If buy orders were not directly tied in with the market and filled automatically it would be a mistake. I never played eve so cannot comment there but GW2 does buy/sell orders just fine. That is the best System in my opinion.Yes, the idea of matching would be optimal, but i think getting the functionality of that would be frighteningly large. Given SE's propensity to not get it all the way right, lets use the KISS method (Keep It Simple Stupid) for this.
Also, both sides need to be separate from each other for ease of programming.
Yes, that's how it works in EVE. If there is an existing buy order that matches your sell order, or an existing sell order that matches your buy order, the sale occurs immediately. Otherwise, it goes up on the board for everybody to see; all the unfilled buy and sell orders can be viewed by anybody. Buy and sell orders can be partially filled, and buy orders can have minimums which are set by the player placing them, so that partial sell orders below the minimum are *not* filled.
Last edited by Conradus; 09-27-2013 at 04:45 AM.
If you want to see how to implement such a system with players placing both buy and sell orders, just look at EVE Online, which has always had the best developed player economy of any MMO (only the original Star Wars MMO and FFXI at its height even got in sight of it, as far as I know).
I do not know enough about Eve Online or Guild Wars 2 to debate that. As i stated in my first reply, matching would be optimal...the problem lies that SE hasn't changed the sale side to where we can buy/sell singles from a stack so all that are out there at this time are stacks of "x." I guess with partial buys to be fille dyou could, but I am looking at melding this in from a programming/dev side. SE currently has ZERO track record of getting stuff right. Lets not give them a chance to cluster this up any more than they already have.
Appreciate the dialogue/comments. Keep them coming
Last edited by Wulfies; 09-27-2013 at 04:42 AM. Reason: to work around the STUPID @$$ 1k limit on posts. SE PLEASE ADDRESS GDI!!
"Be like MacGuyver....Adapt and Overcome!"
I get what your saying, my point is just that if they couldn't do it right I would prefer them to just leave things as it is now.
Personally i think the buy-side and sale-side should be independant of each other. In a UI approach, they should be 2 seperate tabs on the "Market Boards." I dont know of any game that have the two sides running concurrently as you propose (If there are games that do please let me know) Refering back to one of my replies:That would be an order that crosses the spread so under the system described above it would simply immediately fill any open sell orders up to and including 300, and if there is not sufficient volume to fill the entire order then the remainder would be put on the buy orders list at 300. I think you're envisioning buy/sell markets that are isolated from each other which isn't the way it should work, they should be in the same environment and the buy side and sell side should be able to interact with each other.
Yes, the idea of matching would be optimal, but i think getting the functionality of that would be frighteningly large. Given SE's propensity to not get it all the way right, lets use the KISS method (Keep It Simple Stupid) for this.
Again, keeping with the same KISS theme, let the buy and sale side be on the "AH Boards" Lets not give SE a chance to mess with our retainers...but i guess, if you want to do something like quest to expand your ability to add more buy/sale orders, it sounds like fun. Hell even give it to people who have been "Legacy" and have put up with all the utter BS. *whistles innocently*
Also, both sides need to be separate from each other for ease of programming.![]()
Last edited by Wulfies; 10-10-2013 at 03:42 AM. Reason: that stupid @$$ 1k limit on posts are PISSING THE HECK OUTTA ME!!!
"Be like MacGuyver....Adapt and Overcome!"
As bwalker36 said, they can be separated in the UI, but the underlying system has to be able to match buy orders with sell orders.Personally i think the buy-side and sale-side should be independant of each other. In a UI approach, they should be 2 seperate tabs on the "Market Boards." I dont know of any game that have the two sides running concurrently as you propose (If there are games that do please let me know) Refering back to one of my replies:
Do you know of any game that has this auto matching already in place? I would love to see the mechanics behind that, even if I have to buy/sub that game.
"Be like MacGuyver....Adapt and Overcome!"
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