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  1. #1
    Player
    Dragonsoad's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    Atacocries Hawtsoz
    World
    Famfrit
    Main Class
    Marauder Lv 50

    Rampage was amazing, why don't we have it now?

    Wouldn't it beneficial at this point to scrap foresight and instead make us learn Rampage from verson 1.0?

    "Increases your attack speed and parry rate for each physical attack against you, and restores HP for each critical hit you land. Effect fades upon moving or reuse. Cannot be used simultaneously with Berserk."

    Learned at level 34 and the trait learned at 44:
    "Doubles HP restored by critical hits while Rampage is active."

    Switch the levels foresight and trait are learned with ToB, and make ToB more in line with rampart.

    Have Rampage learned at the old level ToB was and the trait.

    But I think having Rampage would be a huge boon to our survivability and since wrath increases our crit chance a huge buff to self healing.

    Just general thoughts? (I know Bloodbath still returns and negligible amount of hp but let's just stick to this idea for this thread.)

    Thanks in advance or your opinions!
    (5)

  2. #2
    Player
    Aegrus's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Aegrus Drache
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    That's the secret to war survivability. Apparently on test servers warriors have this skill and that's why how yoshiP thinks they are viable.
    (1)

  3. #3
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Dragonsoad View Post
    Wouldn't it beneficial at this point to scrap foresight and instead make us learn Rampage from verson 1.0?

    "Increases your attack speed and parry rate for each physical attack against you, and restores HP for each critical hit you land. Effect fades upon moving or reuse. Cannot be used simultaneously with Berserk."

    Learned at level 34 and the trait learned at 44:
    "Doubles HP restored by critical hits while Rampage is active."

    Switch the levels foresight and trait are learned with ToB, and make ToB more in line with rampart.

    Have Rampage learned at the old level ToB was and the trait.But I think having Rampage would be a huge boon to our survivability and since wrath increases our crit chance a huge buff to self healing.

    Just general thoughts? (I know Bloodbath still returns and negligible amount of hp but let's just stick to this idea for this thread.)

    Thanks in advance or your opinions!
    A move like this gives me a literal stiffy. Why was such a defining ability not transferred in the first place? Exact kind of move a berserker type should have.
    (3)

  4. #4
    Player
    Yagrush's Avatar
    Join Date
    Oct 2013
    Posts
    175
    Character
    Yagrush Dire
    World
    Behemoth
    Main Class
    Marauder Lv 80
    Quote Originally Posted by RapBreon View Post
    A move like this gives me a literal stiffy. Why was such a defining ability not transferred in the first place? Exact kind of move a berserker type should have.
    My sentiments exactly. Now if only we could see this ability see the light of day again, I think it will help WAR's MT capability by a lot.
    (3)

  5. #5
    Player
    Tanaya's Avatar
    Join Date
    Mar 2011
    Posts
    214
    Character
    Tanaya Makers
    World
    Siren
    Main Class
    Conjurer Lv 80
    With so much movement required in this game, I can't see Rampage utilized well.
    (5)

  6. #6
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Tanaya View Post
    With so much movement required in this game, I can't see Rampage utilized well.
    AMG I didn't notice the no moving thing. Crap, trash it, anything that restricts mobility can bite me.
    (1)

  7. #7
    Player
    Paikis's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    Base our heals on % of our health rather than damage. Problem solved.
    (3)

  8. #8
    Player Jeckyl_Tesla's Avatar
    Join Date
    Aug 2013
    Posts
    271
    Character
    Cap'n Jack
    World
    Omega
    Main Class
    Marauder Lv 61
    To be honest, that move would literally solve most of our problems. As for the moving, if they made it to diminish for every few seconds you were moving, that'd make it worthwhile to use.
    (1)

  9. #9
    Player
    Cheebone's Avatar
    Join Date
    Mar 2011
    Posts
    39
    Character
    Sterling Cooper
    World
    Balmung
    Main Class
    Lancer Lv 50
    Perhaps they will bring it back as a learned ability when level cap increases.
    (2)

  10. #10
    Player
    Hagbard's Avatar
    Join Date
    Oct 2013
    Posts
    5
    Character
    Hagbard Otro
    World
    Midgardsormr
    Main Class
    Marauder Lv 36
    Quote Originally Posted by Aegrus View Post
    That's the secret to war survivability. Apparently on test servers warriors have this skill and that's why how yoshiP thinks they are viable.
    This just a guess or do you actually have a reliable source for this info?
    (1)

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