Quote Originally Posted by Swag View Post
There's a sizable population of transient gamers who move from release to release, blasting through content and complaining. They're the ADD generation; the "everyone gets a trophy" generation, and they'll largely disappear once Wildstar, TESO and EQN are released.

Having said that, it wasn't a great idea to make the endgame farm dungeons storyline dungeons as well, though I supposed it does a good job of preparing players for the type of people they'll be stuck with once they start gearing.

Agreed. 90% of these people will hop to the next shiny, get to the end and complain about it. I can't wait for them to be gone. Your point about endgame instances being farmed, i don't think that was the intention. I could see them removing the reward from it, but then no one would queue for it once they did that.