If they are so easy to get . Why gillsellers started to botfarming and sell them for irl money?I'm 50 Botanist and do a ton of crafts and really don't see the point. Shard farming gives lowbies a viable method of obtaining gil from us higher players. If I could effectively change 1 cluster into 144 shards they would instantly lose all value.
I don't even farm shards, I buy all mine but a 144 conversion rate I would certainly farm them. Can get like 15 clusters an hour from a single node, 2160 shards for < 1 minute of farming? And 3 nodes spawn per Eozora day = 6,480 shards from a grand total of < 5 minutes of farming at 50? Where do I sign up!
This would be bad.
erhm.. yeah... because they are?![]()
I like Random-Number-Generator
'cause I'm able to accept that
a dice normally has six sides
a pyramid has 5 sides
a toast has 2 sides
AND I CAN'T PREDICT WHICH SIDES IT FALLS TO.
RMTs are selling shards and crystals because crafters need large amounts of them to do anything, and there are people willing to pay real money for them. Any level 1 gatherer can get shards easily. The only issue is the amount of time it takes to get the hundreds of shards that crafters can go through.
Hence, this is why I want the recipes, especially the aspect conversion ones from 1.0. It would be a fringe benefit to know that i can be self sufficient if i knew that talking a Malm Kelp and 4 lightning shards I can create 12 lightning shards, maybe 16 if i "HQ" the synth. This might put a slight damper in the RMT world since the demand would dry up a bit, so fringe benefit.RMTs are selling shards and crystals because crafters need large amounts of them to do anything, and there are people willing to pay real money for them. Any level 1 gatherer can get shards easily. The only issue is the amount of time it takes to get the hundreds of shards that crafters can go through.![]()
Last edited by Wulfies; 10-03-2013 at 05:38 AM.
"Be like MacGuyver....Adapt and Overcome!"
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