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  1. #1
    Player
    Sebyos's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Sebelain Vernet
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sziadan View Post
    .
    Ok, again, everything you said was misinformed while being very easy to verify.

    First, I am in Coil and a quick Lodestone search would have confirmed it. I am also on turn 4 and let me tell you something so far, survivability is irrelevant. You shouldn't get hit by anything in Turn 1 except the weak poison pools which you don't even need to heal. You shouldn't get hit by anything but Vacuum Wave in Turn 2 that hits for a weak 300 which is easily healed. Turn 3 is a joke and you shouldn't get hit by anything in turn 4 either.

    But anyway, even if some players and you were bad enough to need defence because you somehow get hit by stuff, you have to calculate and verify the gains to make an informed decision.

    1000 chars...
    (2)

  2. #2
    Player
    Sziadan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    106
    Character
    Zia Sprites
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Sebyos View Post
    You shouldn't get hit by anything but Vacuum Wave in Turn 2 that hits for a weak 300 which is easily healed. Turn 3 is a joke and you shouldn't get hit by anything in turn 4 either.

    But anyway, even if some players and you were bad enough to need defence because you somehow get hit by stuff, you have to calculate and verify the gains to make an informed decision.
    My point was that you shouldn't wipe the raid just because you accidentally get hit.
    Obviously if you never ever get hit, you don't need defense. However, if the rest of your party doesn't suck then you don't need to heal 40 more HP per heal either.
    So, back to square one huh? Since we're both able to progress in Coil with different gear then it doesn't matter, since Coil is the only real endgame right now.

    I prefer to take less damage, you prefer to heal a bit more. Both obviously work.
    Not sure how I'm supposed to be misinformed, I've never said that Thyrus +1 doesn't give a higher heal.
    All I've said was that I prefer defense over +40 on cure 1 and that not having that +40 isn't pathetic.

    Either way, I'm dropping this conversation now since people here apparently aren't open for discussion.


    PS: You can edit your posts to get around the 1000 char limit.
    (3)

  3. #3
    Player
    Sebyos's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Sebelain Vernet
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sziadan View Post
    .
    I still don't understand why you would pick 8 or less defence and 30 hp over 40 heals on cure I and about 70 on Cure II, but whatever.

    Thanks the 1000 chars tip
    (0)