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  1. #11
    Player
    ntall1's Avatar
    Join Date
    Aug 2013
    Posts
    300
    Character
    Johra Burgers
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Lowbie instances when synced are not more challenging to do at level 50. Your synced gear is still way more powerful than the gear that was available to you at the level of the instance. Once they make HM versions of the lowbie dungeons that I am sure you could expect to see a few tombs, but no one should be getting any end game currencies for doing Sashasta.
    (0)

  2. #12
    Player
    Manila's Avatar
    Join Date
    Sep 2013
    Posts
    31
    Character
    Manila Luzon
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Why not? Its not as though CM or Praetorium are hard or challenging either, especially in dl or Allagan, which are not scaled down at all. Adding an incentive to run the lower leveled content would be a good thing as far as I'm concerned. Maybe it's not a huge issue right this moment, but there is going to be a point where new players are unable to complete dungeons they are forced into doing by the story because of excessive queue times, and a system like this would both ensure that doesn't happen and provide a diversity of environments for tome grinders to work through. There really isn't a downside.
    (2)

  3. #13
    Player
    ntall1's Avatar
    Join Date
    Aug 2013
    Posts
    300
    Character
    Johra Burgers
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    And I fully agree that they should include some form of incentive for players to replay this content. But could you imagine what would happen if they did this? Players are already complaining and freaking out because end game ppl want to speed run through AK and CM. If they now added tombs to lower level instances all the new players doing Sashasta would not be pushed around and bullied by these speed runners blasting the crap out of the instance.

    Just wait for the Hard Modes of the low level instances.
    (0)

  4. #14
    Player
    Yesugei's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Yesugei Ichi
    World
    Odin
    Main Class
    Gladiator Lv 50
    Hard modes is TWO Dungeons, that could be AK/WP Again. Can you wait to have that amount of fun? I know I can't the excitement kills me.

    Your point about speed running it may happen, it may not. That's dependent on how SE implement it.

    As for the issue with "Sync" and gear, no you are wrong, it's actually more of a challenge to go back get synced do lower level dungeons with random first timers than it is for me to form an AK party where EVERYONE in the group out gears it (Yes remember we don't get synced at 50 our gear just gets better) I did brayflox earlier with 3 randoms I died twice on two different bosses because my healer was new. I didn't rage I actually ENJOYED it and I'm not one who enjoys dying but considering it wasn't AK I didn't mind.

    It also took 55 Minutes, was I about to waste another 55 Minutes for 0 gain? NOPE! Would I if I got a Philosophy so I don't have to look at AK? In the words of Mr White: You're DAMN RIGHT
    (4)

  5. #15
    Player
    Yesugei's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Yesugei Ichi
    World
    Odin
    Main Class
    Gladiator Lv 50
    With the sync system there is absolutely no reason for SE not to have this in the game, it promotes end game players to go back and redo content that at some point new players will need help with. Once everyone hits 50 and is re-leveling alts how many of them do you think will touch a dungeon/primal/guildhest? So instead give level 50s a reason to be SYNCED and redo the content.
    (0)

  6. #16
    Player
    Joypad's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Odette Vairemont
    World
    Cerberus
    Main Class
    Arcanist Lv 18
    Isn't that the daily random dungeon SE already announced to implement?
    (0)
    Quote Originally Posted by v_jones View Post
    Make friends, do Coil.
    The phrase "survival of the fittest" is quite often interpreted as "survival of the strongest" which is far from true. The true meaning of "survival of the fittest" is "he who adapts, advances". Bad players complain, good players adapt.

  7. #17
    Player
    Yesugei's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Yesugei Ichi
    World
    Odin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Joypad View Post
    Isn't that the daily random dungeon SE already announced to implement?
    I haven't heard about this. But surely this would mean we pick ONE dungeon to do daily for a small phils reward? It still means after that 40 AK or 40 CM runs nothing else
    (0)

  8. #18
    Player
    Alpheus's Avatar
    Join Date
    Aug 2013
    Posts
    335
    Character
    Alphyn Vyrs
    World
    Faerie
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Yesugei View Post
    I haven't heard about this. But surely this would mean we pick ONE dungeon to do daily for a small phils reward? It still means after that 40 AK or 40 CM runs nothing else
    There will be rewards for people who queue up as jobs that the DF is low on matching people with and a daily reward for hitting a "Randomize" button which randomly matches you with any possible dungeon or instanced battlefield.
    (0)

  9. #19
    Player
    Pellegri's Avatar
    Join Date
    Sep 2013
    Posts
    397
    Character
    Pellegri Testament
    World
    Ultros
    Main Class
    Archer Lv 50
    This ontop of bonus bronze pieces(because they're so against anything higher from dungeons) will probably be what we end up getting for hitting random in 2.1, will probably get the random house piece or 2 also....oh wait I forgot it's only fc housing in 2.1....nvm.
    (0)

  10. #20
    Player
    JokingCat's Avatar
    Join Date
    Sep 2013
    Posts
    85
    Character
    Asura Strike
    World
    Cerberus
    Main Class
    Pugilist Lv 50
    agree with op
    (0)

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