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  1. #41
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    Mar 2011
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    Quote Originally Posted by KaiKatzchen View Post
    To be honest most of the stuff in here sounds like:

    'we don't think crafting is important so SE shouldn't, the crafter's should just play the way we want to play and forget about crafting because we think its a waste of time. If they want to quit then we don't care, convert and be like us or leave the game!'


    As I said, I play fighting and crafting classes and I see the importance in both and one should not be belittled just because some don't like to craft or don't see the importance in it like others do.

    Oh and as someone mentioned the only reason people craft is to fix their own gear, well I'm an Alchemist and Cook so obviously that is NOT the reason why some people craft. Maybe they craft because they enjoy it?

    I say let crafting be important in some capacity, just like fighting classes are. If this game were the real world (which I'm sure some of you will argue that its not) it would suck if there were no cooks to feed people, or people to repair damages weapons, or gear. To be honest, if this were a real world the people making sure that the fighters have everything needed to defend their home are just important as the people defending it. Without them there would be no gear, weapons etc.

    Seems like a childish argument to say one class isn't as important as another class just because they don't go out a fight or cause damage. Every class is important in its own way, and should be treated with respect due to that.

    But I know a lot of ya'll will disagree with me and that's ok!
    Crafting can serve the same function being a side thing and not a main path.
    (2)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  2. #42
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by KaiKatzchen View Post
    'we don't think crafting is important so SE shouldn't, the crafter's should just play the way we want to play and forget about crafting because we think its a waste of time. If they want to quit then we don't care, convert and be like us or leave the game!'
    this is exactly what these forums are about any matter that anyone brings up. one way is the only way and if you disagree with even one point then you should quit and go elsewhere.
    (0)


    http://crystalknights.guildwork.com/

  3. #43
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by TonyMontana View Post
    Crafting can serve the same function being a side thing and not a main path.
    how can crafting serve the same function as being a main class in the game by being a side class? yes, in life they do have people that are a decent carpenter, but you do not see them doing major projects. my mom can put a nice patch on a torn set of jeans, but do you think she could make a multi million dollar wedding gown? the point is there is a difference between a side thing and a main job.
    (0)


    http://crystalknights.guildwork.com/

  4. #44
    Player
    AdaraaKatsumi's Avatar
    Join Date
    Mar 2011
    Posts
    94
    Character
    Adaraa Katsumi
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kuroguma View Post
    I believe if SE removed crafting all together and marginalized repairing at NPC's they would lose only 1-2% of their current subscriptions yet they would gain more than 10% of those who have already quit.

    My question to people who craft is why do you craft? What is your goal?

    As Gladiator my goal is to tank the most difficult enemies in the game with my friends. And yes, if a good looking piece of armor drops or weapon that help me do that better then I get really excited, the items dropped by said enemies are like trophies of accomplishments for me and my friends. It is a virtual display of my skill and the skill of those of whom are in my company.

    The ONLY time I would ever desire to level a craft is if it helped me accomplish my goal.

    As my friends and our ability to accomplish our goals increase then so should our rewards.

    This is, from my 13 years of MMO experience, what we call FUN.

    My question still is what is YOUR goal people who craft?

    There are only a few possibilities that I can see:

    1. You want gil. But why? It's worthless. Only thing you can buy in game with gil is gear. And why would you need gear... to craft more gear? There is no goal in this cyclical reasoning. So either you are selling gil or your goal is something else.

    2. You want gear. But why? You're a crafter. If a enormous dragon appears over Ul'dah are you going to throw stones at him and then blind him with you shinny gear? The point is you have no skill that matters. What skill does it take to craft? It requires zero skill, zero strategy and no coordination with others. I could train a mouse to rank up a crafting class 1-50 as it is now. So what do you gain as a crafter if gear is useless to you?

