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  1. #211
    Player
    Sabaoth's Avatar
    Join Date
    Oct 2013
    Posts
    29
    Character
    Sabaoth Beonaria
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by BrodyAlgana View Post
    snippity-snip
    In a perfect world, sure. Buffing would be better than nerfing. The ones who were suppose to get nerfed, don't get nerfed, and everyone else gets a buff. Good times all around.

    However, the reality is this: You either nerf one class, or buff the rest of the game around said class. Not just the other classes, but the game itself, since content will now have to scale accordingly to everyone being stronger. If not, content becomes too easy. SE is running a business, not a charity. They'll nerf one thing before spending the resources to buff everything around that one thing to balance it. Can a class be powerful? Sure, for a time. That is subject to the ebb and flow of patches throughout a MMO's life. No class should be overpowered.

    Generally, if you are passing content because a class, any class, is OP, then should you really be passing the content to begin with?
    (0)

  2. #212
    Player
    neoreturn's Avatar
    Join Date
    Aug 2013
    Posts
    258
    Character
    Neo Anderson
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Buffing another 4 class is more harder than nerfing one. the only issue for nerfing is crying. For MMO, that is not an issue.
    (0)

  3. #213
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by neoreturn View Post
    Buffing another 4 class is more harder than nerfing one. the only issue for nerfing is crying. For MMO, that is not an issue.
    There's another issue that Guild Wars 2's developers have made apparent to me...overnerfing. The developers at Anet have a horrible problem with overnerfing things to the point where they're useless. It may be possible SE could do that here...which I think is the main thing most of us are worried about. It's a thin line between undernerfing and overnerfing.
    (0)

  4. #214
    Player
    Farrell's Avatar
    Join Date
    Sep 2013
    Posts
    135
    Character
    Corwynt Farrell
    World
    Leviathan
    Main Class
    Scholar Lv 70
    Quote Originally Posted by neoreturn View Post
    Buffing another 4 class is more harder than nerfing one. the only issue for nerfing is crying. For MMO, that is not an issue.
    This being my fist MMO, crying seems to be a huge part of the genre.
    (4)

  5. #215
    Player
    Sithlord006's Avatar
    Join Date
    Sep 2013
    Posts
    8
    Character
    Lora Gladius
    World
    Leviathan
    Main Class
    Arcanist Lv 34
    I used to play SWTOR. I was a Shadow tank. What we learned over the past year or so is that devs don't always 'balance' classes with nerfs. Sometimes the crush them. This is especially bad when 'balance' passes are only made once every few months.
    (1)

  6. #216
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Sithlord006 View Post
    I used to play SWTOR. I was a Shadow tank. What we learned over the past year or so is that devs don't always 'balance' classes with nerfs. Sometimes the crush them. This is especially bad when 'balance' passes are only made once every few months.
    I really think more developers need to do bi-weekly patches. Accidentally overnerfed something? It'll get fixed within 2 weeks. Otherwise you're stuck waiting for 1-3 months, such as in SWTOR and Guild Wars 2.
    (1)

  7. #217
    Player
    KupoMania's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    Tera Raiser
    World
    Leviathan
    Main Class
    Archer Lv 50
    Get accurate parses, as for oh no bards can do 100% damage at all times with no penalty therefore they will always top dage/dps, all i have to say to you is go look at where hunters are at atm in wow compared to melee.
    Even with cast timers they can still move at all times and constantly be on the move to avoid melee range aoe and all those other things. Compare them in pvp and arena as well. Im PRETTY sure they arent topthere despite havong all these same advantages bards have. Now im not advocating a no-nerf/nerf policy, but at least look at how these classes relate in other MMOs compared to melee and watnot before spouting about movement being the thing because they can dps 100% of the time.
    Also dont go on about oh but melee cant hit moving targets 90% of the time thats something SE needs to work out ontheir end not something to punish bards for.
    Incidentally i dont care if bards do get a nerf ill still play it just dont overnerf it, balance over nerf. Imo my ideas help that.
    (1)

  8. #218
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    the bard don't need a nerf on it dps, it need a nerf on him freedom of movement. the bard can continue to dps while moving and that what make it soo strong. they need to add cast time on some skill. will make it less powerfull and more balanced.
    (3)

  9. #219
    Player
    Gallows's Avatar
    Join Date
    Sep 2013
    Posts
    22
    Character
    Corsai Hawke
    World
    Spriggan
    Main Class
    Rogue Lv 74
    Quote Originally Posted by KupoMania View Post
    Get accurate parses, as for oh no bards can do 100% damage at all times with no penalty therefore they will always top dage/dps, all i have to say to you is go look at where hunters are at atm in wow compared to melee.
    Even with cast timers they can still move at all times and constantly be on the move to avoid melee range aoe and all those other things. Compare them in pvp and arena as well. Im PRETTY sure they arent topthere despite havong all these same advantages bards have.
    Actually they pretty much dominated pvp for a LOOONG time until repeated nerfs brought them down to everyone else's level recently.
    (2)

  10. #220
    Player
    KupoMania's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    Tera Raiser
    World
    Leviathan
    Main Class
    Archer Lv 50
    1: i dont care if bards are nerfed or not ill play it either way.
    2: i was using hunters from wow as a referance point for the fact that u can have a class thats 100% mobile withought being op in pve or pvp situations, NOT, as u said for an excuse to make/keep bards op. (refer to point 1)
    3: in pvp hunters were strong because of the pets they could use and watnot but that was addressed as gallows said, but again all the reasons classes arw changed in wow is related to pvp 80% of the time.
    4: i never said just because melee can hit in other mmo's makes it ok for them not to be able to in ARR, i said that if they cant then its an issues on SE's end that needs to be resolved, and if it is it should make melees numbers better than they are atm.
    (0)

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