist Lv 63
    Quote Originally Posted by Zoeila View Post
    the way im looking at it is someone has to take 1000 damage for sacred soil to cut off 100 damage wich isnt even that much.
    I do agree, it takes alot for sacred soil to be worth it. Hell, arguably one of the worst offenders of AOE damage being titan would deal only ~250 less damage per person in sacred soil after each of his jumps.

    SS aint doing shit for me when a whole bunch of people are damaged and i cant decide what to do because i have no answer for that situation.
    Well SS is ment to be used before the damage goes out. It's terrible as an 'oh shit' reactive cooldown.

    i get what you saying about 8 mans but im thinking more of 4 mans where it feels useless.
    I throw it down whenever I get the chance in 4 mans for a few reasons:

    - to play the 'how long the tank can go without taking damage' game if adloquium crits+swiftcasted stoneskin on top.
    - i shouldn't need to lustrate on trash groups the vast majority of the time
    - nothing better to do with atherflow charges because of the aforementioned point. I do use bane, though.
    (1)

  2. #12
    Player
    Snowaeth's Avatar
    Join Date
    Jun 2013
    Posts
    335
    Character
    Snow Ball
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Tsk...
    Use Aetherflow for Energy Drain or Bane in Cleric Stance.
    Screw Lustrate/SS, it's all about the dps, let the lil floating healb!tch do the healing while she's aroused.

    In all seriousness, only times SS is worth it is when a lot of people are taking heavy dmg, or when a huge ass dmg spike is coming in on the tank and you know it miles in advance.
    And with huge ass dmg spike I'm talking about 90% or more tank hp gone in that 1 hit if not mitigated.
    (0)

  3. #13
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    I believe there is a balance to be struck between lustrate and sacred soil.

    Sacred soil mitigates damage recieved by everyone in the area of effect. While lustrate provides 20% hitpoint to a single target; that means that in single target situations there is a sweet spot somewhere where the damage mitigated by sacred soil over it's lifetime is LESS than the health that would've been restored by applying lustrate (Which in the case of a single tank scenario they would have to have twice their hitpoints worth of damage directed at them (and healed) within the span of a single sacred soil), making lustrate a preferable use of aetherflow). However in HM content with so many timed AoEs getting flung about the balance almost always falls on the side of Sacred Soil where it matters making it a matter of choosing it's timing rather than what to spend it on.
    (1)
    Last edited by RyuujinZERO; 10-12-2013 at 10:29 AM.

  4. #14
    Player
    Snowaeth's Avatar
    Join Date
    Jun 2013
    Posts
    335
    Character
    Snow Ball
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by RyuujinZERO View Post
    I believe there is a balance to be struck between lustrate and sacred soil..... SNIP .....
    ...it matters making it a matter of choosing it's timing.
    I would dissagree.
    Aoe dmg almost always (except Titan HM pretty much) comes with one burst and then there is a period of no aoe dmg.

    I do not need to mitigate that dmg by 10% most of the time IF:
    -My Succor is enough to outheal it
    -I got my fairy regen to heal it up over time before next aoe
    -Next aoe comes so much later that I can have my my fairy heal the ones low on hp and cast succor to top everyone else off

    So most times Aetherflow is best saved for Energy Drain if Lustrate is not needed before Aetherflow is recharged.
    (0)

  5. #15
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ReviiLagoon View Post
    It is incredibly useful on Garuda. The Sisters spawn at exactly 3 minute intervals, so what you do is the second you see garuda dissapear, cast Eye for an Eye on the tank, Sacred soil the area, Virus Garuda, and succor / heal away. By the time the next sisters spawn everything is off cooldown, and Sacred Soil helps mitigate a ton of the damage by the sisters, making it fairly easy to keep everyone alive assuming they are positioned right.
    It's pretty great for Titan too, SS on P5 stomps=lifesaver.
    (0)

  6. #16
    Player
    HarleenQuinzel's Avatar
    Join Date
    Sep 2013
    Posts
    39
    Character
    Harleen Quinzel
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Sacred soil has to mitigate 20% of your main tanks max health or more to start becoming worth the stack in my opinion. This means effectiveness drops when you have a Warrior tank due to Lustrates effectiveness increasing.
    (0)

  7. #17
    Player
    Staris's Avatar
    Join Date
    Sep 2013
    Posts
    441
    Character
    Staris Fate
    World
    Ultros
    Main Class
    Astrologian Lv 60
    In coil I have no accuracy
    so I use it a lot!
    and lustrate
    (0)

  8. #18
    Player
    Little_Lulu's Avatar
    Join Date
    Oct 2013
    Posts
    58
    Character
    Faesorceress Lulu
    World
    Faerie
    Main Class
    Arcanist Lv 50
    I use it frequently if the tank is fighting aboss with an unavoidable spike move or AoE that would hit the melees or adds that don't go down quickly... I genrally save energy drain for if I'm @ or below 50% MP I see your concerns with the percentage dmg reduction but it's more about the potential to get a free succor cast... those bubbles are the wholllleee big picture of SCH healing. We are preventative healers not burst healers.
    (0)

  9. #19
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Why would energy drain even be on your bars?

    Lustrate on the tank saves you more mp by not requiring physicks than energy drain provides.

    So unless you're sitting on an aetherflow and like 3 stacks (which you wouldn't need aetherflow anyway...since you're at max mp), its better to let the tank drop and lustrate rather than keep sustain healing with physicks and use energy drain.
    (0)

  10. #20
    Player
    nocks's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Cost Pearce
    World
    Exodus
    Main Class
    Arcanist Lv 50
    Lustrate is the best spot-heal in the game, but it doesn't do any good until your target takes damage. Sacred Soil is one of the only ways to prevent damage from a big hit you know is coming, and should be used in conjunction with Lustrate to get the job done. I've saved a tank in Wanderer's Palace on the Tonberry King with this before, for instance, when the boss got five or six stacks of Furor. You can't Lustrate a corpse.
    (0)

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