    3. You are masochistic. You do painful things for sexual pleasure. Please stop playing this game and see a psychologist.

    4. You want to manipulate the market for your own personal gain. AH here's the truth... and probably describes most people who craft. You want to craft difficult items for profit so that you can buy what ever you want in the game including gear to help you damage/tank/heal in scenario X. You are the same kind of people that believe money buys friends and happiness. You want people who have talent to need you because you yourself have zero talent. Please GTFO.
    So you play a Gladiator and want to fight NMs with your friends, cool. Have fun getting a +3 weapon or armor drop from the NMs.
    (4)

  5. #45
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by darkstarpoet1 View Post
    how can crafting serve the same function as being a main class in the game by being a side class? yes, in life they do have people that are a decent carpenter, but you do not see them doing major projects. my mom can put a nice patch on a torn set of jeans, but do you think she could make a multi million dollar wedding gown? the point is there is a difference between a side thing and a main job.
    And what is that difference in the context of the games? Besides repairs, and the mini game how is it different from XI?
    (1)

  6. #46
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by darkstarpoet1 View Post
    this is exactly what these forums are about any matter that anyone brings up. one way is the only way and if you disagree with even one point then you should quit and go elsewhere.
    One way is NOT the only way... people are too narrow minded.

    Quote Originally Posted by TonyMontana View Post
    Crafting can serve the same function being a side thing and not a main path.
    Crafting can serve the same function being a main thing as well not a side path?

    If people don't like to craft, in ALL honesty, how does the Crafting path effect people in any way? They already said they aren't getting rid of the damage done to gear, so if crafting is a main or side thing it's not going to go away. So honesty... how does it, in fact, effect people who don't like to craft in ANY way? It doesn't, its the path that people choose and they follow it just like everyone else follows the path that they choose. Crafters in no way effect the Lancers path or the Conjurers path or the Gladiators path. So how would the Blacksmiths path or the Goldsmiths path or the Cookers path have any effect on them?
    (2)
    I'm just a bun boy, doing bun boy things.

  7. #47
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by gifthorse View Post
    They are supposed to be classes too.

    The recent NMs that drop ready-to-wear gear which rivals crafted gear was one insult to the crafting profession. Let's not repeat mistakes.

    With the Public Companies page shedding light on the possibility of rewarding players with items and gear, make sure you don't screw over crafters a second time.
    I think that is a big part of the Materia system that they have teased, it will keep crafters relevant. I also think that crafters should be able to HQ gear that is dropped off of an NM etc just to give it that extra umph!
    (1)
    Work To Game on YouTube [Guides, and More]...
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  8. #48
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Delmontyb View Post
    I think that is a big part of the Materia system that they have teased, it will keep crafters relevant. I also think that crafters should be able to HQ gear that is dropped off of an NM etc just to give it that extra umph!
    That would be awesome!
    (1)
    I'm just a bun boy, doing bun boy things.

  9. #49
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    I think crafting should be reduced to a side thing you can do and not be allowed to take part in the main storyline. Like I keep saying are we supposed to believe a R50 Weaver is going to take down the Garlean Empire or any other threat that emerges? Either demote them to a side class or give them separate crafting and gathering story lines from the main story.
    (1)

  10. #50
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    I still don't understand how a crafter doing the main story line effects anyone else?

    Does it hurt anyone?

    Does it effect the people around them?

    No. It effect no one in any way except the person playing that character... and why shouldn't a person who enjoys crafting be able to enjoy the main story line? Why should we force people to level either a DoW or DoM to be able to see the story line, especially when it doesn't directly effect anyone else playing in any way.

    I'm sure many will get around to leveling a DoM or DoW at some point, but let them do it at their own pace and when they wish too... no one should be forced to do anything they don't want to do before they want to do it. Thats the point of a MMO, to develop a character the way they want too... not the way the rest of the players FEEL they should.
    (2)
    Last edited by KaiKatzchen; 05-19-2011 at 02:23 AM.
    I'm just a bun boy, doing bun boy things.

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