Still no official word, this is the real kick in the teeth for us.
Still no official word, this is the real kick in the teeth for us.
Pretty much. I get accused of RMT (in game all the time, looking at you Y***) because i was the first on my server to be able to make 4 types of relics. The price is set at what people are willing to tolerate to buy. Basic supply and demand mixed in with a bit of other theories. T2 crafting prices are still fairly high because people tolerate the prices. Mats costs 500k+ (While coke just shot up to 80k each the other day) on my server, we generally craft it for 50-100k depending on the "make up" of the mats and if they are in their final form or raw form. (apparently there are crafters who still getting able to charge 200k crafting fees) More work = more cost, More hq = less cost. At least how i do it. Not to mention these are basically the end game items. When they are no longer end game, the price will drop tons. Same in real life. Lastest model car = expensive. Once a new model comes out, price drops. If you want me to guarentee you an "HQ insurance" you will have to pay more else i only promise a 99% HQ chance minus anything that happens that is out of my control. (Server DCing and etc). Insurance puts all the risk on me, so if you want me to take all the risk you pay a little extra for your own state of mind.Geez my husband has slowly levelled all craft classes except for GSM which I have at 50 and Alc, which he has at around 25. The rest are either 47-48 or 50. He has more than 1 mill gil and less than 2 mill. We both have gatherers max level as well, and get everything we need for crafting ourselves. He earns alot of gil by supplying the market with materials or HQ items. If they are banning people with 1mill gill and up, just for playing the game as crafters rather than adventurers I dont even know where to start. I was of the impression that this game could be played as either or both. I can easily see that crafters and gatherers make a lot more monnies than battle classes, which is to be expected. But to see replies in this thread from people who are clueless about how to make gil, state that someone like my hubbie would only have gotten his gil from rmt, makes me so mad at the community. There has got to be more brains between us than that.
Prices are tolerated because the demand and constant volume being moved everyday is high. We have abs. NO control over where the money comes from when we sell on the marketboard. I like to do my trades in persons because we both save some gil when we don't need to pay the marketboard taxes, i can establish relationships and often get repeat comissions for crafts. Most my work is random crafting and melding, i70 is just an icing on the cake since most people can't even afford the material costs in the first place, let alone ask me to craft it. My hands are tied when it comes to crafting the item, since the material costs are high. The food costs are already around 5-10k for 30 minutes - 60 minutes. Crafting i70 items for free is a waste of my time and high opportunity cost, not to mention you get put on the hate list of all other i70 crafters. And people don't tip enough in i70 crafting to make it worth your time to craft for free. Last time i did one for free i was tipped 2k. Yeah i lost gil. So unless there is a set tipping etiquette, you won't see crafters making these for free any time soon.
You should know that only other crafters and Gil Buyers would pay that price.
The problem is that demand for HQ i70 items mainly comes from gil buyers or people who have benefited from gil buyers: like crafters who got rich through gil buyers.
The material prices are high, because gil buyers are either directly or indirectly creating a high demand for the crafted versions.
If either gil buyers dissappear or people refuse to sell to gil buyers, the prices for materials will fall. However, the "refuse to sell to gil buyer" is very difficult to maintain, so yeah SquareEnix needs to do something and I am hoping this method they are doing now is fruitful.
Come on guys, think about it. After all the effort and money SE put into re-making this game, do you think they would make something so dumb as to ban whoever hits 8 million gil? SE loves money and reputation. Why would they ban paying subscribers for retarded reasons like a gil cap?
The problem is we DO NOT know what those players are suspended or banned for. I can guarantee that 100% of them will swear innocence, because everyone knows SE will never release information about individual players' activities. The STF has would likely have looked through activity and chat logs before takng action. That's what they are there for.
The STF have all the logs and information on the players, we don't. All we have is the players' side of the story, and they have absolutely no reason to reveal any RMT or botting activity the may have done. The chances of mistakenly banning players would be extremely small, which is why they oftten suspend first and re-investigate before deciding to permaban.
I doubt it is to do with large amounts of gil. Instead of buying Darklight gear I could've made 1m+. 1m is not really anything atm. They are probably linking accounts that have traded with RMT. If thats the case, you could have traded with someone who had bought gil, and not do anything wrong but get linked into it. Which I'm sure the high end crafters touch a lot of "Dirty" gil
I took the time to read all 26 pages of this thread thus far. Jacotto its either your world has no other 2-star capable crafter besides you for you to make 10+mill simply through commissions because on Cactuar, although I can HQ 2-stars, I'm just dime in a dozen of 2-star crafters. Its around 500k worth of materials for a 900k craft, so a net profit of 400k. You claim you made 10+mill from crafting 2-stars, you would've had to have well over 100 customers who all had millions of Gil. My point is, in a game this big, for you to secure 100+ of the richest people your world, seems a little far fetched.
Forum restrictions based on character level.Come on guys, think about it. After all the effort and money SE put into re-making this game, do you think they would make something so dumb as to ban whoever hits 8 million gil? SE loves money and reputation. Why would they ban paying subscribers for retarded reasons like a gil cap?
Support ticket restrictions to 40 characters.
No banning of legitimate RMT spammers in town, despite the same ones being there for over a week.
No banning of botted mining characters despite being at the same spot for 2 weeks and clearly teleporting between nodes.
No banning of botted hunting characters who are farming Diremite webs, various skins, and wool, despite those same bots being there for a week or more.
I've seen F2P companies care more about their non-paying user-base and game economy. I don't know who they have handling things on the US/EU end of things, but they clearly are not concerned with people wanting to renew their accounts. I personally already cancelled my own account renewal simply because of how pathetic the service has been. Game is fun, but the company behind it doesn't seem to care enough to solve the real problems facing it... Which is surprising and insulting based on how this isn't Square's first MMO, and previously you heard about how good they were... I guess all their concern for customers was spent on fixing Ver 1.0.
Last edited by Vagrant-0; 09-29-2013 at 06:18 AM. Reason: Went over character limit for post...
Not at all. Who makes crafting component ? It's DoW with tomestones. They set the price of component and this regulate the price of the HQ Gear created from it.
If HQ Gear are high priced, it is because component are sold for a high price so DoW should make a decent amount of money.
the outcry "I was banned for having to much Gil" is BULL and you all know it. There is more to the story. SE isn't going to ban people without cause AND they have given their cause via their e-mail they sent you all. You guys can sit there all day long while saying "I made this legit". PROVE you did? You can't.. SE can.. And they will. If you get your account back then your clear. SE would prob comp the 72 hour lost time if you are legit. Who knows may e SE is banning all the gatherer bots! Wouldn't that be a hoot! If your cheating I hope you burn...if your not and was banned - sorry, but it will work out in the end if your really not.
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