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Thread: blackmage

  1. #11
    Player
    Horg's Avatar
    Join Date
    Sep 2013
    Posts
    84
    Character
    Horg H'rolden
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sindri_Myr View Post
    /stuff
    @Sindri_Myr You really make some interesting, educated, well-thought out points...*sarcasm*...

    I play a BLM as my main and we are fine, we definitely suffer when there is a lot of movement but we make up for it since we can ramp back up into our DPS cycle with no issues. Bards aren't too overpowered but I would love to see them get a short cast time on their attacks so they can't just roll through MMO life without any skill required or worries at all. I think Sindri_Myr is an excellent example of the kind of person who is probably forced into the class with no real rotation, or need to stop DPS, or need to think too hard in order to keep up with the rest of us. Not saying all Bards are like that, but I can see a lot of players who fall into Bard because it's easy and still a terrific class.
    (0)

  2. #12
    Player
    ChickensEvil's Avatar
    Join Date
    Aug 2013
    Posts
    224
    Character
    Zinovia Siderius
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sindri_Myr View Post
    @ ChickensEvil , Stop being butthurt please.
    Even though our rotation is not all that different from a BLM, we DO move all the time - something that keeps the gameplay lively and fun.
    As for Coil, we DO have a silence though, sorry to shatter your pretty dream but we will keep presence all the time.
    Stacking Bards > everything else. Trashy BLM can stack coil? roflmaolol! Go outside bro, youre mad. And you're completely out of context.
    Let's see here, first of all coil group comp:
    The only posted guide up on the forums for coil recommends 2BRD (specifically for silence to make things easy mode... meaning if they give a decent silence to any other class good bye massive BRD presence) and 2BLM (or you can go SMN, they are perfectly fine as well)
    Modified (one of the best guilds in the game) Group 1: 2BRD, 1BLM, 1SMN Group 3: 2BRD, 2BLM (couldn't find out their group 2 comp)
    Tempest (another great guild) 2BRD, 2DRG
    Order of the Blue Garter last I saw was running like 3MNKs and 1 DRG

    Not sure how you get that BLM is under represented or not needed but cool, thanks for your pointless input there. All they need to do is make the MNK silence more reliable and goodbye stacking BRD for an interrupt requirement. Or they could move away from that style of play, making it less of a major focus.

    As for the playstyle... I love how you have completely backpedeled here, but it's cool:

    So you specifically mention "rotation" and then "im alreadt [sic] sleepy just from writting [sic] this", So I point out how the rotations are essentially along the same lines and super easy, and you call me butthurt, but yet change your own position that it is now more "lively and fun" because you "move all the time". Honestly, that just makes your class easy mode, because you don't have to actively decide when to cast something or if you need to move, or anticipate the bosses abilities to try to time your attacks properly. So I am not sure where you get that we somehow magically don't have to move all the time to get out of shit, but that's cool. If you want to change what makes a class more "lively and fun" then I dare say, we move just as much. Making us just as fun to play.

    I will leave you with this, there is a reason the community has coined the term "bardtard"... so please continue to tell me how your class is so much more entertaining that it gets the connotation that any dummy can play it.

    Back to the OP, I believe I have answered your question. BLM are in a good place, without being OP, if anything melee are unduly judged in this game (which is pretty normal for PVE games it seems), and BRD are a bit OP (based solely on their on demand silence which is practically a requirement). Overall I would say the game is decently balanced and play what you feel like, if you are a good player you will be able to find a place somewhere on a raid team.
    (2)

  3. #13
    Player
    Risbyn's Avatar
    Join Date
    Jun 2012
    Posts
    91
    Character
    Risbyn Marujido
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ChickensEvil View Post
    Back to the OP, I believe I have answered your question. BLM are in a good place, without being OP, if anything melee are unduly judged in this game (which is pretty normal for PVE games it seems), and BRD are a bit OP (based solely on their on demand silence which is practically a requirement). Overall I would say the game is decently balanced and play what you feel like, if you are a good player you will be able to find a place somewhere on a raid team.
    This is pretty spot on advice.
    (0)

  4. #14
    Player
    Marveth's Avatar
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    Aug 2013
    Posts
    327
    Character
    Luciero Darkwing
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    My concern for BLM is that SEs term for difficulty seems to be around moving and dodging attacks in rapid succession. Something that hinders BLM way more than any other job. If upcoming content will feature more of this then some type of compensation would be needed for blm to be useful in those fights.

