Talking about RNG in this game... at the gathering point with 95% success rate, I failed 4 times in a row. Yeah, I know that there's 5% failure rate... but 5% failure rate 4 streak in a row? Instead of success rate of 95% 4 times in a row? /facepalm


Talking about RNG in this game... at the gathering point with 95% success rate, I failed 4 times in a row. Yeah, I know that there's 5% failure rate... but 5% failure rate 4 streak in a row? Instead of success rate of 95% 4 times in a row? /facepalm



I think this game borrowed the rng code from Fire Emblem.


A little bit of math indicates that chances of this happening in a specific row of four gathering is 1 in 160,000. Now, figure that you may do hundreds of gatherings in a day. And that there are thousands of people gathering. In other words, things like this are happening *every day* to somebody, somewhere.


The game doesn't have a memory. Each time you strike there is a 95% chance you will score and 5% you'll miss, the next strike, 95/5, the next, 95/5, so you could do 100 strikes and miss every one of them because it's not remembering that you missed 5 times out of the last 100 shots. It's rolling a big 100 sided dice every time.........
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