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  1. #1
    Player
    Misiah's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Chelle Marie
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Any PVP in this game is likely to go the way of Balista and Brenner because only a small fraction of the Final Fantasy community will have any interest... even with incentives. And, if they make the incentives better than what you can get outside of PVP, they'll offend the player base (the 90% who won't be doing PVP) and kill the game for far many more people than if they never had PVP.
    (0)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Misiah View Post
    Any PVP in this game is likely to go the way of Balista and Brenner because only a small fraction of the Final Fantasy community will have any interest... even with incentives. And, if they make the incentives better than what you can get outside of PVP, they'll offend the player base (the 90% who won't be doing PVP) and kill the game for far many more people than if they never had PVP.
    The reason ballista/brenner failed was because there was no incentive to participate, not becuase nobody had any interest whatsoever. If ballista gave out cool rewards, you could be sure everyone would have been all over that. Wolve's den DOES have cool rewards. There are going to be people who have never done pvp before who will go "oh wow, I want that cool armor with the tiger head helmet or "dang I want those cool goodies" and queue up just for the chance to get them.

    If you give people a reason to go, they will go. I guarantee you, if ballista had material rewards, even if they were cosmetic, more people would have stuck around. TONS of people were playing it when it first came out. Then they discovered there was nothing in it for them, so it essentially slowed their PvE progress without any benefits. Almost nobody does anything just "for fun" in an MMO, at least not anymore.
    (3)
    Last edited by Alhanelem; 10-04-2013 at 12:26 AM.

  3. #3
    Player
    JustinianKaiser's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Justinian Kaiser
    World
    Cactuar
    Main Class
    Marauder Lv 23
    Quote Originally Posted by Alhanelem View Post
    The reason ballista/brenner failed was because there was no incentive to participate, not becuase nobody had any interest whatsoever. If ballista gave out cool rewards, you could be sure everyone would have been all over that. Wolve's den DOES have cool rewards. There are going to be people who have never done pvp before who will go "oh wow, I want that cool armor with the tiger head helmet or "dang I want those cool goodies" and queue up just for the chance to get them.

    If you give people a reason to go, they will go. I guarantee you, if ballista had material rewards, even if they were cosmetic, more people would have stuck around. TONS of people were playing it when it first came out. Then they discovered there was nothing in it for them, so it essentially slowed their PvE progress without any benefits. Almost nobody does anything just "for fun" in an MMO, at least not anymore.
    The fun part is beating the enemy.
    You don't need anything else.
    (2)

  4. #4
    Player
    Stryker's Avatar
    Join Date
    Apr 2012
    Posts
    177
    Character
    Roy Hildenbrand
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by JustinianKaiser View Post
    The fun part is beating the enemy.
    You don't need anything else.
    But if you don't have a name then that doesn't make it fun either. "YES I JUST BEAT MEAT BAG #1, WHATS UP". "I'm TOTALLY SMASHING ON MEAT BAG #2 *HIGH FIVE*"

    Beating a nameless and most likely carbon copy of a class doesn't quite seem like a lot of fun. I equate it to playing against bots in a game with possibly more AI. That's about it.
    (3)

  5. #5
    Player
    Dragonskin's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Cotje Ruano
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Stryker View Post
    But if you don't have a name then that doesn't make it fun either. "YES I JUST BEAT MEAT BAG #1, WHATS UP". "I'm TOTALLY SMASHING ON MEAT BAG #2 *HIGH FIVE*"

    Beating a nameless and most likely carbon copy of a class doesn't quite seem like a lot of fun. I equate it to playing against bots in a game with possibly more AI. That's about it.
    Except you know that the person is a human. If his name was DEPRDERPFOURTWENTY you still have no idea WHO that is... never will meet them.. maybe never see them again, especially if PvP pulls from multiple servers like Duty Finder does... have no idea it is a real person. Why does it matter if it is Meatbag?

    You need a valid point for a reason why you MUST have real names. It's not a MUST.. it's a want... and it doesn't HAVE to be in the game for it to be fun.
    (3)

  6. #6
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Dragonskin View Post
    Except you know that the person is a human. If his name was DEPRDERPFOURTWENTY you still have no idea WHO that is... never will meet them.. maybe never see them again, especially if PvP pulls from multiple servers like Duty Finder does... have no idea it is a real person. Why does it matter if it is Meatbag?

    You need a valid point for a reason why you MUST have real names. It's not a MUST.. it's a want... and it doesn't HAVE to be in the game for it to be fun.
    The Wolves' Den is duty finder, and comes in lv30/40/50 light and full party flavors. Your chances of meeting the same people more than once will be fairly decent if you queue up with a premade party, mostly because premades will only be matched against other premades.

    The fun part is beating the enemy.
    You don't need anything else.
    The fun is good enough for me too, but some people indifferent or unknowing of PvP need some tantalizing bait to pull them in. If there is no reward, it is hard for anyone to justify playing it regularly in the long term, because their time would be better spent playing content that has the potential to progress their character. With rewards, PvP players will have progression to aim for in PvP, and useable if not weaker stuff for PvE (because PvP gear will contain at least one stat you will have no use for in PvE- morale, which only functions to mitigate damage received from player characters. note that no PvE gear currently in existence has this stat)

    One other thing people should remember is one of the primary valuable components of any PvP in an MMORPG is that, especially for hardcore players that conquer new content quickly, it greatly reduces the potential for boredom among people who have "done everything" in the latest patch. If PvP was out now, you'd definitely be seeing less of this.
    (0)
    Last edited by Alhanelem; 10-04-2013 at 01:40 PM.

  7. #7
    Player Drifter979's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Drax Quasar
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    I can honestly say I don't agree with this decision. Just because some people can't blacklist or keep it to tells doesn't mean SE has to act like the US government and turn this game into a police state.

    Why do I have to tip toe around to make sure I don't "hurt feelings". Grow a pair this is an adult game. lord forbid you go cut yourself because some 13 year old on his dad's toon is trash talking you after PVP. "Oh I'm a #@#$$ and so is my momma"? Glad you know me IRL BRO GOING TO GO EMO OUT AS WE SPEAK!
    (1)

  8. #8
    Player
    ChrysaorUSon's Avatar
    Join Date
    Aug 2013
    Posts
    99
    Character
    King Tycoon
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Drifter979 View Post
    I can honestly say I don't agree with this decision. Just because some people can't blacklist or keep it to tells doesn't mean SE has to act like the US government and turn this game into a police state.

    Why do I have to tip toe around to make sure I don't "hurt feelings". Grow a pair this is an adult game.
    You can't really talk like this to children in a game, its not appropriete language. Yes, you can hurt a kids feelings and he could do rash things all because you made him feel low and brought him down. If your a grown up, act like one and be the bigger person, and not act like a complete imbecile.
    (1)