Aim for the >180 range with no limit breaks.
I parsed 170 with a Garuda weapon and full AK gear when I did titan; I probably could have pushed it higher.
Edit:
If you're in the 150 range with limit breaks, there's probably a wide range of things you can improve.
In terms of the fight itself, there are a few subtle areas where DRGs can lose DPS time (or gain it back):
1. When titan uses his "find a good spot" bomb (star pattern? scatter pattern? whatever, not the circle and not the 3x3 grid), you can continue to DPS the entire time. Wait for titan to cleave, then stand with the tank. You should maintain 100% contact time during that mechanic.
This is probably worth 1.5% dps for each of those bomb mechanics. (completely random estimate I'm pulling out of my ass)
2. Become familiar enough with the fight that you don't let titan "bait" your cooldowns. E.g. don't use BFB/IR right at the start of heart phase. Wait to see who he gaols first. If you gaols YOU when you use BFB/IR, much sadness.
A similar situations occurs depending on exactly when you use your cooldowns -- sometimes titan can do his jump soon after you hit cooldowns. Learn these times and avoid them. You can lose like 2-5% total DPS if your timing is poor.
3. For gaols, use Impulse Drive on titan/heart, then switch to the gaol with Disembowel (or Spineshatter -> Disembowel if the gaol-ee is at range and doesn't know how to run towards the boss). Immediately placing the DE debuff will significantly amp your damage for burning it down.
For "low HP adds" (like gaol), the value of DE is proportionate to "how early you place it", or rather more specifically "how much base HP the debuff is being applied to". In other words, if you apply DE when the gaol has full HP, DE is going to do a lot of work for you. If you apply it when it's already at half, don't bother.
This is probably worth like 0.2% DPS for each gaol you deal with. (even worse random estimate)
4. Save a DFD/spineshatter to get back into melee after the 3x3 grid bombs.
5. You should be out of contact for circle bombs for a maximum of ~6 seconds. Aim to step away from the central position towards the 11-1 o'clock (with titan at 12) if those are open early. Else aim for 6-9 o'clock when those clear.
6. After you take the damage from titan landing, you can immediately run to him and DPS him. Don't wait for him to reach the tank. Note: if you can compensate for the positional latency, you should be able to start with a Heavy Thrust while titan is in motion.
7. Edit: Oh, this is more along the lines of basics, but be sure you are using Jump as often as is feasible for your comfort, and be sure to use Leg Sweep as soon as it's up. Leg Sweep is worth about 6% of a Dragoon's total DPS.


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