The sad thing is that we do less damage and we can't move. They really ought to give BLMs something to balance that out.
The sad thing is that we do less damage and we can't move. They really ought to give BLMs something to balance that out.
If you had to choose between a million dollars and saving your best friend...what would be the first thing you'd buy?
Apparently people are so dense that they believe ilvl60 can outdamage ilvl90. Assuming equal base, the difference between ilvl60 and ilvl90 gear is like 20-30 primary stats. So yea, keep on dreaming.
Nice math attempt but ultimately it is flawed. Your numbers are heavily skewed towards SMN.
To be continued.
The first problem with your math arrises when you think Bio 2 can tick for 60 times in a 180 seconds marathon. Your assumption is false. Bio 2 has a 2.5 seconds recast time. In actual reality, you can only get it to tick for a MAXIMUM of 55 times assuming the only thing you cast is Bio 2.
Cast bio 2, 177.5 seconds left. Cast Bio 2 again @147.5 seconds interval etc. This will give you a MAXIMUM of 55 ticks. Not 60 ticks as you assumed.
Problem 2: In a perfect fight, you can keep your dots up everytime they fall off. In actual fight, you cannot keep dots up 100% of the time. Fights are dynamic. You are running, evading, healing, raising, avoiding, lagging, interrupted and what not.
Problem 3: There is no way to tell when your dots are about to fall off. You cannot keep track of your dots from dots by other pcs. Before people start whining: THIS IS HOW THE JOB IS INTENDED. IT IS INTENDED FOR YOU TO NOT KEEP DOTS UP 100% OF THE TIME.
Problem 4: the maximum amount of ticks per dots starts to drop once your cycle is composed of more than 1 spell. Let us take simple rotation 2 Bio 2 --> miasma. It is a far cry from your Bio2->miasma->bio1->thunder->sflare opener rotation but bare with me for a moment.
Start. Cast Bio 2. 177.5 seconds left. Cast Miasma, 175 seconds left. Here, we arrive at problem 5: YOU CAN ONLY GET THE MAXIMUM TICKS FOR MIASMA, IF YOU BREAK YOUR ROTATION CYCLE AND CAST MIASMA AS SOON AS IT FALLS OFF. Because Miasma lasts for 24 seconds while Bio 2 lasts for 30 seconds. If you keep your steady rotation of Bio 2 --> miasma, you can never get the maximum amount of ticks possible for Miasma. Never.
@180 seconds interval. Cast Bio 2, 177.5 seconds left. Cast Miasma, 175 seconds left. Total ticks (Bio 2: 10 ticks, Miasma: 8 ticks)
@145 seconds interval. Cast Bio 2, 142.5 seconds left. Cast Miasma, 140 seconds left. Total ticks (Bio 2: 10 ticks, Miasma: 8 ticks).
@110 seconds. Cast Bio 2, 107.5 seconds left. Cast Miasma, 105 seconds left. Total ticks (Bio 2: 10 ticks, Miasma: 8 ticks).
@75 seconds. Cast Bio 2, 72.5 seconds left. Cast Miasma, 70 seconds left. Total ticks (Bio 2: 10 ticks, Miasma: 8 ticks).
@40 seconds. Cast Bio 2, 37.5 seconds left. Cast Miasma, 35 seconds left. Total ticks (Bio 2: 10 ticks, Miasma: 8 ticks).
@5 seconds. Cast Bio 2, 2.5 seconds left. Cast Miasma, 0 seconds left. Total ticks ((Bio 2: 1 ticks, Miasma: 0 ticks)
Grand total ticks possible: Bio 2: 51 ticks, Miasma: 40 ticks.
A far cry from your original assumption that Bio 2 ticks 60 times and Miasma ticks 59 times.
Last edited by Truedragon; 10-05-2013 at 06:01 AM.
Problem 3: There is no way to tell when your dots are about to fall off. You cannot keep track of your dots from dots by other pcs. Before people start whining: THIS IS HOW THE JOB IS INTENDED. IT IS INTENDED FOR YOU TO NOT KEEP DOTS UP 100% OF THE TIME.
Problem 4: the maximum amount of ticks per dots starts to drop once your cycle is composed of more than 1 spell. Let us take simple rotation 2 Bio 2 --> miasma. It is a far cry from your Bio2->miasma->bio1->thunder->sflare opener rotation but bare with me for a moment.
Start. Cast Bio 2. 177.5 seconds left. Cast Miasma, 175 seconds left. Here, we arrive at problem 5: YOU CAN ONLY GET THE MAXIMUM TICKS FOR MIASMA, IF YOU BREAK YOUR ROTATION CYCLE AND CAST MIASMA AS SOON AS IT FALLS OFF. Because Miasma lasts for 24 seconds while Bio 2 lasts for 30 seconds. If you keep your steady rotation of Bio 2 --> miasma, you can never get the maximum amount of ticks possible for Miasma. Never.
wat
You can keep track of your DoTs.
You can keep Miasma and Bio II up, what are you talking about? You don't start casting after they drop off.
As you use more spells and dots, like in your original rotation (Bio2->miasma->bio1->thunder->sflare opener), you start to lose more ticks.
Suffice to say that you are no where near dealing 10517 potency from DoT ticks.
Blm really do outdamage Smn.
This is the true sign of someone that doesn't play summoner.@180 seconds interval. Cast Bio 2, 177.5 seconds left. Cast Miasma, 175 seconds left. Total ticks (Bio 2: 10 ticks, Miasma: 8 ticks)
@145 seconds interval. Cast Bio 2, 142.5 seconds left. Cast Miasma, 140 seconds left. Total ticks (Bio 2: 10 ticks, Miasma: 8 ticks).
@110 seconds. Cast Bio 2, 107.5 seconds left. Cast Miasma, 105 seconds left. Total ticks (Bio 2: 10 ticks, Miasma: 8 ticks).
@75 seconds. Cast Bio 2, 72.5 seconds left. Cast Miasma, 70 seconds left. Total ticks (Bio 2: 10 ticks, Miasma: 8 ticks).
@40 seconds. Cast Bio 2, 37.5 seconds left. Cast Miasma, 35 seconds left. Total ticks (Bio 2: 10 ticks, Miasma: 8 ticks).
@5 seconds. Cast Bio 2, 2.5 seconds left. Cast Miasma, 0 seconds left. Total ticks ((Bio 2: 1 ticks, Miasma: 0 ticks)
Just..Wat? You're assuming you let your DoT drop off for 2.5-5s? Just..Wat?
First of all, to the "wat" part: dont post when Im not done posting. If you get confused, its your own fault.
Second of all, you lack reading comprehension.
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