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  1. #371
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Mishaela View Post
    Uh, MNK can't spam silence (PB aside); at best you can use it once every 6 seconds. Not sure what you're talking about, unless you actually think (lol) that Arm of the Destroyer always silences, which it doesn't. Try reading tooltips, champ.

    As for stuns not being used, Thotor is talking about things like Garuda, Titan, and Coil, where stun moves either aren't needed (like tank stuns, since bosses are immune) or are just thrown in for free damage not for stun effect (like peak and tackle for MNK).
    I didn't realize Monks would learn yet another Silence. Kind of silly, but I can roll with that. And I wasn't aware that's how those worked, I'll need to keep that in mind for the future. *insert mandatory The More You Know gif here*
    (0)

  2. #372
    Player
    Mishaela's Avatar
    Join Date
    Nov 2012
    Location
    Pirateland
    Posts
    122
    Character
    Mishaela Aveeli
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    MNK doesn't learn another silence. I was just talking about how PB lets MNK spam Silence 4-5 times in a row (which is generally never necessary).

    FWIW, in coil the group I go with uses MNK to lock down first orb in t1 and then uses BRD/PLD silences to lock down the other stuff in t2 while the MNK just focuses on DPS. In t4 you don't need silence.
    (0)

  3. #373
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Mishaela View Post
    MNK doesn't learn another silence. I was just talking about how PB lets MNK spam Silence 4-5 times in a row (which is generally never necessary).

    FWIW, in coil the group I go with uses MNK to lock down first orb in t1 and then uses BRD/PLD silences to lock down the other stuff in t2 while the MNK just focuses on DPS. In t4 you don't need silence.
    Interesting to know. Just how hellish is the Coil anyway? I've heard people say that the BRD needs to constantly keep certain songs going through the dungeon, is that true?
    (0)

  4. #374
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Trayes View Post
    You are giving real info without the reasons for it
    - Because I'm tired of ppl's laziness and arrogance at this point.
    - This is at least the 10th thread since launch coming from hard-headed players.
    - People have spent hours comparing, theory-crafting, and testing equally geared and skilled DPS jobs and have found Bard on the bottom in many situations.
    - There are plenty of Endgame Coil 1-5 FCs running only 1 Bard, many of them running 2 Mnks or 2 BLMS to effectively contribute more DPS or abuse their other skills.

    Quote Originally Posted by Trayes View Post
    Melee|Casters Snip
    Please go look at every other DPS's Job Abilites, Weaponskills, and Cross-class abilities please. Many have the similar boosts via different means/methods.

    Quote Originally Posted by Trayes View Post
    Also because BRDs are so easy to play
    I blame this statement on the ones who love to use it. Research and testing things out comes with playing the game. There are just too many players nowadays that are unwilling to learn, to stubborn/insulted to take constructive suggestion or flat out lazy. Bard players included.
    (3)

  5. #375
    Player
    grimschock's Avatar
    Join Date
    Oct 2013
    Posts
    1
    Character
    Edge Shadow
    World
    Faerie
    Main Class
    Gladiator Lv 37
    Bards are a DPS class, I would expect if anything that got nerfed would be there songs. Maybe even more decreased dps while singing, but I don't think there going to nerf a dps class's dps unless its really destroying crap. If they could do maximum dps while playing songs, then I can see them getting hammered.

    If nerfing there dps or whatever is really needed like a lot have said in this thread, not read the whole thing. It might already be in the works just not like many are thinking or hoping for. In games like this, you can nerf or buff classes through gear scaling. Much more effective because it doesnt mess with the leveling up part of the game, just gear progression. There is suppose to be a lot of new end game content coming next patch I hear, we will see.
    (0)

  6. #376
    Player
    oceanlord's Avatar
    Join Date
    Aug 2013
    Location
    Garlean
    Posts
    168
    Character
    Ramsez Ristelen
    World
    Tonberry
    Main Class
    Marauder Lv 50
    so much raging bard
    (0)

  7. #377
    Player
    Trayes's Avatar
    Join Date
    Aug 2013
    Posts
    80
    Character
    Trayes Atlas
    World
    Goblin
    Main Class
    Lancer Lv 71
    Quote Originally Posted by ReplicaX View Post
    - snip
    I am pretty sure you didn't read what I said so I will just let you sit there and keep thinking whatever you want.
    (0)

  8. #378
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Trayes View Post
    I am pretty sure you didn't read what I said so I will just let you sit there and keep thinking whatever you want.
    - You are basing your theory on Increased Action Damage II and the fact a Bard can full auto-attack 100% (via LOS/facing Mob only btw).

    I am saying review other DPS job/class traits and abilities and you will see by other means they also achieve high dmg boosts. Which with equal skill/gear beat Bard in most situations.

    Or think whatever you want.
    (1)

  9. #379
    Player
    mythicrose's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    480
    Character
    Mythic Rose
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Edit : Post sounded like a rant when I was proof reading when I did not intend it that way.

    From what I've seen and read, archers/bards are probably balanced at end game content. It's everything up to end game that highly favors them (especially over melee).

    1. Pre endgame, there's very little need to use songs in any group content.

    2. Full access to all damage skills while running around to your heart's desire (not that you need to in most pre end game content). It can be damn frustrating to hit moving targets as melee (mostly blame poor coding on this) in comparison to other MMOs I've played. Movement out of AoE and such also lowers the damage potential off classes but the archer/bard.

    3. No need to worry about positional attacks. I know your attacks have lower overall potency, but a mob moved unexpectedly by the tank, of its own doing, or even someone moving it by over shadowing a tank's emnity, will throw off a dragoon/monk's damage potential.

    4. Accuracy matters for archers/bard, but not as much when compared to melee. Without combos (even worse, positional combos) to worry about..a miss a waste of GCD and small damage. A miss for a dragoon/monk is as severe damage loss for their combos.

    I'm not advocating for a nerf to archer/bard damage. I'm not delusional enough to believe every class can be 100% balanced from level 1 through 50. I am, however, a little tired seeing stout archer/bard defenders pretend everything is okay. Endgame may the the best "class balancing point" (though warriors could use some attention). It's a shame 99% of the game isn't endgame, though.

    P.S. If I wanted to nerf this class, I would add a cast time to heavy shot and place bloodletter on the GCD.
    (0)
    Last edited by mythicrose; 10-10-2013 at 06:47 AM.

  10. #380
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Nerfing bards songs isnt a good idea, this would hurt everyone as those songs are needed. Hell you might even buff them and get rid of the MP costs on mage's ballad. That way ONE bard could sing the whole time.

    What they could consider is getting rid of song stacking.
    (0)

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