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  1. #1
    Player
    Swag's Avatar
    Join Date
    Jun 2013
    Posts
    69
    Character
    Swag Skullsplitter
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Scratchs View Post
    I'm legacy and I thought that legacy players would be the most toxic, but from my experience it's the new players who rushed the game and had relics+1 while everyone else was barely installing the game that are the worst to play with. On the forums I think you're right though.
    There's a sizable population of transient gamers who move from release to release, blasting through content and complaining. They're the ADD generation; the "everyone gets a trophy" generation, and they'll largely disappear once Wildstar, TESO and EQN are released.

    Having said that, it wasn't a great idea to make the endgame farm dungeons storyline dungeons as well, though I supposed it does a good job of preparing players for the type of people they'll be stuck with once they start gearing.
    (2)

  2. #2
    Player
    Nadrojj's Avatar
    Join Date
    Sep 2012
    Location
    Ul'dah
    Posts
    491
    Character
    Nadrojj Rolyatt
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Swag View Post
    There's a sizable population of transient gamers who move from release to release, blasting through content and complaining. They're the ADD generation; the "everyone gets a trophy" generation, and they'll largely disappear once Wildstar, TESO and EQN are released.

    Having said that, it wasn't a great idea to make the endgame farm dungeons storyline dungeons as well, though I supposed it does a good job of preparing players for the type of people they'll be stuck with once they start gearing.

    Agreed. 90% of these people will hop to the next shiny, get to the end and complain about it. I can't wait for them to be gone. Your point about endgame instances being farmed, i don't think that was the intention. I could see them removing the reward from it, but then no one would queue for it once they did that.
    (0)

  3. #3
    Player
    Swag's Avatar
    Join Date
    Jun 2013
    Posts
    69
    Character
    Swag Skullsplitter
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Nadrojj View Post
    Your point about endgame instances being farmed, i don't think that was the intention. I could see them removing the reward from it, but then no one would queue for it once they did that.
    Of course it's intentional that they're farmed--they're the first step in the gear treadmill.

    What would be ideal is to have better level/power down-scaling and allow all dungeons to reward myth/philo, though of course someone would eventually figure out which dungeon was "best" and it would be farmed into oblivion.
    (0)