Yes, it does. Medica II is massive enmity gain *even against a single target*. It generates the same enmity on all targets that you're in combat with.
Not true. Not in the least. Each heal has a different enmity modifier. Cure/Physick has an enmity modifier of .5: each point of healing generates .5 enmity. Cure II has an enmity modifier of .8. Regen has an enmity modifier of 1. Every point of healing that you get from Regen provides exactly as much enmity as it heals. This is one of the big reasons why Medica II is so friggin' nasty: a bulk of its healing is from Regen.Math: Damage Enmity = Healing enmity x2. Or, 1 point of damage = 2 points of hp healed - IN HATE GENERATED.
Except that Provoke doesn't actually do anything useful over the long term. Medica II provides constant threat thanks to that regen. Even if you Provoke right after it's cast, you're just set at +1. The Regen is going to tick again within the next 3 seconds and that's 8 ticks of massive threat in the time you can, hopefully, get off the end of a BB combo. Medica II will *demolish* a tank's enmity generation. Provoke is a complete and utter joke.SE provides us a tool for this. Provoke brings hate to +1 of the highest hate generated person on the team. He should have INSTANTLY GRABBED HATE BACK, and kept it.
First off, PLD does not have we noodle DPS, nor does WAR have massively huge DPS. If you want to check, I've got the math shown in my sig. It's all right there: WAR does *not* do appreciably more damage than a WAR and PLD, in fact, generates more enmity thanks to getting to spam its high enmity combo rather than having to interweave a standard enmity combo.Butchers block is not "8%". How on earth are you getting that number? Butcher's block is EXACTLY 5x the damage dealt in emninity generated. Pld has a wet noodle and no dps potential. Warrior hits for MOUNTAINS of damage with BB, and it's stacked with sunder, which is 3x damage as emnity, RIGHT BEFORE the other skill is popped. Your argument is invalid.
Secondly, the 8% number comes from yet more basic math. The Halone combo has the exact same enmity modifiers as the Butcher's Block combo. The first two attacks also deal the exact same damage because they share the exact same potency (150 and 200, respectively). The only difference in enmity generation between Halone and BB is the damage dealt by the final attack: Halone has a potency of 260 and BB has a potency of 280. For this final attack (which is what was being referenced in the statement I quoted), the difference is a monumental 7.7%, which you would understand given that I actually posted the math right there for you to look at.
I highly recommend you actually read what you're attempting to debunk, not to mention actually understand the underpinning information that you should be operating off of rather than just going by kneejerk reactions or purely instinctual suppositions about performance. All you're did here was make yourself look like an idiot.