Ok, so they're looking into it.
I still don't like the idea. I think people just need to behave like human beings. The problem is behavior. But we'll see what happens.


Ok, so they're looking into it.
I still don't like the idea. I think people just need to behave like human beings. The problem is behavior. But we'll see what happens.

Yeah, but expecting people to act like nice, common human beings in a MMORPG is stupid. They won't. They'll be jerks and abuse the system.
Behaviour only works with rewards/punishment systems. bad behaviour is punished by social exclusion. no such process could be done in the game, so rules need to be used instead. However, a system to rate players for your personal use, combined with a server hierarchy, would do a lot of good. Favour being matched to players from home server, server group(say, 6 or so severs), then anyone in the game. End of run + the players you liked running with, - the players you want to avoid. Next round the game puts you in with people who you've already +'d, or who have been +'d by people you've +'d.
Also add a tutor system, but with no rewards. Players who are good people but bad at the game get to learn, players who would only go for the rewards and just grind the new players don't have a reason to impact them negatively.


I like that. An option to 'stack my group with newbies' and tutor them or something... would be, once I was an old-Pro, something I'd go for even if it lacked a bonus for me. I like helping folks out... and random systems don't give me the option to do so as easily.
My GW2 guild, and back in the day my WoW guild both catered towards finding "newbs" to help out.
Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.

Let me know if that spell ever enters into any game. LOL
I do agree with your opinion, but in light of control over all players, granting people the means by which to avoid such seems to be the only alternative.


Which is kind of my issue. I'm not sure it is the only alternative. This is within our own control already. Our willingness to tolerate such behavior only encourages it. Speak out when you see it. Discourage it at every turn. If SE has to take measures to stop these things, it's because we as a community ourselves aren't doing enough to stop it when it happens. We share the responsibility here, and we shouldn't feel we have to look to SE to bail us out.
Can we stop it 100%? No. But the less we ourselves do to stop it the worse it will get. Peer pressure does more to stop the spread of bad behavior than any external controls.
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