Quote Originally Posted by Corkafish View Post
OK, makes sense. So I'm looking at this list as the "ideal" for survivability on WAR:

Mantra (or Second Wind)
Awareness
Convalescence
Provoke
Flash
Dump awareness, pick up second wind. Use second wind with mantra active, convalescence with thrill of battle if the cooldowns allow. Second wind is based on attack power, of which, war's is pretty high. It can also crit.