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  1. #1
    Player
    Rivienne's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Rivienne Bertouaint
    World
    Behemoth
    Main Class
    Conjurer Lv 36
    Really? I hear this all the time. But it doesn't make much difference on my main stat in my ability to heal people. I put most of mine in Vitality. I find it is easier to manage MP if I have more health myself, because in the burst attacks I can focus on other people first and have a much better chance of keeping everyone alive, and usually by the time I have brought everyone else back up, I have a free cure to throw on myself anyway.

    If this changes later in game, I can just use seals to buy the reset. So.. I disagree! It lets you customize potentially based on where you are in the game, and what your needs are, and your own personal skill level/play style.
    (0)

  2. #2
    Player
    complexxL9's Avatar
    Join Date
    Aug 2013
    Posts
    187
    Character
    Soul Pierce
    World
    Cerberus
    Main Class
    Miner Lv 50
    Quote Originally Posted by Rivienne View Post
    It lets you customize potentially based on where you are in the game, and what your needs are, and your own personal skill level/play style.
    Wrong.
    There is correct way to allocate stats and there is wrong way. If we don't know the right way yet, that does not mean it is meaningful, once there is theorycrafted spreadsheets showing how one stat is better than the others, stat allocation is pretty much done. Unless of course you want to gimp yourself, which brings me back to OP - get rid of it.
    (0)
    Something does not feel right with your game: http://forum.square-enix.com/ffxiv/threads/86836-The-Navel-(Hard)-plume-animation-damage-impact-out-of-sync http://forum.square-enix.com/ffxiv/threads/71728-The-problem-with-Instant-OFF-GCD-abilities-makes-combat-feel-less-rewarding http://forum.square-enix.com/ffxiv/threads/91388-Silence-not-taking-effect-even-though-it-is-used-before-enemy-finishes-the-casting http://forum.square-enix.com/ffxiv/threads/86887-Unable-to-activate-skills-even-though-UI-displays-them-as-available-for-use