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  1. #11
    Player
    Yiell's Avatar
    Join Date
    Sep 2013
    Posts
    61
    Character
    Yiell Lavande
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by JormungandrVanagandr View Post
    If a Warrior is complicated to master, it should therefore be better in the hands of a good, knowledgeable player.
    ...But it isn't.

    You've seen 67 pages of people going into the math behind all of our abilities and we just...don't come out on top. How deeply lodged into the crevasses of my Warrior's anus can this secret to being amazing be that ALL OF US are missing?
    I don't want to look like an ass but SOMEBODY mastered his class.
    http://forum.square-enix.com/ffxiv/t...age-mitigation.

    And this guy

    Quote Originally Posted by Exrage View Post
    *shrug* Warrior tanks just fine, requires persistent research and rotation/macro design catering to each fight but let's do some simple math coupled with some research and apply it to the developers for a second. 8 classes in the game, coincidentally 8 spots in end game content. 2 healers, 6 DPS in the game each catering to very specific tasks/buffs/play styles and this includes 2 tanks. Only 1 can hold aggro, static abilities and stats favor the paladin so the question is where does the warrior stand? We are the Off tank, designed to pick up adds and swap from pseudo tanking to pseudo DPS because, should the paladin die, we have the ability to instantly swap to tank mode and hold aggro long enough for the rez debuff to were off where the paladin uses- surprise- an ability that puts them automatically to top enmity +1 to continue the fight.
    (0)
    Last edited by Yiell; 10-03-2013 at 08:15 PM.