


It sound like you skipped the text and just ran around and killed stuff without knowing why.2.) Story line progression sucks. There I said it. I know everyone likes it and points to it as a great part of the game. Think about it. How many time have you gone to a new area, collected your quest and run off to pick up 3-5 things along some linear pathway with 2 or 3 mobs popping up on the way. Then return to the new city and talk to 3-4 npcs in random locations, fetch something somewhere, a mob pops up again somewhere else and then return to the original npc and now we are off to another new city to start all over again. This is batch questing pure and simple, someone recycled the same stuff repeatedly with a new skin and some new text but ultimately its the same set of 3-5 quest in each area that we are all repeating.
2a.) To fix: You cant, this game was built as a wow clone with much better graphics and as such its a grind fest of fetching things and going to kill mobs thinly disguised.
I will![]()
I actually read through it all up to what Im at in the story. Im at level 40 in the battlecrafts and I took a huge detour into crafting/gathering because it was significantly more rewarding then the storyline was (for being fun) because like I said it just recycled the same things over and over again with new text and new skins/mobs, but ultimately the same exact thing over again, go get item a/b/c and a mob pops up on item b/c, ok thanks now go talk to npc a/b/c/d and come back to me, ok thanks heres lvl 20/25/30 gear for you. Whenever i go back to the story line I just feel like its a burden. Actually if i skipped the text id probably be done with the game by now story wise, Ive been playing every day since pre-trial started and Im not even finished with the quest line yet.



Adventurers aren't welcome, or trusted, everywhere. even in the 3 cities with adventurer guild, in story there is a high turnover rate. Many of the clients you end up meeting have their own problems and misgivings to handle, they're not going to just hand the keys over to you; especially if they can do the ol' "Say, while you are here, why don't you do this?" routine to lessen their load.
What, you don't like it? It's tedious busywork? That's why your questgivers AREN'T doing it.
Last edited by Kallera; 10-01-2013 at 01:19 AM.
"Hey, you're Mae right? I heard you slayed Garuda and Titan, you're amazing!...Now go give my guards Tea."Adventurers aren't welcome, or trusted, everywhere. even in the 3 cities with adventurer guild, in story there is a high turnover rate. Many of the clients you end up meeting have their own problems and misgivings to handle, they're not going to just hand the keys over to you; especially if they can do the ol' "Say, while you are here, why don't you do this?" routine to lessen their load.
What, you don't like it? It's tedious busywork? That's why your questgivers AREN'T doing it.



You're an adventurer, its what you do. Some of them might even explain why they are having you give the guards tea. They aren't all going to be "Do this now or the Nation is Doomed/War is lost!" the adventurer's guild makes a point of telling you this, its part of your job description.
Last edited by Kallera; 10-01-2013 at 01:52 AM.
No, it's not what "you" do, it's what "adventurers" do. Kevin Spacey doesn't play back alley theatres; it's what actors do, but it's not what he does. When you've bested Ifrit, Titan and Garuda your time is too damn valuable to spend it on stuff any adventurer could do.You're an adventurer, its what you do. Some of them might even explain why they are having you give the guards tea. They aren't all going to be "Do this now or the Nation is Doomed/War is lost!" the adventurer's guild makes a point of telling you this, its part of your job description.
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