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Thread: Throttling...

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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    532
    Quote Originally Posted by Ramzi View Post
    This. Any one of us can create a character on a low population server, and play lag free 99% of the time. Why are our ISP's not throttling THAT connection? Because throttling doesn't do anything to a connection using so little bandwidth it's barely noticeable. I can play FFXIV, stream videos on my PC, and my wife watch netflx at the same time, and still speedtest 40Mb/sec speed. How am I being throttled? My bandwidth is fine.

    The problem is and always has been server congestion, and SE haven't done anything to fix it. Anyone wonder why we just started noticing the problem when they increased server capacity shortly after launch? That's when I started noticing lag. Before that when there were only 5000 connections, it ran smooth, even if you couldn't get in most of the time.

    On the other side of the coin, I've seen people post that they and their roomate play from the same apartment, and one is lagging like crazy and the other isnt. This would suggest it's not a server problem, but also not an ISP problem...

    Regardless of what is causing the issues, SE refusing to comment or offer help to those affected is piss poor business practice. Most subs won't stick around long if things don't improve. I'm waiting til PS4 before I decide, as I think my problems have as much to do with PS3 as the server.
    And you completely miss the problem. Your ISP thinks the data heading to SE's servers... AND ONLY the data heading to SE's servers is P2P traffic so ONLY THAT traffic gets filtered. This is how packet shapers work. They have rules set to only trigger when certain things are met. It is not perfect. Things will get slowed that should not be. And this is whats happening with FFXIV. While some of the moderate lag might be the connection overseas. The heavy throttling (especially when it happens at dead on specific times) is crap done by your ISP.

    Also blaming SE for issues that are outside their network is just a stupid thing to do. They have no control over it. Period. People need to stop doing this.
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  2. #2
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by necrosis View Post
    And you completely miss the problem. Your ISP thinks the data heading to SE's servers... AND ONLY the data heading to SE's servers is P2P traffic so ONLY THAT traffic gets filtered. This is how packet shapers work. They have rules set to only trigger when certain things are met. It is not perfect. Things will get slowed that should not be. And this is whats happening with FFXIV. While some of the moderate lag might be the connection overseas. The heavy throttling (especially when it happens at dead on specific times) is crap done by your ISP.

    Also blaming SE for issues that are outside their network is just a stupid thing to do. They have no control over it. Period. People need to stop doing this.
    It's also possibly not just throttling at play here. There have been a lot of problems tied to congestion in routing that may not be a result of traffic shaping (throttling and such). Off and on periods of high packet loss has been tracked on network segments either passing through certain regions or managed by certain companies.

    Keep in mind this also falls in-line with the angle of issues resulting from the dramatic increase in the player numbers on the servers as well. You can run into a bottleneck at the routers just as easily as you can at the server. Any networking device can become a choking point if it is overloaded. Not flatly saying there aren't potentially problems for SE to address at the server level (we can speculate and make educated guesses that likely are correct, but can't actually prove it 100%). However, people can and have identified choking points in route to the servers. These are a real issue, and can and will cause some of the problems people are experiencing. Even if SE is able to set things up on their end to run perfectly, the problem will still exist for those experiencing such issues in route.
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  3. #3
    Player
    svann's Avatar
    Join Date
    Aug 2013
    Posts
    182
    Character
    Yaro Barake
    World
    Lamia
    Main Class
    Dancer Lv 80
    Quote Originally Posted by necrosis View Post
    And you completely miss the problem. Your ISP thinks the data heading to SE's servers... AND ONLY the data heading to SE's servers is P2P traffic so ONLY THAT traffic gets filtered.
    No I think you missed what he was saying. He is saying that if you play on a low pop server then you dont see the lag. If that is true then the throttling explanation makes no sense. Why would your isp throttle a connection to a high pop server but not a low pop server? It wouldnt.
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