which is why i said in the long run i'm finding SP to make a difference. while marginal, it's still something. agaisnt trash, it's not useful. but against bosses
I've found SC useful against trash. granted it's only marginally better than cross-class flash. it does free me up to take Mantra, Conv, Feather Foot, Internal Release, Provoke.
In a 5 minute fight you will get about 120 abilities off if you execute perfectly. which is about 40 combos. assuming no misses and you never miss a GCD. assuming a perfect 1/3 SP rotation you would get 13 off. however this is not realistic. because fracture, IB, etc. consuming GCD slots.
so really you'll get about 10 SPs. you gain 50% back from the combo of 250, which means a heal of 125 potency. assuming a 20% crit rate, those two combos generate 1375 potency in healing on average.
Now, I also lose 40 potency in attacks per combo. You could argue i'm also losing enmity in opportunity cost in addition to this damage, but I don't lose hate. so the extra enmity isn't needed. so it's not really 'lost.' so i'm losing a total of 400 potency in damage in opportunity cost. so i'm trading 400 potency in damage for 1375 potency in mitigation.
the obvious problem is, that 1375 healing from a war ends up being maybe 1.5 cure1 from a whm.
it is laughably bad, but it's still better than nothing. which is why again, a nice QoL would be to move SP to combo off of skull sunder. if we were to increase the potency to 270 instead of 250 it would be a nice, but not game-breaking buff.
I've been holding hate off a Relic/full DL bard against Garuda. I do the same rotation in AK with a relic/DL BLM and the same bard. i have no DL accessories and i'm using a scream. if you're losing hate something else is wrong. you generate PLENTY of enmity to hold off of DD. and besides, i said if people are getting close I throw in a couple extra BBs.
Reality: I never lose hate.
Reality: i don't really need to maximize enmity gain, because it's wasted.
Conclusion: I might as well improve my mitigation, even if it's by a tiny amount, by using SP.
The only content I have not done yet is Titan and Coil. This is because i'm helping gear the rest of my FC who aren't ready for titan/coil yet. I could have completed Titan and been active in coil weeks ago. but i'm simply not in a hurry. I'm enjoying the game. I don't need to rush to complete content just for the sake of it.
So unless Titan and coil mobs are made of paper, and the DD get a massive enmity buff for some other reason, my assumptions do not change. you just plain do not need to keep enmity threshold as high as you possibly can. I've never been in a situation where i am always riding the threat line and about to lose hate. so how about instead, you let me know when you learn to control the enmity line instead of blindly pushing it as high as possible.
For further clarification:
The Garuda runs I did yesterday showed my two bards doing about 100-120k damage each. I did between 30-35k damage. I never lost hate with my current rotations.


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