    For example making aoe important in those fights, or sleep/bind. Or my favorite, give thm float as a skill that allows for casting during movement for a limited period of time.
    (0)

  5. #15
    Player
    PessimiStick's Avatar
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    Sep 2013
    Posts
    266
    Character
    Ippon Seionage
    World
    Diabolos
    Main Class
    Gladiator Lv 63
    Quote Originally Posted by Sinth View Post
    However, when it comes to boss fights, I will definitely end up doing more DPS as the BLM will burn out his mana pool if he tried to keep up in a sustained fight.
    You do realize that BLMs have literally infinite mana, right? For a fight of infinite length, you would be TP starved, and the BLM would still be doing the exact same rotation he was doing 5 seconds into the fight.
    (1)

  6. #16
    Player
    pitlordd's Avatar
    Join Date
    Sep 2013
    Location
    FL
    Posts
    44
    Character
    Pit Lord
    World
    Goblin
    Main Class
    Thaumaturge Lv 70

    Attack Magic Potency ???

    What is the best way to raise this stat?
    (0)

  7. #17
    Player
    ChickensEvil's Avatar
    Join Date
    Aug 2013
    Posts
    224
    Character
    Zinovia Siderius
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by pitlordd View Post
    What is the best way to raise this stat?
    That should be the exact same value as Intelligence. Same with Healing Magic Potency = Mind. Attack Power = Strength. Why they list this twice I have no clue. But basically Strength affects your auto-attack damage (why you would be EVER doing this I don't know... but it is technically there). Mind affects any healing spells you have, given we have access to Physic this will tell you how good your heal will be(given our low mind stat and it not being on gear... or at least shouldn't be... this is also practically pointless, since you likely will never cast a heal, unless maybe you are soloing something.)

    I don't know what the formula is, but basically is it some combination of Intelligence * Weapon Damage * Skill Potency = How hard your ability hits. I believe some people have either worked out the formulas or at least attempted to, so go look for them if you are interested, but bottom line the more intelligence you have the more damage you will do.
    (0)

  8. #18
    Player
    Xal's Avatar
    Join Date
    Sep 2013
    Location
    İstanbul
    Posts
    46
    Character
    Xal Shi'nax
    World
    Odin
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Sindri_Myr View Post
    @ ChickensEvil , Stop being butthurt please.
    Even though our rotation is not all that different from a BLM, we DO move all the time - something that keeps the gameplay lively and fun.
    As for Coil, we DO have a silence though, sorry to shatter your pretty dream but we will keep presence all the time.
    Stacking Bards > everything else. Trashy BLM can stack coil? roflmaolol! Go outside bro, youre mad. And you're completely out of context.
    ill have bard monk war blm and all can i say u must quit this game.
    (0)

  9. #19
    Player
    Sindri_Myr's Avatar
    Join Date
    Apr 2011
    Posts
    72
    Character
    Sindri Myr
    World
    Moogle
    Main Class
    Black Mage Lv 60
    Sorry Chickens, i couldn't finish reading your text of death... i got sleepy after the first 3 lines.
    It's fine though, you can play w/e you like, no need to rage at other classes. I simply shared my personal experience with the BLM.

    @Xal, Cool story bro. I have BRD,DRG,WAR,SMN,SCH all capped out - so i win! Oh wait, i forgot it is not a pissing contest, oh well...
    (0)

  10. #20
    Player
    Youmu's Avatar
    Join Date
    Aug 2013
    Posts
    255
    Character
    Chachasamu Cocosamu
    World
    Exodus
    Main Class
    Thaumaturge Lv 50
    Sure smells like one in here. You come off as awfully pathetic.

    Quote Originally Posted by glim View Post
    it's the "1 singing foe requiem while other singing mana song to keep the other bard singing foe requiem" that makes 2 bards a very singnificant addition in the group, and last I heard, it's not 2BRD 2BLM, it's 2BRD 2SMN.
    Requiem/mana song with a 2 SMN group? Please, think about this a little harder.
    (0)
    Last edited by Youmu; 10-04-2013 at 04:03 PM.

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