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  1. #1
    Player
    Rustyhagun's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    465
    Character
    Usagi Yojimbo
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by AlexiaKidd View Post
    This topic is my number one concern when I read about the job system. From what we know I am very worried that Jobs will be locked to a certain class.

    So if GLA unlocks PLD does that mean I won't be able to use a Great Sword?

    If Great Sword becomes a new class what job will it unlock? DRK maybe but then will that be tied to Great Sword so no Scythes ; ;

    What Class will unlock what job and how many jobs are unlocked per class? Will I have to level GLA a job I am not fond off to get access to PLD and DRK. CON will most certainly unlock WHM and BLM so I would guess 2 Job's per class. So with GLA if it did unlock DRK and PLD are both expected to use Sword? Would a new weapon set be unlocked for that Job? I think it would have to unlock something.

    Just have so many questions about this and want to know if I am making progress in the right classes to get access to the Jobs I want.
    I could have sworn Yoshi said a few letters back that they are re-doing how weapons are assigned to classes, to make it more diverse(More like how FFXI weapon selection works), to go along side the changes being implemented with the battle and class to job upgrades.

    This is were a lot of us are missing the point. A lot of you think the weapon assignments are going to remain the same, but I really think Yoshi is gong too put it back to how FFXI had it. As in, what ever Job/Class the weapon says can use it, can use it.

    eg. There will be a weapons that will read:

    Holy sword Job/classes that can equip: Gld, War, Wht, Pld.
    Elm staff Job/classes that can equip: Wht, Monk, Blk mage, Shepard.

    You see where I am going with this? Weapons will have more diversity as too whom can wield them.
    -Equipping your weapon will no longer set you to a Class/Job. Selecting the Class/Job(from your drop down), will Now set you to your class/job.

    People need to start forgetting the game/battle mechanics they are playing now. As it's drastically going too change soon.

    Start recording memories.
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  2. #2
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Rustyhagun View Post
    I could have sworn Yoshi said a few letters back that they are re-doing how weapons are assigned to classes, to make it more diverse(More like how FFXI weapon selection works), to go along side the changes being implemented with the battle and class to job upgrades.

    This is were a lot of us are missing the point. A lot of you think the weapon assignments are going to remain the same, but I really think Yoshi is gong too put it back to how FFXI had it. As in, what ever Job/Class the weapon says can use it, can use it.

    eg. There will be a weapons that will read:

    Holy sword Job/classes that can equip: Gld, War, Wht, Pld.
    Elm staff Job/classes that can equip: Wht, Monk, Blk mage, Shepard.

    You see where I am going with this? Weapons will have more diversity as too whom can wield them.
    -Equipping your weapon will no longer set you to a Class/Job. Selecting the Class/Job(from your drop down), will Now set you to your class/job.

    People need to start forgetting the game/battle mechanics they are playing now. As it's drastically going too change soon.

    Start recording memories.
    Ideally that is what I would want but it goes against the whole idea of the Armoury System unless they make the current classes separate from there weapons, which would then turn them into jobs really.
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