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  1. #1
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Just wanted to pick up on the outside the box thread, as I abandoned a PLD just before end-game-ish content to begin leveling up a WAR.

    Have we thought about how healers should be healing WARs? With WAR spike damage and spike recovery, is there something healers should be doing fundamentally different so that the overheal/overlap of those spikes is lessened?

    i.e. should WARs be healed differently than PLDs? It would certainly make a genius and interesting MMO if what tank you had in the group changed how every single other player played. Like how having a BLM lets you sleep mobs efficiently, but having single target DPS you need to AE aggro and mitigate a lot more damage.
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  2. #2
    Player
    Corkafish's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Tarazet Drakehart
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ehayte View Post
    i.e. should WARs be healed differently than PLDs? It would certainly make a genius and interesting MMO if what tank you had in the group changed how every single other player played. Like how having a BLM lets you sleep mobs efficiently, but having single target DPS you need to AE aggro and mitigate a lot more damage.
    I don't know about specific styles, but SCH seems to be better at healing WAR due to their ability to place absorb effects. Their toolkit of external cooldowns helps to offset WAR's lack of personal cooldowns. WHM's Stoneskin and Protect are also useful, but any good SCH will have those cross-classed.
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