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  1. #91
    Player
    Cenewulf's Avatar
    Join Date
    May 2012
    Posts
    139
    Character
    Cenewulf Blacksword
    World
    Hyperion
    Main Class
    Gladiator Lv 58
    Quote Originally Posted by Kraun View Post
    Look, another WoW-generation teenage muppet crying wow-numbers. Go back to it dear child because it's that great.

    HAY NOW Don't bring us muppets into this!

  2. #92
    Player Kayo's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Kayo Vedo
    World
    Adamantoise
    Main Class
    Archer Lv 50
    Quote Originally Posted by TheWitcher View Post
    Intsant abilities were actually instant, unlike in this game, where instant abilities have 1-2 second delays, because i really need a silence with a 1.5 second delay....thanks SE /sarcasm
    Aright aright ... I agree that the interupt abilities need to be quicker, specially with how quick some of these boss spells are ... but youre out of your mind if you think thats the reason they had 14m subs.
    (0)

  3. #93
    Player
    Yucie's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    328
    Character
    Yucie Phoenix
    World
    Balmung
    Main Class
    Gladiator Lv 50
    WoW is a steaming pile of poop. lol
    (0)

  4. #94
    Player
    PandaPause's Avatar
    Join Date
    Sep 2013
    Posts
    433
    Character
    Tonbo Skywarp
    World
    Goblin
    Main Class
    Monk Lv 70
    Quote Originally Posted by HurtigeKarl View Post
    Instant cast != instant animation. It is logical and simple. Casting in this game is a mechanic strongly related to being interrupted; if you have 0 casting time, you won't be able to be interrupted by enemy mob or your movement.
    Agreed, this would make the most sense.
    (1)

  5. #95
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    You do realize that the second you push the button, the move is activated right? you can use another move before the animation is finished and both moves will happen at about the same time. I constantly use venomous bite while the bloodletter animation is still going
    (1)

  6. #96
    Player
    AridElf's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    275
    Character
    Vanyaeli Raegi
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by JamieLee View Post
    Then the tooltip needs updated to actually factor in animation speeds.
    No it doesn't, you need to manage your skills better. You need to anticipate if and when you need to use your off-CD abilities, I'm sorry if this is too difficult for you, but the devs have no plans to change this.

    Quote Originally Posted by Camate View Post
    Hello,

    Based on the way the game was designed, and also taking into account the current level of difficulty, the development team has no plans to change the timing in which non-global cool down actions can be used, and would like players to take this into consideration when forming strategies.
    As seen in here http://forum.square-enix.com/ffxiv/t...less-rewarding.
    (1)

  7. #97
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I don't think 14 million people jumped into WoW solely on the premise that off-GCD abilities were instant.
    (0)

  8. #98
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Cid_Grim View Post
    Um, you still have the option to go play WoW
    We also have the right to point out areas where we feel we'd like to see the game improved. It is not a crime to critique a game - or anything - and certainly if one loves a product, one would logically want to see it improved where it can be improved. This is wise consumership.
    (3)

  9. #99
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Moirear View Post
    it's an interesting opinion to claim that one of the reasons that FFXIVARR doesn't have as many subscribers as WoW is because it doesn't have fast, responsive combat.
    I think the OP was using sarcasm as an introduction to the real problem.
    Quote Originally Posted by Sylve View Post
    And yet ... No where does it say it will take effect Instantly.
    Seems you all are getting confused with what an 'Instant Cast' is.
    Ok, let's say you play Pugilist and you fight a mob with annoying spells. When the mob starts casting, you launch Steel Peak to stun the cast. But if the ability has a delay of 1-2 seconds to activate, you'll frequently stun too late if you add your reaction time.
    The main point of Stun is precisely to interrupt spells, so I don't understand how it is "not a problem" if the delay prevents this.
    I play in France, on a North American server, and this delay is almost always there.
    (0)

  10. #100
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by AridElf View Post
    No it doesn't, you need to manage your skills better. You need to anticipate if and when you need to use your off-CD abilities, I'm sorry if this is too difficult for you, but the devs have no plans to change this.
    As seen in here http://forum.square-enix.com/ffxiv/t...less-rewarding.
    Off topic. The thread you quote complains about waiting a little time between skills, like a hidden cooldown. The problem here is the time between entering the command and starting the animation, like a delay. And it happens even if it's the only skills you're using.
    (0)

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