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  1. #1
    Player
    Ryokai's Avatar
    Join Date
    Aug 2011
    Location
    Limsa
    Posts
    12
    Character
    Ryokai Ashfield
    World
    Hyperion
    Main Class
    Lancer Lv 50

    [Suggestion] Primal Fight leavers getting punished for leaving

    Please add a longer cooldown for people who leave Duty finder primal fights. (like Ifrit)

    For example.

    You have a full party for the Ifrit fight. There is no mage to Limit break the nails when they pop so they leave straight away. Not only does this hurt the party when someone leaves it ruins it for them too. Ifrit can be beaten without a mage area of effect limit break. I know cause I have done it with a party twice.

    So please make the time more then 15 minutes if someone leaves a primal fight.via leaving by the duty finder. Not sure if it's possible. HOWEVER, if there is a way to stop people getting the cooldown for failing a primal fight (say six or more times) then people shouldn't get a cooldown at all on the duty finder because they gave it a go.

    This is mainly aimed at the people who leave before the first try every starts cause a black mage or summoner are not in the party to limit break the nails.
    (0)

  2. #2
    Player
    Allyra's Avatar
    Join Date
    Aug 2012
    Posts
    359
    Character
    Allyra Arianos
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Bad idea, sad to say.

    Why? Because there are plenty out there as is, that just afk or wipe the raid constantly to try to get someone else to leave first.
    (0)

  3. #3
    Player
    Ryokai's Avatar
    Join Date
    Aug 2011
    Location
    Limsa
    Posts
    12
    Character
    Ryokai Ashfield
    World
    Hyperion
    Main Class
    Lancer Lv 50
    No I mean someone leaving before the fight even starts because there is no mage to limit break the nails, without at least giving it a try.
    (0)

  4. #4
    Player
    DerpyCubone's Avatar
    Join Date
    Sep 2013
    Posts
    138
    Character
    Devi Copperhawk
    World
    Adamantoise
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ryokai View Post
    No I mean someone leaving before the fight even starts because there is no mage to limit break the nails, without at least giving it a try.
    That would be tough to put in, people would just run up and start the fight then leave.
    (0)

  5. #5
    Player
    Vagrant-0's Avatar
    Join Date
    Sep 2013
    Posts
    98
    Character
    Valado Vulado
    World
    Lamia
    Main Class
    Arcanist Lv 50
    The punishment already exists for dps classes simply by nature of the long queue times. Once you start dealing with HM fights you really cannot, even in optimistic mindset, expect a PUG party to work very well or complete it. Even for normal instances, you're usually looking at about a 70% competency rate among random party members to the point where you have 2 or 3 people essentially completing the instance with one person providing very little if not outright hindering the others. With a HM fight, the competency rate tends to drop dramatically since the instances rely more on knowing the mechanics and most of the capable people move to static groups.
    (0)