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  1. #11
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,889
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Sephirah View Post
    This was not done intentionally. Crystal Tower was supposed to be available at 2.0, and players were INTENDED to run it before every trying coils.
    Yep.

    Endgame progress is meant to be

    CM/TP/WP/Ifrit HM(ilvl 50 - 55) -> AK/Garuda HM(ilvl 55-60) -> Titan HM as the gatekeeper into true endgame(ilvl 70) -> Crystal Tower (ilvl ilvl 70 - 80 gears) -> Coil (ilvl 80 - 90 gear)
    (1)

  2. #12
    Player
    TheMoonflow's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Moon Flow
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by texhnolyze View Post
    Finding 8 competent members from DF for Titan is hard enough, and this is 24..
    Competence often becomes less important in large groups.
    Take for example a small party with one healer, if that healer is bad then /GG
    But in a large group with 2-3 healers, one bad healer won't wipe the party.

    As someone mentioned earlier, it's pretty much how wow raid finder groups pull through.
    There will be a few people that know what they are doing and the rest just fodder.
    (3)

  3. #13
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by EdwinLi View Post
    Crystal Tower (ilvl ilvl 70 - 80 gears) -> Coil (ilvl 80 - 90 gear)
    But according to Yoshi-P in the Tokyo Game Show interview, BC and CT are two parallel lines of progression, one designed for 8 man, the other for 24 man. That is also why the updates are alternated.

    2.1: CT T1
    2.2: BC T2
    2.3: CT T2
    2.4: BC T3

    So the intended end-game progression is supposed to be:

    If you play 8-man only: BC T1 -> BC T2 -> BC T3
    If you play 24-man only: CT T1 -> CT T2 -> CT T3
    If you play both: BC+CT T1 -> BC+CT T2 -> BC+CT T3
    (2)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  4. #14
    Player
    texhnolyze's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    255
    Character
    Zen Endymion
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by TheMoonflow View Post
    Competence often becomes less important in large groups.
    Take for example a small party with one healer, if that healer is bad then /GG
    But in a large group with 2-3 healers, one bad healer won't wipe the party.

    As someone mentioned earlier, it's pretty much how wow raid finder groups pull through.
    There will be a few people that know what they are doing and the rest just fodder.
    i see
    i hope it will be like that
    less stress, less complain

  5. #15
    Player
    Soulscare's Avatar
    Join Date
    Aug 2013
    Posts
    207
    Character
    Soulscare Thrynn
    World
    Odin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Austin View Post
    They are going backwards which me and my friends discussed as very strange ... We'll guess we will all truck roll it with all out ilevel90 gear haha
    Considering how its an iLevel 80 raid...
    (0)

  6. #16
    Player Vandark's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    382
    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    All I have to say is whats the point in making Crystal Tower easier than coil?? I've heared people complaining that coil is already too easy, this game is just completely empty for players who want a hardcore experience.

    I was looking forward to crystal tower, I thought it would be challenging now I'm kind of just thinking whats the point in gearing in 90 gear if there isn't anything challenging to fight worthy of facing my ooberness?
    (0)

  7. #17
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Vandark View Post
    All I have to say is whats the point in making Crystal Tower easier than coil?? I've heared people complaining that coil is already too easy, this game is just completely empty for players who want a hardcore experience.

    I was looking forward to crystal tower, I thought it would be challenging now I'm kind of just thinking whats the point in gearing in 90 gear if there isn't anything challenging to fight worthy of facing my ooberness?
    Not sure if serious
    (2)

  8. #18
    Player
    vRoad's Avatar
    Join Date
    Aug 2013
    Posts
    63
    Character
    Road Von
    World
    Tonberry
    Main Class
    Astrologian Lv 62
    Quote Originally Posted by Remilia_Nightfall View Post
    Not sure if serious
    Coil really is too easy if we are managing to hit the last boss while skipping an entire tier of gear. I can understand skillful play and creative use of mechanics overcoming some gear disparity, but bridging a 20ilvl gap is pretty huge.

    We've had this discussion in our guild for a while, and there's really almost nothing to do between the 3 months (supposedly) between CT and Coil T6+. A lot of our members are sitting on 3-5 relics/most crafters @ 50 (non-legacy) just from leveling random classes out of boredom. If CT is confirmed to drop lower ilvl loot than what we already get now, there's no incentive to running the place past the first clear.
    (1)

  9. #19
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    Keep in mind that 2.1 does have more primals and another instance: Pharos Sirius.

    We don't know what the difficulty of them will be in relation to CT/Coil.
    (2)

  10. #20
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by vRoad View Post
    Coil really is too easy if we are managing to hit the last boss while skipping an entire tier of gear. I can understand skillful play and creative use of mechanics overcoming some gear disparity, but bridging a 20ilvl gap is pretty huge.

    We've had this discussion in our guild for a while, and there's really almost nothing to do between the 3 months (supposedly) between CT and Coil T6+. A lot of our members are sitting on 3-5 relics/most crafters @ 50 (non-legacy) just from leveling random classes out of boredom. If CT is confirmed to drop lower ilvl loot than what we already get now, there's no incentive to running the place past the first clear.
    Dude.

    I get your point, but please understand that you are the vocal minority of the playerbase.

    I know some people already reached Coil Turn 5 (but IIRC Twintania is not THAT easy yet...be it from broken mechanics or lag, but still it's not a "farmed" boss for now so we cannot say that Coil is "easy", sorry), but still your FC is not the rule.

    The majority of FCs are way more laid-back, and the overall revenue SE makes from casuals is more than what they make from hardcore gamers.

    I've been playing since day one, I've been playing this game and NOTHING else, in ALL my spare time - and I just got my first relic the other day, and only killed first boss of Coil turn 1. I have no other jobs at 50 and no crafting / gathering skill at a significant level.

    I also have a full time job - yeah, that might be why I'm so behind on content :P

    No matter how much content a developer can dish out - there will ALWAYS be people who will devour this content faster than it can be created. It's constant in every MMO.

    I suggest to just slow down a bit, but it's just my opinion.
    (4)
    Last edited by Remilia_Nightfall; 10-08-2013 at 11:42 PM.

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