its nice to hear that, it can be boost for some WHM that has 3k HP only to finish Titan HM.. cheers..I had someone in my team who said it was 'impossible to do Titan HM with only 3k HP', please don't believe these falsities. I was on 3k HP when I beat it. The more the merrier but I survived the entire fight, it's about getting heals off in time when it comes to the stomps - not the amount of HP you have.
anyone who tells you you need full dl for titan is dumb, i did it with amdapor keep gear and dl accessories
your health is fine for it, i had around the same
Back to square one.. I still don't understand WHM that put 30 MND for a merely 50 hp heal increased over 450 self HP.
Your problem is solved if you change to VIT30.
While hp 3.2k is a safe zone, but you'll risk yourself when you have no choice but to eat bomb on last phase when your hp is not full.
Last edited by Aedra; 09-26-2013 at 06:21 PM.
I completely disagree with you. You mean to tell me that all of the aggro generated by a paladin in phase 1 isn't enough to hold aggro against ONE Medica II, when there isn't a single example of that happening anywhere else in the game? Furthermore, it takes a couple of skills to get it back from the WHM if a Medica II is popped immediately after a phase change.
I've played a lot with my static group, I know how aggro mechanics affect us. Based on every single other boss fight up until Titan HM, a Medica II (one cast) has never pulled aggro off a tank outright.
There is definitely an aggro reset when Titan jumps in the air between Phase 1 and Phase 2.
imo, there is no aggro reset, if there was, Titan would be on the healer after every jump, since his Medica 2 ticking on every single person who's attacking him.I completely disagree with you. You mean to tell me that all of the aggro generated by a paladin in phase 1 isn't enough to hold aggro against ONE Medica II, when there isn't a single example of that happening anywhere else in the game? Furthermore, it takes a couple of skills to get it back from the WHM if a Medica II is popped immediately after a phase change.
I've played a lot with my static group, I know how aggro mechanics affect us. Based on every single other boss fight up until Titan HM, a Medica II (one cast) has never pulled aggro off a tank outright.
There is definitely an aggro reset when Titan jumps in the air between Phase 1 and Phase 2.
aggro problems come up on Titan because Medica 2 generates A LOT of enmity, and you do need to use on a regular basis, because people take constant damage from stomps/fury etc.
none of the previous bosses had anything like that, iirc. since you're constantly healing everyone right from the start of the fight, be it Medica 1 or 2, healer's enmity is always high.
Last edited by Aibo; 09-27-2013 at 03:00 AM.
I completed Titan HM with 4 bits of DL gear but if you wanna be on the safe side, grind out the whole set then take him on.
You have loads of time.
After the heart phase, healing will be the first thing people scream abuse about if anything goes wrong because standing in an aoe or making a bad move is unheard of in wonderful dps land. So you may be better safe than sorry for those small but helpful extra numbers and the HP to make sure you make it to that point after the stomps.
Last edited by Ephany; 09-27-2013 at 04:13 AM. Reason: My spelling is lolable
Please actually read my post before pretending to respond to it.imo, there is no aggro reset, if there was, Titan would be on the healer after every jump, since his Medica 2 ticking on every single person who's attacking him.
aggro problems come up on Titan because Medica 2 generates A LOT of enmity, and you do need to use on a regular basis, because people take constant damage from stomps/fury etc.
none of the previous bosses had anything like that, iirc. since you're constantly healing everyone right from the start of the fight, be it Medica 1 or 2, healer's enmity is always high.
@FinagleBagel, you're the ones who seems to be ignoring what we are saying. There is no reset between the phases.
Try this next time, only use Medica 1 for the first stops and give the Tank cure/cure II to top him off. As soon as titan jumps, go to the side and throw a Medica II.
Your Medica II will go off BEFORE the tank gets a chance to do anything against Titan (if you are timing it right), you will NOT get aggro if the tank has been building enmity during the first phase properly.
And to further clarify how Enmity works, I'll quote this post since he explained it pretty good.
This was from the Tank forum, as you can probably tell based on what he's explaining. However, the enmity part is what you should look at in this situation. You should NOT spam Medica II when it's not needed, as you will be building more enmity than the tank can during the same time. That is why you get aggro, not because of some reset. The tank just haven't had enough time to build more enmity than what Medica II generates.The different healing powers have different enmity mods. Regen has an enmity modifier of 1. Cure has an enmity modifier of .5. Cure II and a lot of the bigger heals have an enmity modifier of .8.
Barring Provoke on a target that you have absolutely no threat on while someone else has a crapton, Medica II is the highest enmity generating power *in the game*: it'll hit 8 targets for a potency 200 heal at a .8 modifier and then tick for 500 more over 15 seconds at a modifier of 1. That's 5280 enmity as spell potency *from a single 3 second cast*.
No healer should cast Regen or Medica II *any time* close to an add spawning: 10 seconds before and after a new enemy enters combat is Medica II/Regen no-time. If a healer casts either of those spells during that time, that healer better expect to take more than a few hits to the face by ripping aggro off of the tank, regardless of how good the tank is at generating aggro. Even Shroud of Saints isn't going to do enough a lot of the time: they simply generate *too much enmity* for a tank to rip back.
Most of the time that a healer rips aggro from a tank, it's not the tank's fault: healing generates aggro *really* efficiently, especially when it's AoE healing. A healer that heals indiscriminately is going to give even an *amazing* tank a helluva time.
Last edited by Sziadan; 09-27-2013 at 05:34 AM.
Yeah, did some more Titan Hard tonight (Ojoy, I should really find some decent group in /shout) and I've still yet to see any aggro reset where I viciously get maimed.
And honestly, "one" Medica II (in regards of Titan at least) sounds like a questionable statement at best. Do you think that plain Medica spam we do to keep up with Tumults prior to Geocrushes doesn't generate a single bit of enmity? Medica II generates a lot of enmity, yes, but that's not the only cause of enmity generation during the fight. Even before Geocrushes, I'm easily No.2 on the enmity list, possibly shifting down to 3 every now and then if another WHM is in the group.
The difference is I have flat out static numbers. When we did Titan HM I had 2 Succors (big pre-cast, one during) per 1 Medica on the stomps. Thus, aggro gen should be roughly equal. There is no Medica II until the first phase change. Every single time, the WHM pulled aggro. We even tried to minimize the the WHM casts in Phase 1. It made no difference. When the two of us casted succor/medica II between Phase 1 and Phase 2, the WHM got aggro.
It doesn't cause a serious problem, I just Aldo the WHM and the PLD has it back in a few seconds. He takes maybe 1 hit. Regardless, I have dozens of instances where one Medica II didn't pull aggro like that. Furthermore, we've had Medica II casts EARLIER than the one in Titan HM and the tank still didn't lose aggro. I cannot square the differences between all past experience and this one instance. There has to be a difference somewhere.
Please show me one other instance where mid battle, ONE Medica II pulls aggro.
This only happens from Phase 1 to Phase 2. The rest of the battle is normal. Medica II does not pull aggro any other time.
@Sziadan:
That's precisely how we were doing it. Unfortunately, I don't know of a single better tank at the gear level we had at the time. I highly doubt this was his fault, considering it never happened on any other boss.
Last edited by FinagleABagel; 09-27-2013 at 05:52 AM.
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