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  1. #11
    Player
    fanservice's Avatar
    Join Date
    Sep 2013
    Posts
    245
    Character
    Astrid Merle
    World
    Leviathan
    Main Class
    Arcanist Lv 63
    Oddly enough, I really don't need to use lustrate on demon wall. A succor here and there+physick is enough, and even then some SCHs say they don't need to heal at all, and let the fairy do it.

    Knowing predictable patterns does help, and what helps even further is people not taking uneccessary damage during that fight.

    Murder holes hitting people for 300-400 is annoying enough, but lustrate only feels needed on demon wall if:

    -bees are alive too long, and hitting multiple people with their frontal thunderstrike attack/AOE paralyze
    -people not dodging liquify lines.

    I know that feel, though. Demon wall feels unfair for the healer if the DPS isn't good, and you'll probably blame yourself or the job. My first AK had me feel that.
    (0)
    Last edited by fanservice; 09-27-2013 at 04:30 AM.

  2. #12
    Player
    Terius's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    386
    Character
    Terius Palemoon
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by dragonflyseksparade View Post
    .. but some dps in PUG groups cannot seem to avoid the aoe. I'm simply saying it would be nice to have a way to help save them while I'm also moving to avoid the aoes.
    If the DPS are not avoiding AoE its their fault, and does not mean a job should be buffed to counter others stupidity.
    (1)

  3. #13
    Player
    Ephany's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Ephany Crystal
    World
    Moogle
    Main Class
    Arcanist Lv 62
    Quote Originally Posted by Terius View Post
    If the DPS are not avoiding AoE its their fault, and does not mean a job should be buffed to counter others stupidity.
    Totally this.
    Demon Wall is all about the dps. Healing isn't much needed at this point as it's just a race between dps damage and time as long as the group can avoid the aoe attacks.

    This is probably the easiest part of AK for a healer.

    My advice would (as simple as it is) to just get some better dps in your group.
    Not helpful, I know. But it's the truth.
    (0)
    www.youtube.com/ephanygaming

  4. #14
    Player
    dragonflyseksparade's Avatar
    Join Date
    Aug 2013
    Posts
    232
    Character
    Dragonfly Seksparade
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Terius View Post
    If the DPS are not avoiding AoE its their fault, and does not mean a job should be buffed to counter others stupidity.
    I agree with you. Demon wall was just an example, although maybe not the best example since most of the damage is avoidable if dps is sufficient.

    The main idea was just to give WHMs something other than Regen and benediction as mobile heals. I don't care if it costs 500mp or has a 30sec + cooldown... just something to allow us to pop a heal in case an aoe spawns under us in a critical moment. Another example, the trash leading up to the final boss in AK - spawns random aoe under... half the time it interrupts a Cure.


    In the end, I guess I'm just not used to a highly immobile healing class. I learned in rift to work with a repertoire of instant cast heals and abilities and really find it frustrating to just stand around casting long cure spells.
    (0)
    Primary Class: Green number maker
    Best WHM, NA
    twitch.tv/brown_diva

  5. #15
    Player
    dragonflyseksparade's Avatar
    Join Date
    Aug 2013
    Posts
    232
    Character
    Dragonfly Seksparade
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ephany View Post
    My advice would (as simple as it is) to just get some better dps in your group.
    Not helpful, I know. But it's the truth.
    Yea I understand. I was fortunate to find a group yesterday with relic+1 dps and darklight+ gear. One of the dps used LB as soon as we walked in to Demon Wall and they burned it before any adds spawned. We ran AK twice in what was probably 45 minutes. My mind was blown.
    (0)
    Primary Class: Green number maker
    Best WHM, NA
    twitch.tv/brown_diva

  6. #16
    Player
    Jarlax's Avatar
    Join Date
    Aug 2013
    Posts
    150
    Character
    Jarlax Gennocide
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Of course I think it would be nice to be more mobile, but I think it would lower the skill level needed to play a WHM, and also step on our partner the SCH toes a little.

    Right now I like having to "plan" a move, I like having to "manage" my recourses as well as my enmity it adds challenge to the job to learn your little tricks for each major fight and memorize patterns to "pre-move" so you can be healing for the big hit not moving and moving when everything is ok.

    As for people standing in the bad.........they always will and if they don't die and the WHM or SCH can save their ass with an instant most of the time , they just wont get better and stay lazy or non-attentive, or never really learn the fight like you had too.
    (0)

  7. #17
    Player
    fanservice's Avatar
    Join Date
    Sep 2013
    Posts
    245
    Character
    Astrid Merle
    World
    Leviathan
    Main Class
    Arcanist Lv 63
    Quote Originally Posted by Jarlax View Post
    As for people standing in the bad.........they always will and if they don't die and the WHM or SCH can save their ass with an instant most of the time , they just wont get better and stay lazy or non-attentive, or never really learn the fight like you had too.
    The biggest mistake I see new players make in the demon wall fight is letting the bees distract them from liquify lines, or standing off to the side when there's a repel incoming. Can't blame them for it though. I'm sure everyone gets distracted once by a new mechanic, and falls victim to something they were dodging just fine until then.

    Best advice I give to dps if they're new to demon wall is to dodge everything that can be dodged, and don't forget about repel. It usually works.

    Quote Originally Posted by dragonflyseksparade View Post
    In the end, I guess I'm just not used to a highly immobile healing class. I learned in rift to work with a repertoire of instant cast heals and abilities and really find it frustrating to just stand around casting long cure spells.
    Well damage doesn't typically go out in huge bursts, and if it does, you should be standing still and ready for it. I'd like to give SE credit on not making fights where the healer is intended to be running for their life while someone takes sudden burst.
    (0)
    Last edited by fanservice; 09-27-2013 at 06:05 AM.

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