How about you just run it to be nice with other people in your FC and help them progress so maybe later on they'll come back and help you with crafting/other stuffs? It pays to be nice instead of having an incentive to be nice everytime.
How about you just run it to be nice with other people in your FC and help them progress so maybe later on they'll come back and help you with crafting/other stuffs? It pays to be nice instead of having an incentive to be nice everytime.
I Just did this for Breyflox, that's when the idea hit me. Of course you can help people and they always will but why would it hurt for there to be a nice reward for level 50s re-running lower levels? Why do I have to help someone? What if I want to relive those lowbie dungeons and take a break from AK? Why can I not also get phils this way?
We are SYNCED it's not like we can speed through it.
You totally missed the point and went right for the "SHAD UP AND HELP PEOPLE" I do nothing but help people in my FC. However I also enjoy this game and would like to look at a different shade of colour than AMDAPOR KEEP.
I like OP idea, also dungeon runs should yeld same (or slightly better) xp/hour as fate farming (excluding abuse of certain encounter). There are just too many fate breed retards.
My main (first 50) is paladin and i love tanking. Every time i do dungeon with terrible tank while i am leveling dps job, i do same instance with duty finder on my pld to reedem tanks. So i am nice to fellow players, but OP is right, low level dungeons need that extra something to get more people into them. I would love to level my other jobs in instances instead of mindless fate AOE spamfest.
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