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  1. #11
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    If the launcher securely connects to their account system, is it possible then that if they look at the logs, they can tell if the launcher was bypassed for such and such number of logins? I'm not saying it's a preventative measure, but they'd at least be able to tell if someone bypassed your login info (IF it does keep track).

    I get the feeling it doesn't, but it seems simple enough that it should, and on top of that, be able to detect when the launcher is bypassed and hault the login process.
    (1)
    Last edited by Seig345; 10-08-2013 at 01:00 AM.
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  2. #12
    Player davidbowie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    109
    Character
    Zealous Jackal
    World
    Diabolos
    Main Class
    Pugilist Lv 32
    nobody but me has full access to my pc and i have had a security key to every game i own and never been hacked anyone at any time.

    to the lil upset whatever i did read post and i agree sq-e should look into this but if you can't accept some people take extra precautions to protect their own systems when others don't to bad for you.

    I am also not going to run around screaming the sky is falling if i did that i would still be running linux.
    (1)
    Last edited by davidbowie; 10-08-2013 at 01:05 AM.

  3. #13
    Player
    TaalAzura's Avatar
    Join Date
    Jul 2012
    Posts
    420
    Character
    Taal Kheru
    World
    Gilgamesh
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by davidbowie View Post
    nobody but me has full access to my pc and i have had a security key to every game i own and never been hacked anyone at any time.
    I can tell you didn't even read the post.
    (19)

  4. #14
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Orophin View Post
    While it sounds like SE could take better steps to improve their own security, they can't be held accountable for people's poor browsing habits if they end up getting a virus from somewhere.
    The fix is simple. All SE needs to do is encrypt the session data. And don't give us the "memory limitations" or "server resources" excuse. Encrypting the session data generates a negligible amount of overhead.

    Am I the only one who thinks that some of the companies SE outsourced their programming to are in cahoots with RMT sites? There seem to be a TON of obvious backdoors. It's very strange that the RMTs were able to almost immediately take over the economy.
    (20)

  5. #15
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    I wonder how many of the people hacked have used the Parser or downloaded bots.
    (3)

  6. #16
    Player
    Mysteltain's Avatar
    Join Date
    Aug 2013
    Posts
    847
    Character
    Robin Icebrand
    World
    Midgardsormr
    Main Class
    Alchemist Lv 80
    Sooo...is this a problem for us PS3 players as well, or only people who have the PC version?
    (0)

  7. #17
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Mysteltain View Post
    Sooo...is this a problem for us PS3 players as well, or only people who have the PC version?
    Probably not a problem for PS3 users, since that goes through PSN, and unless someone's able to log onto your PSN account they can't get to your XIV account.

    Now, if you've got your XIV account registered for both PS3 and PC access, I dunno. You're probably still safe.
    (0)

  8. #18
    Player
    Rivienne's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Rivienne Bertouaint
    World
    Behemoth
    Main Class
    Conjurer Lv 36
    Interesting. The key problem to me sounds simply like sessions aren't IP locked once created, which is definitely an exploitable design. Sessions, regardless of expiration, should be limited to a specific client and ip.

    If the IP of a client changes mid sessions, kick them out and force them to log back in. This prevents a session from being stolen and used elsewhere. Encryption of the session might help, but is ultimately hackable since they have the client and could work out the encryption. Beyond that, if you have a virus or keylogger, a security token is still good enough 99% of the time, because the time between keylogging and hacking is going to be long enough for a OTP to expire in most circumstances, making exploits much more targeted.

    So yeah, this sounds like a very simple flaw to resolve simply by implementing an IP check kick. Not a lockout, simply a forced a re-login on IP mismatch.
    (17)

  9. #19
    Player
    Shirai's Avatar
    Join Date
    Sep 2013
    Location
    Amsterdam
    Posts
    880
    Character
    Shirai N'yankoro
    World
    Sargatanas
    Main Class
    Fisher Lv 60
    This is quite a serious issue indeed.
    While I am quite a security nut regarding anything connected to the internet at home and at work, I know plenty of people that are not.

    While I am of the opinion that security falls under the end user's responsibility, this is something SE can and should pick up and fix.
    (2)

  10. #20
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Rivienne View Post
    Interesting. The key problem to me sounds simply like sessions aren't IP locked once created, which is definitely an exploitable design. Sessions, regardless of expiration, should be limited to a specific client and ip.
    Yep, this is dead on and by far the easiest. Make the SID valid only for the IP it was granted to. Anything else is just plain retarded. Encrypt it as well for good measure.

    Basic security 101. ><
    (11)

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