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  1. #31
    Player

    Join Date
    Apr 2011
    Location
    Uldah
    Posts
    126
    lol masochism at its finest, this will only help people. People are so enthralled with outdated mechanic's in an MMO.
    (0)

  2. #32
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    251
    having the hate meter is sort of like displaying the rank of the mob, or telling us if a mob is going to aggro or not. I'm not sure at what point these things were asked for or what the rationale is.
    (3)

  3. #33
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah - Wutai
    Posts
    518
    Quote Originally Posted by Bigglesworth View Post
    having the hate meter is sort of like displaying the rank of the mob, or telling us if a mob is going to aggro or not. I'm not sure at what point these things were asked for or what the rationale is.
    So we don't have to look up things up on online databases or use windower. This=better.
    (2)

  4. #34
    Player
    RedAffinity's Avatar
    Join Date
    May 2011
    Posts
    382
    Character
    Au Rore
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    +1 I support this.

    I do not even want it to be an option. Among so many issues in the game, the inability to see your own enmity certainly isn't one of them. I remember fighting the last boss in FF13 (the one that casts instant death) Carefully observing my damage output and the enemy actions to MAKE SURE I didn't have focus of hate. This was incredibly fun to a somewhat dull battle. Please developers, if it's too late to take the system out, consider removing it in the future.
    (6)

  5. #35
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Burn View Post
    lol masochism at its finest, this will only help people. People are so enthralled with outdated mechanic's in an MMO.
    I didn't know that requiring any kind of skills in a MMORPG was "outdated".

    Oh wait, it isn't.

    Quote Originally Posted by Bigglesworth View Post
    having the hate meter is sort of like displaying the rank of the mob, or telling us if a mob is going to aggro or not. I'm not sure at what point these things were asked for or what the rationale is.
    Nope. The level of the mob simply shows you information that you can easily get elsewhere, and that don't really help you beating the monster more easily.

    An hate meter is effectively a crutch that oversimplifies a combat mechanic and turns it into a simple matter of reading the instructions and executing.
    (4)
    Last edited by Abriael; 05-20-2011 at 06:36 AM.

  6. #36
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    I don't mind it becuase in wow it told me i had hate when my name flash red so i stop using spell,attack,etc then my tank got hate it also show if your tank is a noob lol so with it a tank really need to do his job.

    so i don't know i like it and don't mind if it not there also for many reason you guys want it or not want it.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  7. #37
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    It would actually be nice if they add this. With this, if they ask me 'how did I measure or check my enmity" in a bug report, i can tell them "With your POS hate meter foo"
    (0)

  8. #38
    Player
    Synvul's Avatar
    Join Date
    May 2011
    Posts
    15
    Character
    Neoma Darque
    World
    Famfrit
    Main Class
    Fisher Lv 22
    I don't mind the hate meter. How much is it going to hit me over the head? Is it just a percentage next to my health bar? Is it next to the health bar of the mob? Is it in the middle of the screen? I don't know any of this and how does this work when there are multiple mobs? Do I get to see my hate to each and every mob that my group has in the fight?

    There are too many questions and in looking forward to this is if actually trying to make skill part of the game then shouldn't there also be some way for party members to work out attacks to hit at same time to spread the hate? This is one where I would love to see that hitting a monster from behind adds or reduces hate or timing a flashy spell/ability with a hard hitting one of another party member makes the hate be shared. Maybe the hate meter could actually add to the depth of the tactics that parties could use. I don't know and can't vote for or against it because I don't know what it will do.
    (0)

  9. #39
    Player
    Tsuga's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Abriael View Post
    I didn't know that requiring any kind of skills in a MMORPG was "outdated".

    Oh wait, it isn't.

    Nope. The level of the mob simply shows you information that you can easily get elsewhere, and that don't really help you beating the monster more easily.

    An hate meter is effectively a crutch that oversimplifies a combat mechanic and turns it into a simple matter of reading the instructions and executing.
    So tanks spamming voke when they could be doing something more useful = skill? Could've fooled me.

    This will lead to more strategic planning of skill/spell usage by everyone in the party, and that's just using the current battle system.
    (0)
    Last edited by Tsuga; 05-20-2011 at 06:44 AM.

  10. #40
    Player
    Meph's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    293
    Character
    Meph Nergal
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    I vote no for the hate meter.
    (1)
    Virtus LS - Ragnarok

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