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  1. #16
    Player
    Fenwick's Avatar
    Join Date
    Jul 2012
    Location
    Limsa Ul'dania
    Posts
    215
    Character
    Fenwick Fuerlas
    World
    Balmung
    Main Class
    Conjurer Lv 50
    If you allow people to buy gil, people will buy gil. It will inflate the market, and individuals who don't buy currency will eventually be unable to afford anything without a longer and more tedious grind that will continue to grow for as long as people inject more and more gil into circulation.

    Edit: As far as Cash Shops go, personally I'd prefer vanity items to be implemented as game content. There is no need to throw money at something pointless, integrate it into the crafting/FATE system and give your players more to strive for.
    (3)
    Last edited by Fenwick; 09-29-2013 at 01:13 AM. Reason: Expansion for off-topic Cash Shop replies.